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RIP Jake's perks

Annso_x
Annso_x Member Posts: 1,611
edited June 2022 in General Discussions

Here's Jake's perks rework (before PTB of course):

Nerf:

Iron Will: Grunts of pain reduced to 25/50/75%, desactivates when exhausted.

This perk is used to lose the killer in chase, aka when you're exhausted, even if you believe 75% noise reduciton is enough (it's not, literally no ones runs iron will a T1 & T2 bc it's only good when it's 100%), the perk will be absolutely useless now.

Buffs (?):

Saboteur: You see the auras of scourged hooks in a different color.

No you don't see the auras when the survivor is down. No the cooldown wasn't reduced. Yes saboteur still goes on cooldown when you don't complete the sabotage. Yes the perk is still bad. No it's not a useful buff in any way.

Calm spirit: You also don't make noise when opening chests, breaking or blessing totems.

Kinda weak buff you may think, but wait for it! You also do all of these actions at 40/35/30% reduced speed :D It's not a weak buff my friends, it's a full on nerf :D


anyways i was super excited for the perk reworks and now i preemptively don't want to touch survivor anymore lol

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