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New Hex idea: Tainted Air
You use the totems to your advantage, and the air will be their downfall.
All totem auras are now visible. You can now rekindle totems with this and any other rekindling perk effects will also be applied.
Start the trial with 3 tokens, you can now light a totem, and survivors within a 25/30/35 meter radius will be inflicted with a never-ending exhaustion until they leave the area, in which they are inflicted with exhaustion for 15/20/25 seconds. Survivors in this area also cough periodically.
When a survivor is killed/sacrificed, you will receive a token.
Comments
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A little too strong, but I can get behind this. Only two changes I would make would be to give the killer 4 tokens but take away gaining tokens after someone dies, and limit the aura reading of totems to within 32 meters. I think that would be strong but fair.
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no
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I really like this idea
BUT not the "gain a token on Killed/Sacrifice"
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Okay fair enough
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In my opinion any perk that benefits from tunneling a person out of the game is unhealthy
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