As a survivor main, genrush buffed
Killers no longer have perks to block generators.Just hitting "pop goes" on a 50% generator only ''%10'' regression.Other generator advantages are garbage anyway.Already survivors are now 5 perk because Barrow Time has basekit
Welcome Prove T. meta...Welcome 1 hour survivor queue times...
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Survivor Q times literally instant for me, always have been.
You're delusional if you think it's that easy.
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seems like math isnt your strong suit buddy
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It may very well be but let's see what happens in the PTB.
So many things have changed, even the most intuitive of us shouldn't be able to see the whole picture.
I hope this PTB will last more than a week.
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How much loss does it take to kick a 50% advanced generator with the "pop goes" advantage?
I guess you didn't take a math class after grade 3
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Actually, OP is right. New PGTW hits 20% of current progress, not total progress. So if you hit a gen at 50% with new PGTW, you are only deducting 10% off the total.
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Yea easily the new meta is gen rushing with bnp since looping is taking a hard hit due to the killers base kit hits and breaks and bloodlust changes.
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gens need now 90 sec to repair which therefore increases the percentage to repair a gen compared to curent gens. Which means 20% for example is more then then it is now. Also the difference of like 5% isnt gonna change much.
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They got it right. New pop works like current boil over now which idk what drove them to make that decision but bhvr things.
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That's actually how the perk works now
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Right, but that's not what I'm saying. I'm saying OP's math checks out. If you use the new Pop on a gen that is 50% done, you are only knocking 10% off the total progress.
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You said "math problem." Don't change the subject
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Exactly. Have posted the new META somewhere else :
- DH
- Prove Thyself
- COH
- DS
- Unbreakable
- Saboteur
Killers got nerfed to the ground while survivors have been changed but in no way nerfed. Ye, 2 weeks after the patch release, survivors will get 1h queue times.
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You play at the right time, play in the evening, queue times are 15 minutes for everyone here.
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Killers base kit and all the perks but buffed lol you know get bloodlust 2 at 25 seconds and you also have faster break times swing stun and survivors can get any distance so chasing will be easy no more looping i dont understand how you think killers got nerfed. Most survivors are quitting the game well a lot are myself included killers will have 20 30 min que times now.
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Not for me. At night it's max 5 mins with crossplay off.
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I definitely think survivors will have strong tools still they just got rid of all the things that artificially extended chase for no reason but every other aspect of survivor got buffed.
If I'm being 100% serious and ignoring potential memes and speculation I think we're probably heading for another heal meta but we'll see.
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No its 100% genrush meta to many killer perks got buffed for gen slowdown they just changed which ones will be used actually they will probably all still get used except pain res. Only thing is you wont see much looping anymore due to the killer base kit changes.
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Did you read that one gen takes 90s to fix after the update and killer chasing power get buffed as well as camping and tunneling will be made to be even more powerful as ds basically does not exist anymore, 3s stun is a joke.
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I mean they did add an extra 10 seconds to gens (which adds up), and made basekit changes to killers to help make chases shorter. There's still gen regression perks, but it seems the devs don't want perks that take away gen progress to be too strong anymore, instead wanting gen defense perks that just halt progress.
I'm personally fine with that, I hated doing at least 3 gens worth of progress on a single gen just for it to get deleted over and over again by pain res, pop or ruin.
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For me survivor is insntant I find match when I instantly put ready when I play solo or duo but at night when I play full 4 man swf it can take bit longer like 5-10 mins sometimes. Killer for me I usually have to wait longer 1-5 mins at day time. But at night it's usually under 1 min.
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Do you know Bloodlust is removed when you break a pallet ? Or when you are stun ? Do you even play killer ?
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Yea i already know that thats why you just dont get stunned or break pallets duh lol. Oh no a pallet here let me just walk around it. Or opps i forgot i have base kit brutal strength now.
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Ye okay, do not break the pallet to get an infinite loop... Someone that gives such an advice is usually a bad player, sry...
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I guess to each there own enjoy the 45 min killer que times im out. if you see i added just break it since you get base kit brutal. either way the survivor is ######### and theres no such thing as an infinite lol thats why theres bloodlust to begin with if you get in an infinite you just suck as killer.
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Not really like brine + overcharge could be interesting and pain res is still good but otherwise I think it's probably weaker overall and other strategies are probably better or at least just as viable.
As for survivors I could see something like circle/botany/lucky break/overcome being really strong for survivors now. Just escape every chase and heal immediately could be really good.
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Yea sadly thats a really boring way to play.
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yes, "Prove Thyself" will still cause many problems. We will see
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It is not 10%, it is 20% -- exactly as stated in the perk description.
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"This perk will now remove 20% of the generator’s current (not total) progress."
^
Copypasted from the developer update.
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