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Body-blocking with Borrowed Time is okay

Mazoobi
Mazoobi Member Posts: 1,568
edited June 2022 in General Discussions

This is probably a hot take, but I don't think body blocking with BT is a wrong thing.

I can see why killers are annoyed with it, but isn't teamwork asked from the community? BT is one of the best perks for this because it gives a unique effect that isn't an "increase X effect".

If I'm a survivor and I notice the killer is hard camping every hook and always there when the unhook happens, I'm not going to let you get a free hook again because you wanted to sit next to me for the past 40 seconds.

It's the smartest move from the survivors in that situation because it minimizes the lethality that the killer can do. Hell, if players are exposed in any way, body blocking with BT is a smart play.

As many players have said, you'll go ahead and tunnel the body-blocker. Go ahead. I'm not discouraging you, but it seems like people are forgetting that body-blocking & any form of teamwork is allowed too.

When I play killer, I don't like to linger around. I don't have to worry about BT at all because that 12-second timer has nothing on me.

There are options available against a body-blocking Bt

EDIT: changed title

Post edited by Mazoobi on
«1

Comments

  • Shroompy
    Shroompy Member Posts: 6,789

    no, not to a degree

    its fine, nothing wrong with it

  • pseudechis
    pseudechis Member Posts: 3,904

    Again its just gameplay. There really is nothing wrong with body blocking while under BT.

    I think a lot of the hate it gets stems from two things,

    Its a defensive perk designed to help avoid getting tunneled that like a lot of mechanics can be used aggressively to hinder the killer even if they are trying not to tunnel.

    When it is used aggressively the best play the killer can make is often to focus on the BT blocker, down and re-hook them, even if this wasn't their initial intent. This leads to survivors sending all kinds of abuse and accusations of tunneling to killers when its the survivor who crafted that scenario themselves.

    This is why BT base kit really won't solve/help tunneling and camping as most players will leverage it aggressively leading to scenarios that actually promote tunneling over switching targets as the smarter play.

  • Mazoobi
    Mazoobi Member Posts: 1,568

    I started thinking a lot about this and decided to change it.

  • GentlemanFridge
    GentlemanFridge Member Posts: 5,789
    edited June 2022

    Its only real issue is when it's used when the gates are open and the unhooked survivor is protecting the unhooker, who's injured from the save. Both are effectively invincible for 16 seconds, which can leave the killer with no options at all.

  • Iron_Cutlass
    Iron_Cutlass Member Posts: 3,350

    The way I see it, is I dont go out of my way to tunnel unless someone bodyblocks with BT, I am making a conscious effort to avoid going for you, but if youre going to throw yourself right in front of me, Im going to go for you. It's nothing personal, just the way Ive always done it. In the endgame though, I frankly just dont care, anything goes in endgame imo.

  • Maelstrom808
    Maelstrom808 Member Posts: 685

    Yep, and this goes for a lot of the aggressively altruistc gameplay. Don't paint a target on your back if you aren't willing to take a hook through it imo.

    I personally love it when survivors make these plays because I find it far more fun fending off the rescue teams than I do with the old gen->loop->hook rinse and repeat.

  • dugman
    dugman Member Posts: 9,713

    I mean if someone is intentionally body blocking me I'll usually just hit them regardless. Worst case they have Borrowed Time and I don't bother to chase them after the hit but even then they're now forced to spend some time mending so it's still a bit of slowdown in my favor. And with any luck I then get to down either them or the person they were blocking for shortly afterward.

    I'm not saying there's zero strategic value to a smart body block, but I definitely think it's a bit overrated and on average you're probably better off just getting as much distance as possible from the killer after the unhook versus giving the killer a free two-for-one chase.

  • Brimp
    Brimp Member Posts: 3,051
    edited June 2022

    I'm fine with it but what I'm not fine with is when someone body blocks with BT and them or their team gets mad at me for tunneling because I forced them out of the game afterward. Like isn't that what they were asking for?

  • Marik1987
    Marik1987 Member Posts: 1,700

    As a Killer Main, I really like to hit the unhooked guy every time (!). If there is no BT, wonderful, one guy on the ground who cannot progressing gens, if there is BT, not wonderful, but still fine, because he needs time to mend AND i receive a stack to my favourite perk, STBFL.

    So all fine with BT or Bodyblock-BT.

  • Grandpa_Crack_Pipe
    Grandpa_Crack_Pipe Member Posts: 3,306

    Of course it's fine.

    Should it be changed to be used less aggressively? Probably.

    But if it's the play to save your unhooking teammate in the moment, it's the play. At least it's used with altruism in mind.

  • Ruma
    Ruma Member Posts: 2,069

    Its only fine if you dont complain about getting tunneled.



    So many times people try to bodyblock with bt but if i down them because of that they call me out for tunneling.



    Fk this guys.

  • Kira4Evr
    Kira4Evr Member Posts: 2,025

    It is fine. Altho don't get mad if you get tunnelled because of it

  • Carth
    Carth Member Posts: 1,182
    edited June 2022

    100% ok during trial

    busted in EGC when playing against survivors with a brain and exhaustion perks

  • Nathan13
    Nathan13 Member Posts: 6,721

    Any survivors that bodyblocks me with BT is getting tunneled out, like sorry but that’s not the purpose of BT.

  • VaJaybles
    VaJaybles Member Posts: 659

    My hot take, I miss old BT. It's probably the nostalgia though lol

  • Viskod
    Viskod Member Posts: 854

    Conceptually it worked much better that way but too many people complained about how stealth killer could hide near hooks waiting for you and then it wouldn't activate.

    Which, while frustrating, is kind of the point of a stealth killer. People were mad that they couldn't just blindly run up to the hook and grab someone based solely on not hearing a terror radius.

  • mistar_z
    mistar_z Member Posts: 857
    edited June 2022

    just remove collision from BT and make them just phase through killer attack and power. if its an anti tunnel perk no reason the killer should be able to hurt you.


    or maybe they could make it so that bt cancels out ds, if the survivor is so hellbent on making the killer tunnel them when the killer is going out of their way not to tunnel and target another survivor.

  • Viskod
    Viskod Member Posts: 854

    Then it'd have to deactivate whenever you did anything otherwise you could get off of a hook and hop onto a nearby generator for around 10 seconds of invincible repair progress.

  • Shaped
    Shaped Member Posts: 5,901

    I think some just like to rub their second chances in killers face. But they are usually surprised when killer capitalise on it and doesn't give a damn about the rulebook.

  • TeabaggingGhostface
    TeabaggingGhostface Member Posts: 3,108

    If you do that then the killer isn't tunnelling if they put you back on the hook

  • VaJaybles
    VaJaybles Member Posts: 659

    It made sense, I agree. I also liked that you had to be smart with it since it was a one time use perk. However I get why it was even more frustrating for killers with 4 bts endgame.

  • Raccoon
    Raccoon Member Posts: 7,734

    BT is fair in this regard, imo.

    You can use it to bodyblock at the risk of the killer not taking the bait and downing you.

    At that point, you're down a hook state or losing DS for nothing.

    It's certainly not a free action against decent killers.

  • GlamourousLeviathan
    GlamourousLeviathan Member Posts: 1,093

    I am fine with bodyblocking with BT, I can wait 12 seconds. What pisses me off is having to wait DS afterwards since it's more 48 seconds of invulnerability.

  • TotemSeeker91
    TotemSeeker91 Member Posts: 2,358

    Well sorry, but I for one am not trying to tunnel and with the unhooked survivor in my face, and with me trying to get around you, you are essentially wasting all your rights that I gave you, because I wasn't gonna tunnel you, but obviously you want my attention

  • TotemSeeker91
    TotemSeeker91 Member Posts: 2,358
  • TotemSeeker91
    TotemSeeker91 Member Posts: 2,358
  • Tsulan
    Tsulan Member Posts: 15,095

    Yeah and then they get mad, when you call their bluff and capitalize on it.

  • Viskod
    Viskod Member Posts: 854

    Not really. If a survivor gets the full duration of DS then they are wandering around not doing any objectives. At worst they can be healed up and then just bodyblock for other people in hopes of tricking the killer into picking them up after they've been downed again.

  • Xernoton
    Xernoton Member Posts: 5,883

    There is nothing wrong with it. The killer might wait out BT and hook you again but that is also ok since it's the only logical thing to do. What's not ok is survivors using their anti-tunnel perks in a way that basically forces the killer to tunnel them and then complain. Also keep in mind: Even if the survivor that bodyblocked with BT had DS as well, the killer might pick them up, getting it out of the way early and leaving this survivor vulnerable to tunnel. It's playing smart. Neither side should complain about it.

  • Raccoon
    Raccoon Member Posts: 7,734

    If they want to throw, who am I to stop them?

    I don't personally care about their feelings or egos.

    My chat is off...I'm playing the game with complete immunity from vitriol and idiocy.

  • Tsulan
    Tsulan Member Posts: 15,095

    Oh you´re are missing on some pretty irrational stuff.

  • InvadeGames
    InvadeGames Member Posts: 458

    90% of the time camping and tunneling didnt even occur. I have lots and lots of time under survivor even though i am mostly killer now. majority of killers dont camp or tunnel. most bubbas arent basement bubbas. periodically checking the hook is not camping. Making an intelligent play and going after the idiot that just ran in front of you thats injured is not tunneling.

    Tunelling doesnt exist when 2 gens are left. Tunneling doesnt exist in egc. the survivor rulebook doesnt actually exist. Kill the survivors.

  • Canas
    Canas Member Posts: 1,021

    No, it's not fine. It's basically one perk protecting two people at once, that's too much power. Survivors at high level of play will repeatedly abuse the perk with this advantage in mind, you're basically without a chance as a m1 killer. Especially during endgame when they're running off to the exit gate.

  • Raccoon
    Raccoon Member Posts: 7,734

    Admittedly, I turn it on sometimes to add to the collection.

    Of course, I remain polite and say things like GG

    GL Next Game

    Thanks for playing

  • Raccoon
    Raccoon Member Posts: 7,734
    edited June 2022

    If you are experiencing this in all of your games, you're not playing mean enough to disincentivize it.

    Generally, if someone tries it in my games, they're dead and the rest of the team knows better than to try it on the next rescue.

    Allowing a hook save in endgame (without the guarantee of another down) is a misplay in and of itself.

  • Canas
    Canas Member Posts: 1,021

    It's not a misplay, it's 2-3 healthy survivors swarming a hook to secure a guaranteed unhook just to shortly after trigger Dead Hard the second you try to follow up with another hit. The sheer audacity in all of this is the unhooked survivor bodyblocking you while you're trying to establish a hook-trade.

  • Raccoon
    Raccoon Member Posts: 7,734

    What killer/perks are you using?

    Your statement has me curious.

  • Canas
    Canas Member Posts: 1,021
    edited June 2022

    It's just a general thing that always happens around endgame when all I can do is camp the sole survivor I hooked since there's nothing else for me to do. It's also the reason why I started bringing STBFL and Rancor to absolutely deter save attempts during that phase of the game. I only play m1 killers, by the way.

  • Raccoon
    Raccoon Member Posts: 7,734

    STBFL definitely helps, as do perks like Rancor and NOED.

    Most M1 killers also have slight nuances that can help in the situation, especially in tandem with the above perks.

  • Canas
    Canas Member Posts: 1,021
    edited June 2022

    I pretty much stopped using NOED since it's too unreliable. Either it gets broken superfast or the survivors are already injured and will deny your m1 attacks with Dead Hard. STBFL and Rancor are pretty much godlike during endgame since no one can prevent you from maxing out your stacks and twohitting people who attempt unhooks. At 40% attack cooldown reduction you can deny unhooks entirely.