The End game timer needs to be revised!!!!
Hey guys in my opinion the end game timer for the kill is rubbish as it goes way too long and the survivors mostly escape at the end.
Here are my ideas.
The time will shorten by 1 min.
The timer already starts with the last generator when it comes on. That would be even better.
The overtime is only activated on hooking and not on knockdown by the survivor. But since the time should only be reduced by 30% during.
Comments
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No way out would be a guaranteed kill, so no
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Lol
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Uhm ... then adjust it so ... uhm ... that survivors have a 20s window to make it.
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Um, the timer isn't supposed to kill survivors. It's supposed to make them leave. It kills them because the options are 1. timer runs out, survivors die, or 2. timer runs out, hatches open up under the survivors' feet and give them an automatic escape. One encourages them to leave before the timer runs out and the other would incentive staying for no good reason.
The EGC exists to force the game to end so that survivors cannot hold the killer hostage in the match. That is all. It is not meant to give kills.
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I know it's frustrating to have survivors still escape during the end game collapse but you can prevent this by simply killing them before the EGC ever starts.
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EGC is not there to give you free kill, it's there to make sure game is going to end...
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The EGC only exists to put a time limit on the match. As long as both the survivors and killer can start EGC, it's doing its job perfectly - preventing game-hostage situations.
It is not supposed to inherently help either side. It's just a way to force the match to end that has some fancy visuals included.
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I've been saying the egc needed a change, but I'm always clowned for it.
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If that's true, then you're rightfully clowned for it.
EGC is not meant to be a support mechanic for killers to get more kills, even though it can already be weaponized.
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People always trying to put killers down, but they don't admit the egc give them more escapes since it slows down for survivors, giving them an advantage 🙄.
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What 😂
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EGC isnt supposed to cater to any team. Its solely supposed to prevent hostage situations. Stop making it some mechanic to cater to one side.
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Endgame collapse was never supposed to pressure survivors on the end game, and you can notice it by how big the timer is. The purpose of endgame collapse is to avoid survivors taking the game hostage, nothing more, nothing less.
Sure, you can weaponize the endgame collapse by using Blood Warden, but that's still just a gimmick.
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Let me guess, survivor happen to open up gate and escape, and that damaged your ego?
You don't need EGC if you skilled killer and do everyone before last gen popped, think about it.
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All I'm saying is, don't extend the timer another 2 minutes 🤷♂️
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Downing or hooking someone would guarantee the kill at that point solely because of EGC, and that's not why EGC exists.
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You know what I'd really like to see for endgame? A perk which blocks off any exit gate which was used by a survivor for a short amount of time. Consider it a punishment for those teams which wait at the exit gate just to taunt the killer.
Once a survivor crosses the threshold it'll block off the exit like Blood Warden with the difference that the entity wall would be visible without anyone needing to walk into it. The effect itself could maybe last 5-10 seconds which should suffice for downing and picking up any cocky survivors.
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Potato potato.
Same can be said a out the survivors getting the escape because of the same reason.
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Nope, there's a difference, a survivor has to get to the exit gate in time to be safe, the EGC has no role in that
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Maybe if the egc didn't extend 2 minutes. Which makes the survivor pretty safe.
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Endgame collapse isn't meant for kills
2 minutes is fine hell originally it was 3 minutes
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End game timer should stay as it is but if a survivor gets hooked whilst it's active and doors are open it should knock a bit of time of the timer to punish people standing in the exit gates.
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It doesn't extend 2 minutes.
It slows down to 50% speed, and it goes back to 100% as soon as everyone is up.
If it didn't slow down, survivor would have no reason to try and go back for the last unhook, risking to be killed in the process.
EGC makes sure the match ends. That's its job. It doesn't favor killers, it doesn't favor survivors.
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No it doesn't.
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The only change they should make is that when the EGC timer finishes it is a draw on both sides. No MMR increase/decrease. No escape if survivors aren't out the door. No kill if survivors are not dead. The match is over, no one wins or loses.
The current system seems to make killers confused thinking its supposed to be a tool for kills rather than just a mechanic to end the game. Making these changes so it doesn't help either side will make it more clear it is only there to end the match and nothing more.
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EGC was not meant to benefit killers in that way. It was to stop bully survivors/swfs from opening gates and then sprinting back into the trial to troll the killer.
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I don’t have a strong opinion on this but can we not pretend like the EGC isn’t helping survivors. Have you tried finding or keeping track of scratch-marks in that glow world? Yeah, make EGC mimic Dredges power but amp it up, suddenly survivors can’t find loops and the door so it’s a ‘problem’. Well I can’t track or hear with everything spitting colors at me, the constant bell ringing and the survivors melting into the world like a group of ghosts.
EGC favors survivors, it is meant more then “forcing” the game to end, it’s meant to be used as a weapon to distract and disorient the Killer and help survivors escape~
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Hatch should not exist, would be healthier, pity escape does not deserve to exist, i agree with the nerf to EGC for surv swf squads
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2022 and people still think they deserve kills just because its endgame
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All I hear is blah blah blah
All I'm saying is, egc makes game end. If it didn't slow down/extend. No problem.
Then both sides will have to end asap. No more swimming in the match for longer than ya need 🤷♂️
2 minutes is more than enough time. Because your either going to go for the save or your going to stand around for 2 minutes and wait anyways.
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Simpler solution is to keep the current timer, but have it start at the last generator. That way the endgame is spicier by being on the clock, no more 99%ing the gate
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As the devs said many many maaaaany times: EGC is not supposed to help the killer nor the survivors. Its there just to set the match a time limit, so the game will not be taken hostage by anyone. So no
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All I hear is blah blah blah
No point in having a discussion with someone that's not even trying to listen
Keep being clowned for your ideas, since apparently you like that 🤷🏻♂️
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Oh I listen, but hearing the same ol' it's not for killers, gets old when I never say it is for killers 🙄
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Instead of giving players less EGC time, here's a run down of a Freddy build that will make it so survivors can't get out in record time:
No Way Out: Blocks both exit gates for 1 minute when touched. (Trickster Perk)
Remember Me: Increases opening time of exit gates by 16 seconds, so 36 seconds total on top of waiting for No Way Out to finish.
Blood Warden: If you hook somebody while exit gate is open, the exits will be blocked for an additional minute.
Black Box Add-On: This pairs with Blood Warden, it blocks the exit for 15 seconds. This should give you enough time to down a survivor and hook them so Blood Warden can actually activate.
Fourth perk can be whatever you want.
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I think most of you dont understand what he meants properly. The EGC timer is there so Survivors leave instead of Dancing around being Toxic as in 90% of all games. The Timer should start at the last generator but slowed like a Hooked or downed survivor. So No way out will cut 1 minute but its slowed so 3 minutes left you have still those 3 minutes to open 1 gate so timer goes normal. Survivors still run around troll Tbag and being Survivors in the Gates instead of Leaving. So Punish them more instead of slowing down for hooks or downs Increase the speed where it goes down by like 5% for each injure/down and 10% for each hook. So they LEAVE instead of the Rest Think about before you complain since you want an Easy game as survivors just no make a plan for escape its not a present like on Christmas.
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I've always felt the EGC lasted too long. Even though it does ultimately do its job of pushing people out of the trial, let's be honest here. We all know survivors just stand at the exit gates to taunt the killer until the timer reaches the last quarter.
I think the timer should either be reduced to 1 minute (with slowdown for downing survivors, extending it to 2 minutes), or keep it at 2 minutes but remove the slowdown.
If survivors can't get the hint that when the timer starts, it's time to get out, then they do not deserve an escape. You're not entitled to 4 escapes any more than the killer is entitled to 4 kills. EGC favors survivors, allowing them to continue messing with the killer for 2+ minutes which I find pretty annoying.
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For the last time, EGC was not create to give killers more kills, it was made to stop people from staying in a match too long and never leaving, essentially holding the game hostage. EGC is here to tell survivors "leave or you will die, this game is over one way or another". It's not a tool meant to help killers get kills, it's there to stop people from holding the game hostage.
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How is the EGC survivor sided, when the EGC can already be weaponized by killers to secure a kill? In what world is something like that "survivor sided"? A mechanic that can also be triggered by killers to make a blood warden play, that can result in certain death if timed correctly ... is "survivor sided"? A mechanic that just kills survivors after a countdown, without any further action required by the killer ... is "survivor sided"?
Are you sure you're talking about Dead by Daylight the PC/PS4/PS4/Switch/XBox Game? Maybe you confused it with Dead by Daylight: The Board Game?
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You actually do...
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When survivors can screw around during the EGC, feel like there's zero risk involved, and t-bag at the exit gates for a solid minute while the killer watches, yeah, I'd call that survivor sided. If you've ever played killer you'd be aware of this.
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With all the endurance stuff about the drop, it would be fine
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Sorry, I can't help you. I tried to explain to you how it's not survivor sided, yet you come up with completely unrelated things (t-bagging at the exit gate) and try to tie them into EGC somehow.
EGC was meant to end the game. That's what it does. It does what it's supposed to do, and even more, if utilized/weaponized properly by a killer, given the opportunity.
There's nothing more to ask for. No further debuff related to EGC, no decreased amount of time, no whatever.
Just N O T H I N G.
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What does the busted endurance effects have to do with EGC (which, BTW, ignores any busted perk the survivors have)?
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