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Remove map offerings
Neither Survivors or Killers should be able to abuse specific maps.
Comments
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thats why there is a offering to counter offerings :p
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A bad fix to a dumb problem that can be remedied by just removing it. Unless you're playing scratched mirror Myers, there's no reason to NEED a map offering for any killer or survivor. It's 100% always going to be to get a massive advantage over the opposing side. Game's already ridiculous enough with the RNG.
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I think the queue/lobby system needs a bit of a rework, to be honest. Maps are too impactful from a balance perspective to be the last thing we know about before a trial starts.
For example, there's no reason to ever play Billy on Lery's or take Balanced Landing on Shelter Woods. I'd rather just not play that match altogether rather than be forced to slog through a game where I can't really use my killer power or survivor loadout. It's a waste of time and it's not fun.
I'd rather have a map locked in when the killer queues, then have the killer selection take place, then have the queue/matchmaking occur. Then show the map to the survivors in the lobby.
The maps are hugely problematic from a balance perspective, and this would probably lead to a ton of dodging. But... there's a giant map design problem that needs to be addressed.
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Map offerings are essential right now with the community event going on, otherwise some of us get the same map in a row a million times which makes the game boring. But outside of an event? I wouldn't mind map offerings being taken out of the game.. but it'd make scratched mirror useless along with maybe a couple of other addons or builds
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I think that characters should have a hidden +5% to get sent to their map, and that map offerings should work normally as killer but should avoid sending you to that map as survivor.
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Yes.
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I don’t like map offerings but I also don’t like going to the same map 3 times in a row so that’s when I burn one.
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