Would you stop warning survivors ahead of time?

Dissolution warns the survivor before the perk takes effect. Same thing with Starstruck. That really hampers the utility and "oh shiz!" factor of these kinds of perks.

They shouldn't be alerted to what is happening until the effect happens at least once, which is the reveal that this perk is in play.

Comments

  • YOURFRIEND
    YOURFRIEND Member Posts: 3,389

    Nah, it's fair to warn survivors of these perks. It's up to you to make them impactful.

  • nikodemo
    nikodemo Member Posts: 933

    it should have no difference because both solo and swf would not know it was in play until it was in play. then the universal notification goes out, ala NOED and Devour.

    not remotely fair. XD because killers are constantly warned about surv tricks? get outta here. XD it's handholding, that's all. survs could do with more scares.

  • Crowman
    Crowman Member Posts: 10,228

    Starstruck inflicts expose, so it's hard for the perk to not warn survivors ahead of time.

    But dissolution makes no sense to debuff survivors before the perk has even done anything.

  • YOURFRIEND
    YOURFRIEND Member Posts: 3,389

    Yes. Boil over. It'd feel pretty unfair to lose a hook to that without any indication. Just like how it'd feel unfair to get one shot downed or have a pallet yoinked out from you without any prior warning.

    Moreover, the sides are not equivalent. Game's asymmetrical. Just because one has something doesn't mean the other side gets it

  • nikodemo
    nikodemo Member Posts: 933
    edited June 2022

    I don't need to see the little horse to know they have boiled over. The intense swaying already tells me. And the game didn't tell me beforehand, only after it happened.

    Can't hide behind asym. It's bad, handholding design. Survs need more info about each other, not take away the surprise factor of the enemy.

  • Milo
    Milo Member Posts: 7,384

    To be fair, Power Struggle doesn't give you any warning, even tho it could lose you a hook.

    Starstruck should still reveal itself, but Dissolution should be hidden until activated atleast once.

  • feechima
    feechima Member Posts: 941

    I'm on the fence about dissolution. Knowing the killer has it could mean future survivors set themselves up in an area where pallet hopping won't be an issue,but for the ones in chase you either need to jump the pallet or not. Don't slide across and get hit and then the pallet get's broken or slide across and break the pallet and then get hit anyway. Honestly, this perk is bloodlust's evil twin. I think it was introduced to the game way too soon. And personally, I don't need the icon to tell me killers are running this perk, 9/10 killers I faced yesterday had it on.

  • Zeidoktor
    Zeidoktor Member Posts: 2,091
    edited June 2022

    I'm inclined to agree on the Exposed perks like Starstruck. Part of the shock and power of perks of NOED and Devour Hopeis that moment when you realize the Killer has it and can one shot you.

    I'm also inclined to agree on Dissolution, as the buff warns an attentive survivor and prompts then to leave the hook, potentially robbing the perk of value.

    My feeling would be a survivor is alerted to the perk's presence once its effect actually occurs.

  • Araphex
    Araphex Member Posts: 788

    Honestly, I rarely notice being alerted what's happening. My focus is on if I can see the killer, if they are in range, are they coming at me, do I need to run, ect. So in short, It wouldn't affect me if any of those alerts were removed. Now when I play killer, I would prefer more knowledge of my powers, which some killers and perks don't notify us that their active. Even a sound alert would be nice when exposed is active or who it's active on. But again, I generally don't try to pay attention unless I have 2 or 3 Dwights or Claudettes running around because then it gets really confusing. Overall I'd agree that survivors should have less awareness of statuses and killers should have a bit more in the areas that are needed.

  • TheArbiter
    TheArbiter Member Posts: 2,790

    I think if you are the one actively being chased it makes sense to have the warning, but to reveal it to the whole team is just dumb

  • anarchy753
    anarchy753 Member Posts: 4,212

    Boil Over is shown to the killer when they've already picked up the survivor and have to deal with it making carrying them difficult. The most they can avoid it at that point is placing them down for 20% wiggle penalty which probably means with Boil Over that they're guaranteed not to be hooked.

    Showing Dissolution before a pallet is broken by it is the equivalent of showing a big icon over a downed survivor that says "THIS SURVIVOR HAS DS" that goes away when DS expires.

    Showing the survivor that they are debuffed means they can choose to play around the perk without it ever triggering, including taking slow vaults in situations where they were possible but unnecessary, or opting to use a window instead of a downed pallet.

    Considering how niche the perk already is, there's no reason to give people a heads up to avoid it without it even functioning.