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When Dead Hard is finally nerfed, the days will count for Nurse and Blight :/
If it happened and DH was annoyed, let me know if Nurse is not nerfed xD no one will not abusing Nurse (me to) and many Survivor will no longer want playing Against Nurse, they now complain about Nurse - Blight... (of course it depends on how and how Stark DH is changed - nerfed)
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I have no clue what any of this means.
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You got it wrong. They're just pre-gaming their nerf Nurse/Blight/everything threads because a large portion of the community is going to need to go back to looping school after DH is reworked.
If it's reworked.
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Oh
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I think just with all these perk changes in general, especially if killers get some form of slowdown built into their basekit, Blight and Nurse will need a nerf, sooner than later. And the devs will probably realise this quickly enough.
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I pointed this out in an earlier thread where I hope they realise that increasing generator time by any means would benefit the middle and low tier Killers, but it'd also boost the high tier ones to abnormal heights. I guess we will see how they adjust this because playing against those will be hopeless for a couple of months and I do not envy high ranks in that regard.
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I don't see why...Nurse will hit you regardless of if you have Dead Hard or not. And blight gets into chases so fast your dead hard doesn't matter either.
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I know this guy. He was my teammate plenty of times lmao.
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I am not sure either Gann
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I guess if they manage to just shift some of the power from tunneling and camping to fair and skillful gameplay, it wouldn't be to bad. It's definitely more fun to lose to a fair playing Blight or Nurse than to lose against a tunneling Blight or Nurse. But yeah, at the very least those two killers will fairly likely end up too strong, they arguably already are a bit too strong if you ask me, Blight only because of certain addons and Hug tech.
With any noticeable baseline slowdown, they might even have to look into A tier killers in the future as well. So I really hope the baseline slowdown is nothing overly impactful. Overpowered killers are certainly more problematic than underpowered killers.
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Yeah see, devs definition of "quickly enough" is like 6 months, lol
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