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Why Do People Still Think SBMM (MMR) Is Worse Than RBMM (Ranks) ?
Comments
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In all honesty because a lot of the people here who play killer want to play drunk and get an easy 4k at 5 gens.
That's what I hear when I hear, "I don't want to play sweaty." If you don't want to play sweaty, don't play sweaty! If I have a difficult match where I get outplayed and I could get 1 pity kill, I usually just let the person go.
SBMM also works best for those in the middle. You get the most variety and the most fair matches. If you're at the top or the bottom, you'll invariably get more biased matches because of how matchmaking works. People also don't seem to realize that they aren't 100% getting a match that's exactly tailored for them. The matchmaker will sometimes put you against people it knows you'll struggle with and it will sometimes do the opposite. That's just how matchmaking systems work.
RBMM made people believe they were better than they were at the game and set an unrealistic expectation that they should win most if not all of their matches and they seem to get whiny when this isn't the case. People also seem to treat this game as if losing means you're going to lose your chance at a lucrative competitive sports career for millions of dollars when the reality is that most of the "SWF's" you face are just friends chilling with each other.
And the strange part is killers still end up winning a majority of the time! The statistics say the kill rate is higher than 50% which means more killers are getting kills than survivors are surviving.
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I wanted to like MMR, but ...
There is an aspect where the new system is infinitely worse than the old one, at least for solo survivor. In the old one, I often got up too high in ranks. My teammates, had no business of being in those ranks, too, but the killer was a rank 1 meta try hard. Absolutely zero fun, but ... I could get back to ranks where I enjoyed the games again by just not playing for 2-3 rank resets, and/or stop playing for the month before progressing too much in ranks.
In MMR, I have the same problem from the opposite end: I got handed down to low MMR from many losses many of which were not my fault and there are rarely killers bad enough for the teams I'm getting to get a fair 50/50 experience I'd like to have. Dying all the time without being close to escape isn't fun.
Just one game from today: Dredge finds me instantly at match start with Lethal Pursuer and chases me. One gen pops, second gen pops, third and ... fourth. Killer gives up on me and leaves ... and that's where everything goes down the drain. Quick hook, another one, instantly the next one is slugged and the injured one next to him goes down as well ... hook after hook, last gen never gets finished, I'm just busy unhooking my teammates. When they're dead, killer instantly has hatch so MMR infers he's too good for me and I need to face worse killers, though I can hardly imagine anyone worse than this guy, but what's always available in abundance is worse teammates. This is frustrating, not fun. And I can't see any equivalent of RBMM's "just don't play for a few months and get games that are fun again" trick with this system that I desperately need in my situation to get out of the misery.
As killer, MMR is working perfectly for me though.
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I don't get it either. They went off of grades during one of the matchmaking tests and they were some of the easiest games I've had in a while. I think people tend to forget just how bad the matchmaking used to be under the ranking system. SBMM is certainly not perfect, and I still get relative babies in my games. Sometimes the 4 survivors combined don't equal my playtime. But there are only so many players logged in at any given time.
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Because it rewards people who didn't do anything towards the objective or rescuing. 🤣 A claudette or cheryl could literally sit in a corner all game let her team and get an escape and sbmm will think she outplayed the killer and other survivors. Despite the Yun running the killer for half the game, did all the Rescues and still had time to do a Gen and some hexes. While claudette gets to walk out and given mmr
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It's definitely just weird cope from dbd players as usual. This is one of the strangest phenomenon to me because there is massive evidence that MMR is much better than the old colored ranks but there were even prominent content creators (like Scott Jund) who legitimately thought it didn't exist at all.
Also the idea that it's killing dbd or that dbd died when MMR came out is completely wrong and cope because players are coming back to the game right on schedule for the year. It's hilarious to me how completely off people are about this and how much they want to create conspiracies just to hate on a game that they play lmao.
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The old system was better for me because once I clawed my way out of gray rank, my teammates were better players. If you could get to green ranks after a couple days, you were golden.
Solo queue was not as big a ######### fest like it is now. This is on PC. As a matter of fact, that's how I got to know a lot of other players because we kept running into each other. I used BPS offerings a lot back then because it was a tighter knit of players which made games (generally) more fun. Also used more moris for the more familiar troublemakers.
If anything, that was the worst thing about ranked matchmaking is that you would face the same survivors and killers over and over and over again. That, and queue times were horrible if you ranked up too fast. Still, I prefer the old system because the race to rank 1 was fun.
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Define 'reward'.
They will get very little BP, and will only face more difficult opponents. Increasing your MMR has no reward, and raising yours gets you no benefit besides more difficult games. It's not there to reward anyone, it's to try and ensure that people of similar skill levels are matched.
Why 'killer' though?
I see plenty of survivors AFKing/suiciding and have even had a few say they are 'managing' their MMR in postgame.
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Cause the current MMR is NOT working. A recent game as example:
I have 4.5k hours ingame btw...
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That Wraith got two kills, so it seems like it is working.
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Yeah I got put in this lobby and despite their perks, they all played like super new players. He basically couldn't catch me the whole game. I had to go for every unhook, loop him AND do gens cause none of them did ANYTHING (well they 3 genned us)
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Uh...he got two kills and almost maxed out on BP. Likely a pretty damn experienced player either fooling around (I see the occasional 'no perks' killers) or prestiging up.
EDIT:
Ah, started typing the above before you responded.
This sounds like a lobby dodge situation - a survivor dodged, and you got yoinked in to replace them.
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