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{DBD Survivor} Fredrique Myers
{DBD Survivor} Fredrique Myers
Chapter Name: Driving down to despair
Lore: a young boy with a rough childhood but unwavering love for those around him. He protected anyone that needed it he stood up for the weak and was an example for anyone who needed him to be. He would normally hang out with his 4 friends and they would often have a lot of fun together hanging out one day whe hiking on a mountain they were caught off by a blinding fog that surrounded them. One of them stepped off the mountain and rolled Fredrique rook action and slid down to save them When Frederique saw the jaws of a creature deep in the fog he took action diving down and pushing his friend to roll off to the side getting consumed himself never to be seen again
Perks:
Unwavering Protection:- Your death will not be In vain. Throughout the trial you have the ability to gain tokens You gain tokens by healing survivors by health state and by taking protection hits Upon being killed in any way shape or form all action speeds, objective speeds and Perk Effects that survivors do will be increased and made more efficient by 2%/3%/4% For each token that you have
Text: “I won’t leave you behind Entirely….”
Currupt Coddling:- your will to protect those around you and care for those that surround you stranger or friend has touched the entity. So much that it will aid you once you’ve earned it
You start the match with one token and you max out at 8 tokens the only way to get tokens is to Heal a survivor by doing an action in the Altruistic Category. When you get 3 tokens you can push the 2ndary action button to instantly heal a survivor from the Dying state to Fully healed.
Text: “Get up i promised myself not to let someone die on my watch”
Helping Paws {Boon}:- when in a 10/15/20 Meater Radius Around the Boon Generator Repair, Medkit Healing, and Exhaustion Fade, Speeds are Increased by 15%. and While a Survivor is healthy exhaustion will run out while Running.
Text: “take a break calm down and just relax”
Comments
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Hey, theres some problems with certain things but I can certainly point out what they are.
- Corrupt Coddling Problem - This perk has the same effects as For The People. Except, this is extremely hard to even complete during a trial let alone its extremely weak power. This means you have to heal dying survivors FIVE times before even instantly healing only one survivor. Even if a Killer slugs you'll only get four tokens at max.
- Boon: Helping Paws Problems - There is way too much problems. For one, you dont even provide a range so we dont know how far away or close to gain its effects. Two, you should not have to stand within the boons range for a certain amount of seconds in order to be blessed. Thats not even how boons work. And finally, that boon already has a perk with the same effects. Technician which allows a survivor to miss a skill check and not make any explosion OR noise notification.
- Unwavering Protection Problem: EXTREMELY overpowered. I would lower it to 2%/3%/4% because this is an OKAY perk idea.
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I Think i made decent adjustments but the last perk i'm just contemplating i'll be back with you if i think of anything
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