Survivors are all the same.

Canas
Canas Member Posts: 1,021

They all bring the same three perks: Dead Hard, Borrowed Time and Decisive Strike.

The fourth slot is usually reserved for Circle of Healing, Unbreakable, Resilience or Spinechill. Sometimes they also bring a rogue perk but that's pretty much it. The foundation of these first three perks is unshakeable, it's maddening to see them every single match.

I'm so tired of being ridiculed for picking m1 killers. Survivors literally will ask me: "why did you pick this killer if they're ######### anyway?" Because I actually care about the characters and ips they represent? This game is meant to be fanservice for followers of horror, sadly it's not possible to have any fun whatsoever if you try to play with these killers.

How can such an extreme disparity in the pool of viable killers continue to exist? I fear that even reworking the most used meta-perks will make no difference. We need MASSIVE changes to 90% of the killer-roster if we ever want to see some quality of health returning to the killer-role.

Comments

  • spirit72
    spirit72 Member Posts: 226

    Only if you're a 'Path Of Least Resistance' type is this true. I don't use any of the perks mentioned in this thread, at all, unless a challenge requires me to do so.

    Urban Evasion, Iron Will, Distortion, Premonition is my build 99% of the time. I do well nearly every match.

  • Belzher
    Belzher Member Posts: 478

    You can counter BT and DS by focusing the person going for the unhook, not the one hooked. Usually that results in a trade, which sometimes can be good for you too.

  • pseudechis
    pseudechis Member Posts: 3,904

    DH and COH are often a given, being as strong as they are.

    But not every survivor runs the meta. A lot do that's why its meta but not every.

    You are right about the killer roster though, I find it interesting that people lament seeing the same killers (typically blight/nurse), they are ones that consistently preform at a level on par with a stacked survivor meta.

    I mean we used to see a lot of spirit, slinger and huntress but everyone complained they were OP and they nerfed either their powers or their addons so now we have blight/nurse.

    The collective is still screaming for nerfs too while also complaining that they only see blight/nurse.

    It's becoming more obvious that people don't want varied games or strong killers they just want to be able to loop the same way every game and have it work equally well against every killer. Antiloop has no counterplay, X is boring, you should play like this at x No. of gens etc etc.

    I miss having to guess whether spirit was using her power or not, it was different and threatening and required some observational skills.

    I miss having to aggressively dodge/avoid huntress because her hatchets were scary and she could have up to 3, (yeah hit boxes are still borked and you get some weird hits but the solution to that is fix hitboxes not nerf hatchets).

    I miss having to wildly spin and juke because slinger could quick scope you out of existence.

    I miss having to hide in early game because ebony moris could end you in an instant.

    I miss these things, I get why they were changed to some extent but I miss them.

    People don't want scary because apparently dying in a horror game, even thematically, is annoying... people want safe and predictable because winning is fun.

  • TheSubstitute
    TheSubstitute Member Posts: 2,618

    Not to belabor the obvious but if you don't tunnel BT and DS are useless and if MMR is working you'll get survivors where you don't need to tunnel to win. If you are tunneling then survivors need BT and/or DS to get a chance to actually play the game if they're first found. BT and DS are fine and can sometimes work to the killer's advantage when survivors waste time with it instead of accomplishing their goals.

    DH, on the other hand, is an abomination that should be removed and all mention it ever existed stricken from the internet. If BHVR wants to then salt the code where it once existed I'd be fine with that too.

  • StarLost
    StarLost Member Posts: 8,076

    You aren't wrong, but BT and DS are sort of necessary Band-Aids in case you get tunneled or camped. Ditto Unbreakable.

    Eh. I'm a killer main, and prenerf moris were silly. Ditto keys.

    Yes on Slinger and Spirit...eh. She was a bit much.

  • Grandpa_Crack_Pipe
    Grandpa_Crack_Pipe Member Posts: 3,306

    I was wondering when someone was gonna unironically say it.

  • pseudechis
    pseudechis Member Posts: 3,904
    edited June 2022

    From a PVP game perspective being able to mori someone out at game start with just the offering was definitely not great.

    From a thematic horror perspective Mori's were great and that's why I miss them.

    It was change for the better but something was also lost too.

    I'm not against change but it has to be change for the better though and I find a lot of the killer nerfs often don't feel like an improvement from either side of the game.

  • M4dBoOmr
    M4dBoOmr Member Posts: 598
    edited June 2022

    weird, I am only using DS (as meta perk) and I have no problem making 20-30k most games... (as solo survivor)

    I wonder why all this Chad survivors need to have 4 of the strongest perks in the game to survive, maybe they aren't that good as survivors, if they have to rely on 4 meta perks to have a good game

  • Marc_123
    Marc_123 Member Posts: 4,081

    I don´t use these perks.

    I lose often.

  • thrawn3054
    thrawn3054 Member Posts: 6,368

    There are alot of decent perks. The problem is the game has become such a massive sweat feast that people can't afford to run them.

  • MommyHunktress
    MommyHunktress Member Posts: 634

    just remember this, if you always have trouble with these survivors, A. you need to practice a little more or B. your mmr is so high you only have good tryhard survivors. which would mean you shouldnt beat yourself up, also yeah lots of survivors like to think oh im with my friends we need to win or some people genuinely want to bully, its something you cant escape. keep playing the killers you wanna play, but be mean. i play huntress and if i can down someone after hook ill damn well do it, you unhook in front of my face and i will do 1 of 3 things, down both of you even after getting that bt hit out of the way, down the unhooker or the unhooker runs away and the saved person thinks they can get away so i slug them. obviously its easier with my killer but the point is... dont play nice, dont be a jerk who camps and tunnels, but play to win and go ahead bring strong perks. changing the mindset really helps.

  • Pepsidot
    Pepsidot Member Posts: 1,663
    edited June 2022

    I would love to not have to bring BT or feel the need for DS. But BT is needed for my team and sometimes I'll use DS to mitigate the risks of getting farmed or unhooked with no BT or if the killer tunnels me.

  • dspaceman20
    dspaceman20 Member Posts: 4,699

    Another premonition user. I thought I would never see the day.

    We have similar builds

  • Kaitsja
    Kaitsja Member Posts: 1,928

    I bring BT, We'll Make It, Self-Care and WGLF. I don't like Dead Hard, and I find DS to be pointless. If BT were basekit, I'd probably substitute it for Overcome.

  • Neamy
    Neamy Member Posts: 359

    Usually playing killer, I expect bt, ds, and dh in every game. Borrowed time is easy to avoid as I will always go for the unhook. Only thing I don’t like about dh is when it’s used to get to a pallet, otherwise always take an extra step to take it out. Ds is situational and only really annoying at endgame near the exit.

  • Xendritch
    Xendritch Member Posts: 1,843

    I use BT and DS purely because I don't want to farm teammates or be farmed myself.

    DH I don't use because it's an abomination that makes you worse at the game. I don't use exhaustion perks in general a lot of the time because they're not interesting to me and want room for creativity in my builds.

  • xEmoGirlxAlexisx
    xEmoGirlxAlexisx Member Posts: 617

    Most Survivor in the Game wouldnt be at high rank if they didnt would have Dead Hard ..... DS and BT are fine

    Dead Hard and the Insane Gen Speed are the Problem

  • CashelP14
    CashelP14 Member Posts: 5,565

    I never bring DS and stopped using BT recently.

    Can tell you in 15 matches tonight as survivor at least 10 killer proxy camped their first hook and the rest either played normally or dc'ed. I never run DS because I find it boring but can 100% see why everyone else does.

    Also talking about seeing the same perks every game. Maybe every game bar 2 had Pain Resonance and Corrupt. Lots of Ruin and Pop (like 9/15 games) but just not as common as the other two.

  • humanbeing1704
    humanbeing1704 Member Posts: 9,091

    Borrowed time is pretty much necessary to use now a days it's pretty much throwing if you don't use it

  • DY86
    DY86 Member Posts: 570

    not really like have u ever seen a tournament? Or a stream? SWF are just people w comms yall talk like it’s the one unbeatable thing in the game haha I main GF, and I consistently stomp swf who try to bully me. That’s no argument bro

  • DY86
    DY86 Member Posts: 570

    U have a build to hide lol do u even get in chases? I mean, no offense but playing surv is a cooperative effort, and ur build only help u hide and sneak it brings nothing to the team. In high mmrs that wont fly bro.

  • ArchAbhor
    ArchAbhor Member Posts: 847

    Theres nothing wrong with bt or ds. They should just make bt basekit already. It essentially is at this point its just taking up a perk slot per survivor. Even if they dont most treat it as if they do and play around it. DS has been substantially nerfed and I only see it as anti tunnel now. I agree with the majority on dead hard. I just hope when they nerf or rework it that it remains on par with SB and Balanced.

  • THE_Crazy_Hyena
    THE_Crazy_Hyena Member Posts: 1,624

    To be fair, only the ebony mori did need a change. Ivory mori was fine, considering it could be a tool to take out ONE player, and slow the game down a little bit. The way the situation is now, is that you either meet toxic SWF groups that run flashlights, survivor sided map offerings, and they will gen-rush you into oblivion, or you get total potatoes, there is like nothing in between.

    I really miss seeing mixed ranks, where you faced a variety of skill levels, everything from new players to seasoned veterans. It made the matches fun and enjoyable, and you could play any killer you wanted.

    I do miss many of the things you listed here. Especially the old pre-nerf Spirit (she was my main killer). It was insanely fun, yoinking people of generators, and being genuinely scary. You really can't do these things anymore.. well except with scratched mirror Myers, or silent Wraith.

    DBD is really nothing like it used to be like. It was genuinely creepy in the early days

  • GiveMeTheBox
    GiveMeTheBox Member Posts: 331

    "Us vs them" aside, is Resilience really worth complaining about? I've never seen a single person complain about resilience until now

  • KateDunson
    KateDunson Member Posts: 714

    Shaking the meta is good, they need to nerf nurse blight add-ons and hug tech to compensate tho

  • spirit72
    spirit72 Member Posts: 226

    I get in chases when I need to, and/or when it happens. It's not a build to hide, it's a build to help you stay off of the Killer's radar, except at times of your own choosing. It actually helps me escape some chases, as well. :)

    There is much more to the game than DS/BT/DH/SC and hook rushing, Claudette....

  • spirit72
    spirit72 Member Posts: 226

    Nope! In fact, most of the folks who die on the hook in the pub matches I end up in do so because they commit suicide on their first hook, or they DC when they get downed. And, alas, the Killer has a tendency to find the hatch first most of the time.

    You sound like a hook-rushing Claudette too. ;)

  • Seanzu
    Seanzu Member Posts: 7,525
    DeadByDaylight-Win64-Shipping 14-06 1655221414 .png

    I'll give you one guess as to who the only person on my team was with BT :)

    BT is almost a necessity, and I'm also thankful for how strong DS used to be because it does curb some killers from instantly picking you up, however less and less killers are caring about DS and tunneling and picking up right away, at this rate I am going to have to start running BT, DS & Dead Hard to try and avoid hard tunnels.

  • DY86
    DY86 Member Posts: 570

    Thats…exactly what hiding is lol.

    Yes there is much more than meta perks, unfortunately, there is triviality as well. A concept I think ur familiar with

  • Martine1979
    Martine1979 Member Posts: 60

    I am sure i have not unlocked those perks people says they are meta.

    Well, i guess i play games 99 % for fun and not being a expert on every game i play. (played games since 1988).

    (This is off topic: I had a very long and funny case by a Legion player yesterday, it was so fun and excitment that i had in this game for weeks.)

    :D

  • Tatt3dWon
    Tatt3dWon Member Posts: 514

    They made sure after this update this game would be Dead By Daylight lol.

  • Akumakaji
    Akumakaji Member Posts: 5,619

    Well said! I could add very little to this, so I will just back you up.