My thread was closed with no reason given

TransabledKickBum
TransabledKickBum Member Posts: 5
edited July 2022 in General Discussions

No reason was my previous thread closed and a copy and paste template message that did not address what was being said put at the end of it.

To respond to the template response...

"Using Discord or other 3rd party communication tools is not cheating."

I am aware that your company is unable to stop communications and a quick fix is to say it is okay.

However it does not stop the unfair advantage that people who use communications have over other players.

This unfair advantage over other players is a definition of the word cheat(ing) but I am using a UK dictionary definition.

"We built SWF into the game from the very start,"

I'm sure SWF came later after survivors kept lobby dodging to play with their friends but I'm not sure why you mention this?

", knowing that players would want to play with their friends and fully anticipated using communications."

Dam who wrote this template message?

"We do not have any rule in place around communication nor intend to,"

Could this sound more like a template message?

" and we in fact specifically say that using communications as a SWF is not something that's reportable,"

>I am aware that your company is unable to stop communications and a quick fix is to say it is okay.

"hence not cheating."

Please see reference to a definition of cheating in the UK dictionary.

"So please do not spread misinformation"

A UK dictionary is misinformation?

"you might not like SWF,"

What has personal feelings got to do with a dictionary definition?

" but please do not call them or people using the process a cheat"

My very first line in the message read:

>Firstly I'm not calling players who use 3rd party communications cheaters, they are simply just that by definition.

" - or define it in that manner."

Seriously, I don't have any input into what goes into any dictionary. I just use dictionaries for reference and educational purposes.

My entire post was not to upset players that do or do not use communications as the problem simply lies at the feet of DBD but I can have empathy why you'd want to ignore and not address an easy way of fixing it with the programming team.

I don't mean to upset anyone but just wish to bring a fair balanced game to everyone

https://forum.deadbydaylight.com/en/discussion/comment/3059629

Post edited by EQWashu on
Tagged:

Comments

  • TransabledKickBum
    TransabledKickBum Member Posts: 5

    Again, I am aware there are quite a few people who use communications. This isn't to make you feel threatened, think of it as being balanced, fair and making new friends with the in game comms that DBD have still yet to program... but sure DBD has never used a quick fix before.

  • Grandpa_Crack_Pipe
    Grandpa_Crack_Pipe Member Posts: 3,306

    Someone's never played Calvinball, I see.

  • Shroompy
    Shroompy Member Posts: 7,963
  • SekiSeki
    SekiSeki Member Posts: 516

    Dictionaries are lying to you, form your own opinions. -Meg

  • drsoontm
    drsoontm Member Posts: 4,954

    There is no reasonable option against this. Wasting resources fighting comms and pushing players away isn't the way.

    SWFs on comms certainly have an advantage but the idea to raise solos to their level and balance killers accordingly is a good way to handle it.

  • malloymk
    malloymk Member Posts: 1,562

    Lol. "Unfair advantage". That is your language towards SWF. I'd argue that there are advantages to SWF, but I can't think of anything unfair about it.

    That would be like me saying killers have an unfair advantage playing against solo players because solo players often DC or suicide on hook. Killers are therefore cheating. I don't say that though, because I know it's not cheating even though killer definitely has a leg up in most games against four solo players.

    Ultimately, the game creators decide what is cheating and what isn't. It's no different than any other game or any other sport.

  • Aven_Fallen
    Aven_Fallen Member Posts: 18,251

    pls stop.

  • dugman
    dugman Member Posts: 9,714

    Cheating is defined as breaking the rules. The rules are written by the devs. The devs say it’s allowed. So it’s not cheating, even by the dictionary definition you’re citing.

  • drsoontm
    drsoontm Member Posts: 4,954

    Comms are unfair,I don't think there is any doubt about that. (If you really don't see why, well, too bad.)

    But unfair and cheating isn't the same thing.

    Besides, the devs are progressively balancing the game around that and make it more fair.

  • Gamall
    Gamall Member Posts: 487
    edited July 2022

    The reason has been already given to you. Stop it

  • Mister_xD
    Mister_xD Member Posts: 7,668

    If you're cheating, you're going against the rules to get an unfair advantage.

    The Devs, who are the ones that make the rules, have said that third party communication software and playing with friends is not breaking any rules, therefore it is not giving anyone an unfair advantage, therefore it is by definition not cheating.

    I don't see how this is that confusing. Especially after you got an official response from Mandy in your previous discussion stating this.

  • bm33
    bm33 Member Posts: 8,512

    Here's a dev stream from BEFORE launch. They talk about SWF. They chose to focus on KYF for launch but SWF to follow "soon after, as soon as we can." So SWF was planned from the start, it was just delayed from launch.

    23:29 mark so you can see for yourself.

    https://youtu.be/m4UnwDtgOJA

  • TransabledKickBum
    TransabledKickBum Member Posts: 5

    I'm finding it amazing how many seem to be taking this personally.

    I am not calling you a cheat, you are by definition cheating if you use comms according to a dictionary as it falls into a definition, an unfair advantage over other players.

    Looking at some of these comments I can see why this game is never going to be balanced.

    As yourself, do communications give an advantage over other players? If yes then that is unfair on the players who do not have comms.

    Now if you introduce communications for all 4 survivors to use, nobody has an unfair advantage and the game can be balanced on a fair playing field... or ice rink.

    There will be people who do not speak the same language but that can be fixed with preferences, there are people who aren't nice and that can be fixed with mute, it will never be 100% perfect but communications actually being part of the game is as close as we can get it folks.

    Until then people who use communications will always have an advantage and the game can never be balanced around something free.

    Personally I love the idea of playing solo and guessing what is going on but also understand people like to chat with their friends.

    Please don't take this as being insulting to you as whether you can help it or not, communications are very strong and there is a reason for people to want to play with them so lets embrace the option to chat with every survivor in the trial and have a fairer game

  • Seraphor
    Seraphor Member Posts: 9,436
    edited July 2022

    This is a multiplayer game built around cooperation, it is a reasonable expectation that players will be using voice to communicate, it's also impossible to police, as even console players can use discord or any other third party program via another device.

    Using voice comms is not an unfair advantage, it's the baseline expectation.

    Not using comms is actually the handicap.

    However, it cannot be forced upon players either.

  • M4dBoOmr
    M4dBoOmr Member Posts: 598

    Dictionary...?

    is this something like the Survivor Handbook™?

  • Madjura
    Madjura Member Posts: 2,659

    The rules, as written on the game rules page, can be read that way though. From that alone it's not clear if it's cheating but tolerated, or if it's not cheating (the latter being the case as clarified by MandyTalk; i.e. it's not cheating).

    It might be worth it to rephrase that section in the game rules a bit to clear that up.

    Why it matters: If it was considered cheating (emphasis on was, because it is not) then it wouldn't make sense to balance the game around it. It would affect how the game should be balanced and discussions about balance in general.

    🦆🦂

  • Grandpa_Crack_Pipe
    Grandpa_Crack_Pipe Member Posts: 3,306

    The devs don't decide what's cheating in their game, I do.

    Give me the keys.

    Give me the keys, Peanits, it's my game now.

  • TragicSolitude
    TragicSolitude Member, Alpha Surveyor Posts: 7,962

    Adding in-game comms is something that BHVR would have to divert resources to. It would require programming, constant debugging I'm sure (because this is BHVR), and more staff to police them and issue bans for harassment. It might require BHVR to implement audio recording, as they could get in trouble for what people say over the in-game comms.

    And a hell of a lot of players will just mute the damn things, anyway. I certainly would.

    It's easier for BHVR to let people continue to do what they're already doing: use third-party software to communicate. Then it's someone else's problem and BHVR can focus on the infinite number of problems that already exist within their game without adding new ones.

    It's a lot of hassle for something that's just not necessary. They're better off adding the HUD icons so survivors can see what their teammates are doing, and maybe a communication wheel that will make it possible for players of all languages to coordinate.

  • Mooks
    Mooks Member Posts: 15,245

    I think it’s amazing how you act like any one here is taking it personally when pretty much all responses are just people telling you that you are wrong in objective and reasonable ways. And I am telling you this as someone who pretty much never plays this game using voice comms at all. Your definition of cheating doesn’t apply here when the creators of the game explicitly state that it’s not cheating.

This discussion has been closed.