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Still haven't found an actual tangible reason for voice chat not existing
Just keep hearing the same regurgitated garbage whenever voice chat is brought up, cross play is coming up on two years and I still can't play with my friends on other platforms.
Now I know not all of the blame should go to Behavior, PlayStation also doesn't have an accessible way to talk cross platform but it's still super frustrating.
Makes the game way less playable with most of my friends, I don't expect Behavior to actually consider it anyway so I guess you can just consider this a rant post.
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Language difference, abuse, technical aspects to a game which has so thin spaghetti code that if you change a pixel on Nurse's character you'll freeze in position if you drop a pallet with Adam on Gideon etc.
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Language difference and possible abuse are not good reasons, every game with voice chat has that. Furthermore you can just turn off voice chat if you don't want people being mean to you but you can't realistically organize voice chat as solo queue.
The spaghetti code is very possibly why it hasn't been added, but it's still not a good reason.
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There won't be any language difference or abuse between me and my friends on other platforms, the spaghetti code could be a reason why it doesn't exist but it's not a reason it shouldn't exist.
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Apart from the technical stuff, language differences and the possibility for verbal abuse haven't stopped every other game out there from implementing it that has it. It would require more moderation but I don't think its reason enough to not have it.
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just look up for similar topics and you might find an answer
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still haven’t found an actual tangible reason for voice chat existing
if you want to talk to your crossplay friends or on ps, there is still easy third party solutions on mobile for example. It’s even working between mobile and pc etc.
There is no need for it to exist in DbD, especially since it will require MUCH work to function well, would need moderation and the community would cry out because they would expect the game to be balanced around it since it’s an in-game feature.
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I don't want to talk to my friends, I want to talk to my solo queue teammates.
It doesn't take that much work to implement voip, I think it's an Unreal Engine plugin. The moderation it needs is minimal, games have voice chat all the time and they don't need massive moderation apparatuses to ban people being mean.
The game should already be balanced around communication if it's as easy as you say it is to communicate already. If adding voice chat leads to survivors dominating every match a full rebalance around voip and the addition of a callout system like Warthunder's should result in matchmaking being better for everyone and a more fun game.
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I'm not playing on mobile, I'm playing on PS4.
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People already talk over Discord or party chat for whichever console they're on, it'll just make it easier for cross platform people, do you have cross platform friends? How do you communicate with them?
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The game should already be balanced around communication if it's as easy as you say it is to communicate already.
no. That’s the kind of problematic attitude from this.
Balancing around it will never work because of language barrier and technical limitations as well as people just not wanting to talk to randoms
also, Voice Chat wouldn’t magically bring soloq to swf Level, there will still be selfish and trolling people etc. Actually it’s very likely soloq would become even worse
if you want to talk to your teammates, there is the official discord server for example where you can meet up with ‚randoms‘.
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How is adding voice chat putting players at a disadvantage in any way shape or form? Does BHVR really think people will go "oh nooooo my teammate is speaking Russian how will I cope with that". Jesus, if it annoys people that much just add the option to mute other players, it's really not that hard.
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With DbD's netcode?
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Does this really seem like a good response to you? Europeans play Counter Strike, even with language differences and they still have fun and do well.
If having no communication makes such a difference why is it possible to SWF? If not having voice communication puts survivors at a disadvantage against a killer, wouldn't the presence of voice communication put the killer at a disadvantage against a squad of survivors who can communicate?
BHVR doesn't want to add voip, and their staff are defending the decision of the company. It doesn't really matter what BHVR employees actually say in the threads themselves, it would be incredibly unprofessional to side with a forum poster against the company. However, if the fanbase wants voip enough the devs might just add it, they did the same thing with grind reduction, they said it was fine then people wanted change enough and they took grind reduction more seriously.
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Language differences, abuse
Those aren't a problem in: Rainbow 6 Siege, overwatch, rocket league, Fortnite, league of legends, ....
technical aspects to a game which has so thin spaghetti code
This on the other hand is the real culprit. We all know if bhvr would have to fix a car and changes the steering wheel then engine dies and the brakes start to fail.
And this quoted statement supports my belief that they just know they won't get it right and hide it under the guise of language difference in Europe.
I am from Germany and played all the games mentioned above and, with the exception of people unwilling to use the VC or the few rare kiddos that use it to scream at you or play nonstop music, it works exceptionally well and isn't a problem.
And those kiddos can be individually muted with a few clicks.
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Much like the same reason why reporting doesn't work: BHVR does what BHVR does.
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you can still use your phone for voice communication while playing on PS4.
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Abuse is a good reason frankly. The lack of comms is one of the reasons I play Dbd and not other games. I’m sick to death of people pinging repeatedly in anger, yelling or typing abuse at me in chat that I’m playing the game the wrong way in their opinion, which often vary wildly and even in the same game between two people can be outright contradictory. Yes you can mute people but I’d rather not have to constantly filter nonsense if you are asking for my honest opinion.
Other games have it and don’t care about the abuse but this really is a case of ignorance is bliss. They can just suicide themselves on hook and go next like the toxic jerks they are until they find the perfect team that doesn’t drag them down (spoiler alert: this never happens). Lack of comms outside of people you want to make the effort for is bliss.
I guess if it wasn’t the default setting I’d tolerate it so if people want to hurl abuse at each other they can but honestly I’d like if more games actually did what dbd did in this regard. Still watch people fume about not having the voice chat on so they can yell abuse at you.
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Okay, so play without sound? That's not incredibly fun.
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Pretty good to put it i suppose
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Use discord no reason for dbd to add it
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Discord isn't on PlayStation.
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You need to think a little harder about what you're saying. If I can already use voice chat in swfs, and BHVR thinks it isn't an unfair advantage to use third party communication against the killer, why would adding voice chat to the game change anything about the balance? Either the presence of voice chat is so meaningful that being unable to communicate with your team will put you at a disadvantage, or it makes no difference to the balance and there's no reason not to add it.
If voice chat meaningfully changes the balance then swfs should have some type of rebalancing, or some mmr offset to make the presence of coordinated gameplay fair for killers.
If voice chat has no effect on balance than there should be no problem with adding it, people who don't want to use it can just turn it off, and it shouldn't make any balance difference for people who end up on a team they can't communicate with.
It is pretty strange of you to argue that the game would need to be rebalanced for the presence of voice chat in one sentence, and then point me to a discord where I can use voice chat against a killer in the next. Why rebalance a game that's already balanced, what would need to change to make communication balanced?
Balancing around it will never work because of language barrier and technical limitations as well as people just not wanting to talk to randoms
I want to talk to randoms, and I don't care if I can't talk to French or Spanish team mates. Why withhold voip? Who cares if it isn't perfect or some of the team is silent? Why does this get repeated as an argument against a feature that's optional? I want it, I know for a fact that lots of other people want it, and it's a plugin for Unreal Engine that shouldn't be too hard to implement.
Why would it be so unbalanced if swfs are currently communicating at a level that would be considered a perfect example of the voip system working as intended? If communication between swfs isn't overtuned compared to solo queue there should be no problem just dropping voip in.
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It's not a good reason, most games let you just turn off voice chat, and dbd already lets you permanently minimize the chat window. You might prefer it not be added for that reason, but it isn't a good reason to leave it out of the game.
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It is pretty strange of you to argue that the game would need to be rebalanced for the presence of voice chat in one sentence
never said that though, don’t put words into my mouth.
i said that the community will ask for rebalance once voice chat was an in-game feature.
voice chat on it’s own isn’t giving a direct advantage - many casual swfs use it but aren’t really benefiting from it. Coordination is giving an advantage - and that is needed for soloq. For example in the form of that system the devs have talked about in the January update. Something actually accessible for everyone playing the game.
just think about how the end-game chat is already abused (and how bad it was before the chat filter). Voice chat would make this even worse.
i wouldn’t be against it as an actual optional feature that is on default deactivated btw. But there still isn’t a really good reason to add it.
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i said that the community will ask for rebalance once voice chat was an in-game feature.
I don't know how you expected me to get that out of
Balancing around it will never work because of language barrier and technical limitations as well as people just not wanting to talk to randoms
But setting that miscommunication aside, the playerbase is constantly asking for things to be rebalanced, and their asking for things to be rebalanced for a different reason isn't an issue for the team to overcome, or a good reason to not add voip.
If you don't have a problem with voip as an optional feature than you don't really have any meaningful opposition to it as a feature. Voice chat is always going to have the potential to be toxic, and it is always optional. If people don't want to use it that's fine, but I still want to have it in the game as it's much more reasonable to have the playerbase not use a feature they don't like than to expect the playerbase jump through hoops to get an approximation of a feature that's unimplemented.
I think it's more fun to joke, laugh, and mald with other gamers than it is unpleasant to mute and block a few jerks. I'm sure your interactions in post game chats have been fun sometimes, if those fun moments don't outweigh the bad moments of gamers being jerks there's no reason not to turn off chat, but I still wish I could get back all the laughs I missed out on while I was playing solo queue with people I could have become friends with if I had the chance.
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i said that the community will ask for rebalance once voice chat was an in-game feature.
I don't know how you expected me to get that out of
Balancing around it will never work because of language barrier and technical limitations as well as people just not wanting to talk to randoms
that as a direct response to you stating that the game should already be balanced around voice comms??? Context and me literally quoting your statement should have made that obvious. Maybe next time don’t directly jump to statements like ‚You need to think a little harder about what you're saying‘.
but well. Another good reason against voice comms: miscommunications leading to abuse and possibly in-game trolling etc.
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if there was a way for solo-q's to join an optional 3rd party voice chat created on-demand for the lobby, would people go for it?
e.g. a website that creates a temp voice chat server for 4 people, drop link in lobby and those that want to can join. then gets deleted after 1hr
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You pointed me to the official DBD discord that has a whole section dedicated to helping people team up into 4-man swfs with full comms. The devs already think the game is almost as balanced for full comms as it is for solo queues, and killers already complain about it being unfair to go up against 4-man squads with full comms.
Balancing around it will never work because of language barrier and technical limitations as well as people just not wanting to talk to randoms. Also, Voice Chat wouldn’t magically bring soloq to swf Level, there will still be selfish and trolling people etc. Actually it’s very likely soloq would become even worse
According to your argument nothing should change if voip is dropped in. Solo queue wouldn't magically improve, so the kill rates and survival rates should remain constant. If the kill rates go way down then clearly you would be wrong about survivors getting better simply by having voip and the game would need to be rebalanced. I never said anything about arbitrarily rebalancing the game because the community asks for a rebalance.
I think that mixup stems from you misunderstanding my "should" as a verb instead of reading it imperatively. Sorry for not being clearer, but in my defense I think the second sentence of that paragraph you were responding to should (haha) have added enough context to made it clear how I was using "should".
but well. Another good reason against voice comms: miscommunications leading to abuse and possibly in-game trolling etc.
If you don't want voip because people might miscommunicate or not be nice enough you might as well start arguing for the forum, Reddit, and Discord to be removed. In my opinion they're still worth having around even if some people might be annoyed by my word choice.
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Not a good reason for you. Ultimately neither of our subjective opinions matter here. Just like mine doesn’t matter in the countless games I don’t play because I got sick of the abuse.
I conceded that I’d tolerate it as an option that was by default disabled but really there’s ways of communicating on console after the game. Find good people stick with them and play with them.
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But they may not want to talk to you.
The game was designed around a lack of information, and thats why i for example play solo survivor main. But once it is introduced, as you said yourself, the game needs to be rebalanced around that, and then there is no way of opting out without a big disadvantage.
In the other hand, on my servers play a lot of people i dont share a language with (russians, italians, spanish, some asians), so voice chat would help none of us, yet the game would be balanced around that...
No, i dont want a voice chat ingame, because for some of us they provide no advantage, but the needed balance changes would kill the game for us.
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I wouldn't mind game having it in. But it should be implemented so that it'll be turned off by default. You'd have to turn it on yourself. I don't want to talk to strangers and hear toxic bs from little kids, or people who refuse to speak english in anyway. This was, and IS a huge problem, for example, in OW. Especially in EU region
One thing that also worries me, if it was implemented, is the huge influx of false reports of "Gameplay Sabotage" towards people who refuse to use voice comm during the game.
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Majority would turn it off anyways. People would just scream, curse and behave like absolute asses anyways.
I know it from F13. It would be catastrophic. Unimagimable if it would not have an option to disable it, otherwise I would stop playing the game.
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I don't see any good reason to add it. Most wouldn't use it, and the ones that did would either use it for the purpose of actually communicating or use it to abuse people. I can also see people being abused for not wanting to mic up.
I, myself, am an introvert. I don't like communicating with strangers. It makes me anxious. So I avoid it where possible. There are others who are the same. While the reasons to avoid having it as a feature are myriad and entirely subjective, I don't see a solid case for having it as a feature.
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You could always just.. mute voice chat.
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Why don't you just use Discord with your friends?
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BeCaUsE ThAt WoUlD bE BrOkEn aNd I CaNt FoUr KaY
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Just turn it off if someone misues it.. where is the problem? It might help a lot in soloQ, since swf use discord already
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I'm not saying they *should* add voice chat. I mean, the stats do prove that SWF win more than solo-Qers, so anyone trying to Koolaid Man "BUT THE BALANCING!" into the room can safely be ignored like some companies do with inconvenient numbers...
No, what cracks me up is the idea that BHVR's employees are simultaneously A) too dumb to add a feature without breaking everything, and B) geniuses when it comes to game balance, to the point where it's 100% perfect as it is, but not such geniuses that they'd EVER be able to replicate their success after going thru such an enormous change like... giving an existing feature to some extra people
I mean, it could be true. It's just a weird scenario to hold in your head as the explanation to why Videogame Daddy can't give us nice things.
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I'm mixed on this issue.
Solo Q NEEDS a buff. For the love of God, it's hell. And after the new update it will only get worse. It seems developers have completely abandoned us.
However, I've had other Solo Q survivors message me after matches just foul-mouthed rage. Doesn't happen that often, but let me give you an example;
Match in Ormand. I knew it would be sketchy because two players in the Lobby were named: "MsKitty". Second one; "I_luv_MsKitty".
Great. But I decide not to judge and go ahead.
MsKitty and her worshipper of course, are incredibly altruistic towards each other to the point of detriment. Gets to the end game, Killer is Doctor. He has NOED. MsKitty managed to escape because I_luv_MsKitty did a rescue/hook exchange to get her out. Other survivor is dead. I'm on the other side of the map, the Gate was opened (by MsKitty). I open my gate. I_luv_MsKitty has Kindred. I can see the Doctor is literally Facecamping and shocking constantly. There is *no way I can make that save*. It is suicide. So I leave.
Then comes Mr and Ms Kitty messaging me with absolute rage. Calling me "A scared little p***y! Why play the game if you're so scared?? Hurrrrrrr expletives curses"
I blocked them. But with Voice chat, holy crap- do I really want to deal with that everyday? We all know DBD is filled with some pretty nasty little basement dwellers, do I want them screeching at me everytime I log in?
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Just voicechat via another system. It's as easy as starting a call with my buddy on Facebook messenger/Discord, etc. Honestly, I don't usually like to voice chat while playing, it adds some mystery to the match. But I will absolutely voice chat on a hard objective. XD
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You could read my post because I do mention this. Muting constantly every single damn game gets old fast and when there is a way to communicate that you can disable, the ‘lovely’ people find other ways to lash out at you rather then not having the option in the first place and accepting the lack of its existence.
Way it stands now the little jerks suicide themselves on hook raging to nobody and that suits me fine. It’s not ideal but it’s better then the alternative.
Honestly I do find it odd the game doesn’t have it but I am VERY glad it doesn’t. Every game I’ve played that has some form of communication gets abused more then used. In dbds case the game is over and either I or the little raging toddler has left by then.
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Then add a communication system similar to Apex legends. I know exactly what my teammates are doing and I don't have to say a word to them with a mic.
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Zero voice chat is part of the Dbd experience and I'm all for it.
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cause killers go wah wah wah.
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Europe doesnt but surely USA speaks English and south america speak spanish and portuguese
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From your and other's aggressive tones, I am reminded why I play DBD: because there are no built in comms. People like you are the problem and we don't those like you reaching out to us under any circumstance during a match.
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Most games let you select mute in the settings once. You don't have to do it every single match.
None of anything else you wrote is relevant to what I said.
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What? How can you not play with your friends? Just have a discord server
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Wow...this guy just said abuse wasn't a problem in Overwatch LOL
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