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Solo Survivor finally gets perks to survive?!?

WaveyTrey
WaveyTrey Member Posts: 668
edited June 2022 in General Discussions

Sole Survivor: If you’re the last person standing you open the gates 50% faster. Gens get done 75% faster.

Wake Up: You open the gates 25% faster.

Pharmacy: If you open a chest while injured it’s an emergency health kit. Allowing you to heal yourself multiple times for each chest in a trial.

Appraisal: Allows you to rummage in a chest. If you rummage while hurt with pharmacy I’m certain that it might be an emergency kit. Although I think Pharmacy is when you OPEN the chest for the first time. If Appraisal works with Pharmacy that is a perfect combo because if someone opened all the chests before you did you can heal yourself anyway.

Basically you can open any gate in 5 seconds with SS And WU. Although now I think killers will stand in front of the hatch. Which is why Sole Survivor buffs gen speed. You can do the gens as they stand over a hatch from afar. Forcing them to close the hatches. Then you hide until a gate is safe to open.

Comments

  • Bwsted
    Bwsted Member Posts: 3,452
    edited June 2022

    Solos got OTR. Everything else they got the short end of the stick in this patch (yeah, mini BT is inconsequential).

  • WaveyTrey
    WaveyTrey Member Posts: 668

    Yeah. Having to be injured to use Pharmacy is kind of stupid. This means you will always need to use coins to benefit from pharmacy now. What I would do with the old pharmacy is use the bloodied blueprints to see where basement is at the start because there’s always 1-2 chests around the basement. A good alternative to using coins that are a lot rarer.

  • Zeidoktor
    Zeidoktor Member Posts: 2,091

    For clarity's sake, does pharmacy only work with opening chests or can this version work with rummaging, too?

  • socalfusions
    socalfusions Member Posts: 123

    Only opening but it should be rummaging to be honest considering it still wouldn't be worth taking over other meta perks.