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Corrective Action Perk rework idea
AhoyWolf
Member Posts: 4,645
While making my suggesstion on improving Corrective Action by giving it an audio cue, I came up with a rework that would make it at least a bit more fun for the user to use.
Corrective Action
When a Survivor fails a Skill Check while cooperating with you, the damage will be prevented and the failed Skill Check will be redirected to you instead. If you successfully hit the Skill Check, gain 100/200/300 bonus Bloodpoints in the Altruism and Objective categories.
The failed Skill Check from Corrective Action only triggers after all of your Skill Checks have been finished.
What do you think?
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Comments
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I kinda like it the way it is tbh, but that's a really interesting rework imo. I'd run it
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