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How good is for the game map offerings?

How good is for the game map offerings?

Comments

  • TheArbiter
    TheArbiter Member Posts: 2,631

    Are you asking how good is the map offering for the map The Game? Or how good are map offerings for the balance of the game?

  • StibbityStabbity
    StibbityStabbity Member Posts: 1,839

    Maybe

  • rvzrvzrvz
    rvzrvzrvz Member Posts: 942

    Exactly I'm still using flans as killer but I'm tired of playing these 2 maps, it should be random everytime it's a lot more fun

  • rvzrvzrvz
    rvzrvzrvz Member Posts: 942
    edited July 2022

    or just make them do the opposite of what they're doing now, make sure you don't play on one map, it's a lot healthier than current offerings every squads just spam coldwind and ormond

  • Belzher
    Belzher Member Posts: 469

    I hate map offerings and don't think they should exist, one of the fun parts of the game is not knowing where are you going to play.

  • lauraa
    lauraa Member Posts: 3,195

    I feel like only the killer should have access to a map offering, but really I think they shouldn't exist at all.

    When you think about it, Killers are birthday party clowns who exist to please survivors. So it makes sense that they should be able to rehearse some kind of act/performance. Without this ability, niche builds like Scratched Mirror Myers die out completely.

    As fun as that hyper-optimization can be for a unique experience, I feel like that optimization is a double edged sword. DbD is a random and chaotic game by its very nature so in a way, map offerings kind of violate the spirit of this.(In a way you could say SWF does too, but I disagree and think that's another topic entirely)

  • Patokiller
    Patokiller Member Posts: 112
  • ich_häng_mal_rum
    ich_häng_mal_rum Member Posts: 435

    I think mapofferings shouldn’t be in the game, for both sides!

    It would also nerf broken addons like wallhacks on wraith, myers or pig, who will always send you to indoor maps or especially the annoying gameplay of pig with the hidden jigsaw boxes on rpd.

    But if the devs would remove mapofferings, they had to optimize map rotation. I‘m so tired to get the same map over and over again!

    Just make map groups (Mac Milan, Badhams, Coldwind Farms, …) and make sure no player of a lobby (killer + survivors) get a map of the same mapgroup in a row.

  • drsoontm
    drsoontm Member Posts: 4,903

    That is a great idea. Would you post a thread with that in the suggestions part of the forums?

  • Sadako_Best_Girl
    Sadako_Best_Girl Member Posts: 662

    They are terrible and expose the problem with map design in this game.

  • Leatherface1990
    Leatherface1990 Member Posts: 718

    Map offerings need removed and survivors/killers get bps/flans etc

  • I_CAME
    I_CAME Member Posts: 1,351

    They're bad because they lead to massive snowballs in favor of one side. The people who are most likely to use them are sweats. Sweaty killers and SWFs that go all out to win.

  • GoodBoyKaru
    GoodBoyKaru Member Posts: 22,839

    I feel like map offerings are just generally unfair and should be changed to significantly reduce your chances of going to a specific map instead.

  • DY86
    DY86 Member Posts: 570

    I think they’re exploitable (ie swf abusing boons in the library in RPD, or abusing bedhams boiler room with sabo and breakout Or Myers scratched mirror in indoor maps, or no terror radius Doc in Lerrys).

  • humanbeing1704
    humanbeing1704 Member Posts: 8,998

    They are pretty unfair

    It allows a person to pick a specific build that offers them an inherent advantage in that map before the game loads

    Or a nurse always picking the best nurse map

    Or an old example was haddonfield balanced landing