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why do people think flashlights are toxic and survivors tbagging is bad but killers hit on hook

as i made the title say it doesn't make sense why killers can hit on hook while tbag is unsportmanlike

Comments

  • Blueberry
    Blueberry Member Posts: 13,671
    edited January 2019

    The killer whacking you on the hook is punishing him by wasting time. Survivors tbagging and flashlight flicking behind pallets doesn't hurt their time so there's no punishment.

  • Delfador
    Delfador Member Posts: 2,552

    @Blueberry said:
    The killer whacking you on the hook is punishing him by wasting time. Survivors tbagging and flashlight flicking behind pallets doesn't hurt their time so there's no punishment.

    1 hit takes maybe 2 seconds, not a great punishment.

    Tbagging behind a pallet might get you killed, so does flashlight click.

    Both sides can get away with their BMs easily. No need to put one side over the other in this situation.

  • Rainbow_Rose99
    Rainbow_Rose99 Member Posts: 24

    that doesnt change the fact that it is bad manners and also i didnt say flickering i just said flashlights im just talking about trying to blind a killer at a pallet or save a teammate

  • Yamaoka
    Yamaoka Member Posts: 4,321
    Honestly sometimes I hit people just after the hook animation because their screams sound so annoying at some point.
  • Rainbow_Rose99
    Rainbow_Rose99 Member Posts: 24

    killer hitting on hook is nomatter what you think it is a power trip and killers are allowed to do so but once you bring a flashlight into a match you are automatically toxic it doesnt make sense this game has no rules just a janky moral compass,you can camp you can tunnel idc but once you have someone and your just nodding and hitting them on hook that is bad manners plain and simple

  • LCGaster
    LCGaster Member Posts: 3,154

    As @Blueberry said, the killer wastes time by hitting you when you are on the hook. I usually hit only the last survivor so I don't have to listen to their long and annoying scream

  • Yamaoka
    Yamaoka Member Posts: 4,321
    A power trip? Haha... No... At least not for me. I play with headphones and can't stand the annoying long scream after getting a hook so I hit survivors after the hook animation and leave. Those guys who keep nodding their heads and won't stop hitting the hooked survivor on the other head are just salty because they struggle to get any hooks.
  • venom12784
    venom12784 Member Posts: 666
    edited January 2019
    I mean between the 2 I would rather get  hit on the hook then get t bagged.
  • Rainbow_Rose99
    Rainbow_Rose99 Member Posts: 24

    @Yamaoka i agree with the last part of your statment very much so it is usually killers that got ran around for multiple gens or at least longer then the killer origionally wanted to chase the survivor

  • Blueberry
    Blueberry Member Posts: 13,671

    @Delfador said:

    @Blueberry said:
    The killer whacking you on the hook is punishing him by wasting time. Survivors tbagging and flashlight flicking behind pallets doesn't hurt their time so there's no punishment.

    1 hit takes maybe 2 seconds, not a great punishment.

    Tbagging behind a pallet might get you killed, so does flashlight click.

    Both sides can get away with their BMs easily. No need to put one side over the other in this situation.

    Seconds as a killer is MASSIVE when there are THREE other survivors hammering gens. You are underestimating that time a lot.

    Tbagging and flashlight flicking doesn't get you killed because of how unbalanced the game is. They can just do it all they want at a pallet and simply move on to the next. Also, those seconds wasted on ONE survivor is hurting your killer time much, much more than the time he is wasting. The seconds aren't equal.

  • Rainbow_Rose99
    Rainbow_Rose99 Member Posts: 24

    i'm not underestimating any time i'm talking about the actions that said person is making to mess with the other players head and emotions i'm not talking about time for other survivors to do gens or exit gates or any other objective thats not the topic at hand.the reason i brought this up is because i see so many people as killer bm more then survivors do trust me i've seen some bming survivors so don't even try to say i'm letting survivors bm but not let killers neither should be allowed to bm it makes the game for the players who are getting bmed a worse experience when you are last survivor on hook or 2nd to last you will get hit repeatedly and nodded at for no reason when you were just playing teh game so this killer is allowed to be a idk what words im allowed to say on the forums im knew to it but they are allowed to be an arse

  • Delfador
    Delfador Member Posts: 2,552

    @Blueberry said:

    Seconds as a killer is MASSIVE when there are THREE other survivors hammering gens. You are underestimating that time a lot.

    Tbagging and flashlight flicking doesn't get you killed because of how unbalanced the game is. They can just do it all they want at a pallet and simply move on to the next. Also, those seconds wasted on ONE survivor is hurting your killer time much, much more than the time he is wasting. The seconds aren't equal.

    I play killer too, there were times that I literally got somebody because of tbagging (not flashlight clicking though)

    It is true that killer has that time problem but getting that one hook might fck up survivors badly too. It just happened to me yesterday when I was playing killer, all survivors later flamed that dude who was trying to bm and getting caught easily because of that.

    Also slashing somebody on the hook is not the only bm killers can do as well. They can nod at you, very similar to tbag which takes no time at all since you can do it on the move.

  • Blueberry
    Blueberry Member Posts: 13,671

    @Delfador said:

    @Blueberry said:

    Seconds as a killer is MASSIVE when there are THREE other survivors hammering gens. You are underestimating that time a lot.

    Tbagging and flashlight flicking doesn't get you killed because of how unbalanced the game is. They can just do it all they want at a pallet and simply move on to the next. Also, those seconds wasted on ONE survivor is hurting your killer time much, much more than the time he is wasting. The seconds aren't equal.

    I play killer too, there were times that I literally got somebody because of tbagging (not flashlight clicking though)

    It is true that killer has that time problem but getting that one hook might fck up survivors badly too. It just happened to me yesterday when I was playing killer, all survivors later flamed that dude who was trying to bm and getting caught easily because of that.

    Also slashing somebody on the hook is not the only bm killers can do as well. They can nod at you, very similar to tbag which takes no time at all since you can do it on the move.

    That's anecdotal.

    In general it's just that survivors have tons of extra time to just screw around where as the killers do not. That's the simple answer.

  • Delfador
    Delfador Member Posts: 2,552

    @Blueberry said:

    That's anecdotal.

    In general it's just that survivors have tons of extra time to just screw around where as the killers do not. That's the simple answer.

    Which I already mentioned in my post. Killers don't have the time that survivors have but they still have ways to BM that doesn't waste time at all, like nodding at you.

    Killers losing something for hitting survivors on the hook is just a very bad argument in general. Killers bodyblocking the basement lose their time as well, so do survivors who refuse to leave the match after gates get opened.

    BM is BM, one side is not over the other side or has the upper hand imo. If you want to grieve you can and the fact that you lose something because of it doesn't mean anything since grievers already accept this possibility. Tbaggers or flashlight clickers take the risk of getting tunneled. At that point they don't even care about winning or losing neither does the killer who repeatedly slashes survivors on the hooks.

  • Warlock_2020
    Warlock_2020 Member Posts: 1,867

    @Rainbow_Rose99 said:
    as i made the title say it doesn't make sense why killers can hit on hook while tbag is unsportmanlike

    I think both are toxic, or the better word is unsportsmanlike. Immaturity reigns in games like this.

  • BingBongBoi
    BingBongBoi Member Posts: 90

    I only hit people because I can't sand the screams, they're just SO ANNOYING!!

  • Master
    Master Member Posts: 10,200

    @Rainbow_Rose99 said:
    as i made the title say it doesn't make sense why killers can hit on hook while tbag is unsportmanlike

    Hitting on hook is unsportsmanlike too

  • Paddy4583
    Paddy4583 Member Posts: 864

    as i made the title say it doesn't make sense why killers can hit on hook while tbag is unsportmanlike

    Apart from flashlight, it’s more BM then toxic, people just throw that word around that to the point it means nothing anymore 
  • Cymer
    Cymer Member Posts: 946
    I hit survivors on the hook to cancel the long screaming. I don't like the long screaming. And it's funny. It's like the killer is saying the survivor, stop screaming! We all know as soon you are of the hook you will sprint all over the place, jump windows and hills, so please quit the drama!
  • Onionthing
    Onionthing Member Posts: 469

    1) Survivor: You be nice!
    2) Killer: You be nice first!
    3) Survivor: NO YOU BE NICE FIRST!
    4) Killer: Why I have to be nice when you aren't nice?!
    5) [Go back to 1]

  • thekiller490490
    thekiller490490 Member Posts: 1,164
    edited January 2019
    Blueberry said:

    The killer whacking you on the hook is punishing him by wasting time. Survivors tbagging and flashlight flicking behind pallets doesn't hurt their time so there's no punishment.

    That's why I only smack you on the hook when I have won. I got nothing better to do and I do hope you regret your choice of character because their screaming might get annoying. I tend to save it for BMers. If you want to dish it out you can deal with it. ;)
  • DarkWo1f997
    DarkWo1f997 Member Posts: 1,532
    Sometimes people smack on hook to stop the scream. 
  • SlothGirly
    SlothGirly Member Posts: 1,146

    Noob question of the day: What does BM mean?

  • ForeheadSurviors
    ForeheadSurviors Member Posts: 154
    Blueberry said:

    The killer whacking you on the hook is punishing him by wasting time. Survivors tbagging and flashlight flicking behind pallets doesn't hurt their time so there's no punishment.

    Survivors tbagging behind a pallet cuts the chase distance between you and them actually.. Nice try playing victim card
  • sulaiman
    sulaiman Member Posts: 3,219

    @Rainbow_Rose99 said:
    but once you bring a flashlight into a match you are automatically toxic

    The problem with the flashlight is this: you need some experience to use it as a survivor, and against equally experienced killers, it is not that powerfull, because they know how to avoid it. The flashlight becomes a problem, once you have a skill difference between an expericend flashlight user and a not equally experienced killer.
    They usually only meet because of swf, and thats why its toxic.

  • Warlock_2020
    Warlock_2020 Member Posts: 1,867

    @Blueberry said:

    @Delfador said:

    @Blueberry said:

    Seconds as a killer is MASSIVE when there are THREE other survivors hammering gens. You are underestimating that time a lot.

    Tbagging and flashlight flicking doesn't get you killed because of how unbalanced the game is. They can just do it all they want at a pallet and simply move on to the next. Also, those seconds wasted on ONE survivor is hurting your killer time much, much more than the time he is wasting. The seconds aren't equal.

    I play killer too, there were times that I literally got somebody because of tbagging (not flashlight clicking though)

    It is true that killer has that time problem but getting that one hook might fck up survivors badly too. It just happened to me yesterday when I was playing killer, all survivors later flamed that dude who was trying to bm and getting caught easily because of that.

    Also slashing somebody on the hook is not the only bm killers can do as well. They can nod at you, very similar to tbag which takes no time at all since you can do it on the move.

    That's anecdotal.

    In general it's just that survivors have tons of extra time to just screw around where as the killers do not. That's the simple answer.

    Lots of killers have all the time in the world. They sit in a corner quietly and stare at the person on the hook. I think I saw Wraith pull out a cell phone and play 'Words with Friends' with Huntress the other night. Seriously, toxic players are going to play toxicly. The problem is when we all endorse one style, but condemn another. Both are toxic, both are unsportsmanlike, both hurt the game in the long run.

    Just last night, I finally convinced my oldest son to play again. We joined in a game, and he got tunneled to death by Nurse in less than a couple minutes. Had 300 bp for the match. He uninstalled again. So much for that. Some say, "good, he does not have the guts for a game like this..." No, he does not like playing a game where one is a complete victim to the childish nature of another. He is still learning the game and a smurf rank 18 Nurse utterly destroys him. (No new player with a nurse can anticipate and operate nurse as fluidly as this player. He even admitted to being a smurf afterwards.) How are you supposed to bring in new players when they get obliterated by toxic smurfs before they can even learn the game.

    I watched a well known streamer run a series on a smurf account about getting rank 20-17 with no perks/addons. He destroyed a lot of players that were new (and ran into several smurf survivors that want to grief new killers) in no time. How is that fun? How does that help the game and give it a stable growth? It does not. It hurts the game, and condemns it to a slow death in the long run. Personally, I'd like to see the game grow because at its core is a fantastic idea. Unfortunately, its community will be its death.