What's up with every Wraith using NOED ? it's base kit at this point for Wraith players..
Every damn goddamn match, it starts peaceful trying to guess which killer is it while I work on my first gen but it's usually super calm I can't hear any terror radius but it's very unlikely to be a Myers or GF then I see that annoying cursed semi invisible tall figure BING BONG at that second all the flashbacks of playing against Wraith players are hitting back..
You gonna get face camped and hard tunneled... They will hit you on hook for no reason I can't remember the last time I played against a non scummy Wraith they're the sweatiest killers ever they don't give hatch or anything of that sort, they will slug and use every tactic to tunnel and camp you and if you're lucky enough to finish gens it's 100% guaranteed NOED and at this point it's base kit for Wraith...While playing SoloQ it's over no one does totems.
Wraith is my most hated Killer to go against at this point.
Comments
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Have you ever tried to do totems by yourself? Maybe bring perks like "Small Game" to help you with it
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can't believe people think you can reasonably cleanse 5 totems per game in solo q lmao
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I do as much as I can but it's impossible alone and you need 4 committed survivors to finish gens but that's rare in soloQ where everyone suicides on hook and DC's and no one wants to work on gens so you expect them do even care about totems ? I doubt sadly
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You can. It's a 4v1, not a 1v1. While you cleanse all totems, 1 might be in chase and the other 2 on generators
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Try to bring the perk "Left Behind" so you can hide and get the hatch if your teammates won't do gens
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That's a bold idea.
Tell it to my Solo Q teammates.
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For the same reason you see NOED get used every time its a wraith. He got gutted for no reason because low tiers complained to bhvr.
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For me it works. I don't know what to tell you. Sure, i don't get the best teammates every single time, but it's not as tragic as you're all saying here
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My theory is that there is this place called "MMR Hell". Its a rather low and dismal place bereft of joy and hope, lorded over the NOED wraith, how ain't good enough to proceed with the game abd git gut, so they equip NOED every time, to terrorize their subjects.
The thing about MMR hell is, that most survivors here are bad, either. You got no teammates, to rely to, people are afraid to show themselves, least they will be huntet and struck down by the hunter in the dark, so many immerse themselves or hide in lockers all game. No one can loop, no one knows when to come for saves or how to effecienty do gens and especially no one knows how to do bones. So the game drags on till somehow all gens are powered, and NOED comes into play.
Under this circumstances its VERY hard to play consistently good and getting enough wins under ones belt needed to leave the MMR hell and carry on, yet this is your only chance! The poor wraith players, who can't adept, nor innovate will stay down here and rule over their kingdom of fear and hate, knowing that they will be shredd to pieces if they step outside of their borders, so it is on YOU to pull it off and stick it to them. I know how hard that is, for I have been down there myself, but it is possible.
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Detectives Hunch is my fav survivor perk. I can usually find 3 totems after one gen pops. I just remember where they are and go get them. Usually by the 3rd gen I have most if not all of them destroyed. Don't sleep on Detectives Hunch.
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I do that alot and I can get 4-5 depending if a Boon is in play and escape it's really not that hard especially if you know the basic spawn locations of the totems. You don't even have to cleanse them just find them and remember where they are at so you just need to go check quickly if Noed procs.
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I want this perk honestly. Small game is just unreliable on some maps and counterforce is not efficient.
As for topic, yeah surprise health state cheating perks are unhealthy for the game. Wraith in particular I think is weaker then he should be primarily because this perk exists and is so strong on him.
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Wraith players are noobs and they don't have any good perks when they're starting out. You think they should use Monstrous Shrine instead???
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It combos very well with his kit, that said
Small game
Detectives hunch
Counterforce
and for everyone saying solo q is impossible to deal with totems due to comms: Map + bead
if you have a map + bead and detectives hunch if you spawn on a gen and move towards the center of the map during the proc it is extremely normal to see 2-3/5 totems already marked. At this point you can regularly spam your map for short bursts to give your team the info/start dealing with the totems on your own or doing whatever you want.
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Well given that wraith is still a b tier killer at minimum with minimal map pressure.... makes sense why they would tunnel.
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I had fun reading your comment lol brings back creepy pasta old days memories
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I sometimes use NOED for the 4% speed boost in combination with PWYF and double Windstorm add-ons. Sometimes you just wanna go fast.
Just run Counterforce or Small Game if you hate NOED that much.
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To be honest when I was new to the game I thought NOED was a teachable from Wraith. Later I figured out that it wasn't (I guess the terrible perks from Wraith are not worth to remember).
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An annoying perk that everyone runs?! Reminds me of another perk you might be familiar with. It's that little dash forward, that is often referred to as "E".
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Wraith doesn't have that much going for him other than his stealth, meaning he can struggle a lot with chase. Add onto the fact that wraith is probably the most beginner friendly killer and newer players aren't going to have gen regression perks. While it's frustrating to go against these players remember that they're probably not having fun in any of their games.
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i cleanse 5 totems every game, it takes only a minute or two if you want to do it. And I'm solo Q player too.
Don't excuse your laziness
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lol.
I wonder if anyone has done 300+ games of cleansing totems....oh wait, that was me.
Yeah, it's possible if you throw the game.
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This! For the longest time I ran a total totem buster build of Smal Game, Detective Hunch and Counter Force and honestly, if you arent the survivor who runs into the killer by sheer dumb luck right in the beginning, you will cleanse that 5 totems in no time. But I soon noticed that not very many killers are running any hex perks these days. I prevented a handful of NOEDs, but triggered about tripple the amount of Hunted Grounds. And of course, the Mikaelas will get mad of you, if you bless everything. Heck, I havn't even been able to cleanse my 100 hexes for the achievment, yet, so hex perks have really fallen out of favor. So in theory "do bones" might be a counter to NOED, but neither NOED, nor any other hex perks are meta right now and you can more or less just ignore bones unless someone forces you to go hunting. And then its just a minute or so till you find the glowing pile of bones. So sad.
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Question, have you ever actually played soloq?
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If you do 5 totems in only 2 minutes you must be hacking.
So yes, it's easy when someone is hacking, I suppose.
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Wraith is a stealth killer with probably the strongest pure stealth ability, can't otherwise expose survivors, doesn't have a chase power since lunge nerf, and a lot of the time wraith games make it to endgame. I can't think of another killer that would be a better user of NOED, especially with maybe No Way Out
Real answer: Wraith is the easiest F2P killer and every other meta perk for Wraith besides Sloppy Butcher is a teachable, most being from paid DLC killers.
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Wraith is trash, the threat of endgame NOED is the only hope he has, most people who still use him are probably new and have no options. Who else would play Wraith?
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it's easy when you know totem spawns, no need for hacks if you just go straight from totem to totem at start of the game. + cleanse speed from counterforce. It's super doable in few min
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5 totems, 2-3 gens done, unhooked almost everyone (cuz solo Q peeps don't go for unhooks ;-; ) and chased the killer for quite a while, you don't have to throw the game to cleanse them all, the key is to plan what you gonna do.
If you're the first one to be chased, make sure that killer will have enough of you and refuse to chase you anymore xD
If killer chases someone else, but your randoms don't touch gens, do a gen, and on the way to next one check totem spots and clear them.
Never had a noed appear in my games, been taught since being a baby surv to touch bones. And it paid off
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Most Wraith players are new to the game and new players use NOED.
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Maybe if Wraith wasn't so vanilla it wouldn't be a problem. Most killers have both an M1 and an M2. Wraith does not. Don't blame the players for trying to make a worthless killer worthwhile.
Post edited by Viridyan on4 -
Wraith is a bad killer and NOED could be good on weaker killers. But it's a gamble perk it's not Dead Hard strong, nothing to complain about.
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Yeah, its not that you can pull it off without an effort and every game, but it is far from as impossible, as many regulars like to paint it. I have run the full bone hunter build a few times and its fun, but most of the time hexes arent that much of a problem anymore, because of the killer frustration of them getting cleansed within 1-2min of the game starting, and I can't blame them. The thing is that in todays meta boons are much more valuable then cleansing totems in order to counter NOED, its totally flipped on the head. I still sometimes run bone hunter just for the fun of it, and because I still think that CoH is a bit overtuned and you can do fine as survivors without. But I got many angry stares from Mikaelas when doing so.
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NOED should be removed it's trash, another noob perk that only works against solo queuers and ruin games
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Salty
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I always ask people in my lobby if they got boons, if they do, i go for totem hunt when there's 1 gen left.
But i despise Mikaelas, i'll kill their boons if all they gonna do entire game is change it's placement every 20s
As for full bone build, I usually ran small game/Counterforce, but i changed it to only one of them (depends on my mood) after memorizing all the spots, so i can run more perks to help my team.
If you know totem spots, counterforce is good to make a route + cleanse speed makes getting rid of them super fast, and small game is for those times that you remember the area but don't know the exact spot.
As for now i don't run any totem perks, my memory of totem spawns is good enough to not feel the need to use them.
Not worth using more than 1 bones perk, cuz after cleansing all of them you're left with no perks
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So killers will give up the expose perks while survivors give up the insta-heals and practically insta-heals. I'm good with that.
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The problem comes when players assume that cleansing 5 totems is the best strategy against NOED which Killer may not even have it.
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Thats right. NOED is far from being meta, so you can't assume you have to deal with it at any given match. And even in the case were it might be in play (lets say a random wraith), even then boon totems offer much more bang for your perks then cleansing them away. The optimal counterplay to NOED is just to know all the totems spots and maybe make mental notes during the game were you saw bones, and then run around the map, cleansing them in less then a minute, if during the endgame one of your mates gets struck down.
The game moved so far away from a "cleanse all 5 bones" meta, that you might actually be hurting your team by doing so. And besides the occasional ruin or plaything/pentimento build, hexes have totally fallen out of favor, because they are so unappealing and unreliable.
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More talking about Dead Hard but generally speaking, yeah I'm good with that. Also expose perks that are known before a hit for example Starstruck, Make Your Choice etc. are less of a problem because unlike NoED you are notified of it before you get hit. On top of that the conditions for applying those perks are very limited. NoED is much harder to play around if you don't get lucky with totems but I suppose that works both ways. It's counterable most of the time but it's just a bucket load of no fun.
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Seems reasonable enough to me. I don't think NOED has been in any of my kits since the first week or two of playing so I'd love to see the exposed aspect of it disappear, increase the haste and maybe give an aura read for the hatch within 24m or something else themed to the name.
Losing exposed on Devour Hope would make me sad, but if I can trade that for survivors losing insta-heals I'm good with it.
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If the Killers afk.
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lol I do that every game almost :D
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not really. If you wish, we can Q up together and i'll show you the real speed ;> I can cleanse all totems before even getting info about which killer it is (it did almost cost me a game twice, cuz of pentimento, killer was quietly following and activating them one by one)
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No I know just trying to be funny 😋
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I don't have an issue with totems and/or NOED in my solo Q games...I also have no problem leaving when it procs as Solo, although it's usually cleansed before it allows for more than 1 down/hook.
If I do run into a crazy string of NOEDS, I'll add some totem hunting to my build.
Crazy, I know.
Maybe I'm just at a higher MMR or something where NOED isn't really impactful...I certainly find playing Solo a lot easier/more enjoyable than the majority of posters here.
Then again, I'm running Self-Care, you know?
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I noticed that NOED always on campers/tunellers. After that just on not very good killers. Wraith is most picked, because he is in the base game and has very easy controls (comparing to nurse or billy, for example). So easiest killer + easiest perk + easiest scummy tactic = popularity.
Second most NOEDded killer is Legion (also pretty easy to control).
A little offtopic, if everybody exuse me:
Raccoon , I hope you're not trolling and ask you to give me some advice. I find it almost physically painful. A made a post about it recently, I'm trying to grind my very last achievement "Rank 1 survivor" and I feel like I'm close to a microbreakdown. It looks impossbile. I have 1200h+ playtime, played killer twice more time than surv, but now it looks like it reversed.
I'm trying to get it this month also, and this morning got my best result and almost, just almost got to Iri2
But then: 2 guys disconnected immediately, I depiped. Then I ran Legion for 5 gens and got down by NOED, depiped. Then two guys bully killer and died in first 3 minutes, got at least black pip. And finally got killer that tunnel and camp, with obvious result. Now I'm almost back at the beginning of the Iri 3. And I think in a few hours will be rank reset and all my month efforts again is in vain.
I don't know if you're some survivor prodigy or just trolling, but in my experience is incommensurably harder. I escape 1 time out of 10 (so numerous teammates I'm matched with). I would like to emphasize this fact, because I would understand if I'm competely bad, but I what with other people then, why do they always die?
So, if you're not a troll, tell me, what secret mechanic am I missing?
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This.
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I am affronted! When I play Wraith, I never use NOED.
...I use Devour Hope instead. :P
There's two and a half reasons you see a lot of NOED on Wraiths. Reason one is that Wraith is a common newbie killer (in both senses of the term) and newer players tend to use NOED due to its effectiveness in lower tiers and out of a lack of good perks unlocked. The other reason and a half is that Wraith is weak and needs more lethality in his kit, and also that NOED works very well with his game flow. Wraith is a bit like Legion; he excels at getting the first hit, but sucks at getting the second. That worked out okay for him before CoH was a thing, but now he can't rely on finding injured survivors to land that first hit on. So, Exposed. And nobody does bones anymore in the boon era, so NOED's a pretty reliable pick.
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"But then: 2 guys disconnected immediately, I depiped. Then I ran Legion for 5 gens and got down by NOED, depiped. Then two guys bully killer and died in first 3 minutes, got at least black pip. And finally got killer that tunnel and camp, with obvious result. Now I'm almost back at the beginning of the Iri 3. And I think in a few hours will be rank reset and all my month efforts again is in vain."
Scenarios:
1). You have no control over other people. This happens in DBD (and every other pvp game) and will happen in DBD unless you're in a 4-man SWF every game - There is nothing that can be done by any player to alleviate this, although it bones over everyone, killer included. In the war of attrition to get to Iri 1, you just have to play enough games so that outliers like these aren't the norm.
2). Whenever the killer is super focused on me and the gens are almost done, I'll try to dump them on a teammate. If I've literally run the killer for the whole game (doesn't happen very often, tbh, you may be wayyyyy better than me if you can do it consistently), other players will usually run interference for me before the last gen pops because they want Boldness/Altruism/some sort of interactivity before end game. These other players are completely random, but this is generally the norm for me, anecdotally, not the exception.
Another point about this is that if you're 'playing for pips', you may want to try and dump them earlier, as running the killer for 5 gens and escaping isn't going to do much for your Lightbringer/Benevolent emblems.
3). Easiest way not to get tunneled/camped out of the game immediately is to not be the first person caught. As you rank up, getting people that make plays you can react to and vice-versa becomes more and more frequent (with the odd potato field, every now and then). People will also be more inclined to run interference for you if you're doing well/contributing.
"So, if you're not a troll, tell me, what secret mechanic am I missing?"
If you're escaping 1/10 games, your mmr is tanked and you're playing with players of similar mmr - Being Iri doesn't mean you're good.
You can play chill/casually for most of the month and make it ~3/4 of the way there so long as you're contributing enough to your emblems (you can even dedicate perk slots specifically to healing/gen progression/etc to speed this up), then tryhard for the rest of the month to get to Iri 1 against killers you normally wouldn't even be matched with that allow for way more opportunities to interact with them/the other players.
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