Dead Hard Users will squeeze the perk till update
To this day i really don't understand players logic thinking they're any good at this game with that perk equipped. Biggest clownery that i can't wait to see disappear
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Think the clownery is this discussion tbh
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tbh nobody asked you to comment
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"Dead Hard Users will squeeze the perk till update"
So basically nothing has changed until then, right?
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I'm not mad. I'm one of the many survivors who agree dead hard needed nerfed.
I just don't see the point in this discussion. Just trying to say that players who use this perk aren't good is wrong.
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Exactly? because god forbid they use another build knowing the change is coming
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They aren't good at the game and that's my opinion. You're missing the fact that many players use it and talk smack, mega smack mind you.
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Thinking a perk makes you a bad player because it's very strong is the real clownery
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What? Players use a good Perk before it gets trashed? Shocking!
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"a good perk" LOL
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Well, your opinion is wrong.
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That's not what i said at all.
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Are you saying that DH is a bad Perk?
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boo hoo
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I think you did ,,but it's true for some cases ,,at least we agree it had to be nerfed ,, Rip trusty deadard
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Indeed.
I'm not quite sure what the point of this post is, could you enlighten me? All I see is that someone is upset that other people are using a perk they don't like, am I understanding correctly?
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It's an overused, overpowered perk thats getting changed completely. Good and Overpowered are 2 separate things. So if it was a "good" perk it wouldn't be in this seat
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Can I run DH and get rent that low too?
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So they're not good at the game and that's your opinion. For the sake of asking is there anything a killer can use which means they aren't good? Here's some examples:
- Blights add-ons (Alchemist Ring is the main one)
- Nurse double range
- Spirits mother daughter ring
They're just some examples but feel free to let me know.
Also people talk smack in this game on both sides for stupid reasons. I remember watching a streamer complain after losing in a 3v1 as killer. Complained about survivors abusing main building even though 1 survivor was afk the whole game.
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As long as something is in game, those who use it can be good players.
Yes, good rancor NOED NWO facecamp bubba do exists.
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No doubt there's dumb complaints. Mother daughter ring for spirit doesn't exist anymore. It's a cup now i believe, she got nerfed.
Nurse is easy to counter and has been nerfed hard twice since 2016.
Blight you need to work at in order to even get the down , you don't just walk up and down someone. Unless you're saying blight is an easy killer then
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It's not just me bud, I'm pretty sure it's getting changed completely because it's over used and over powered, as the devs and community alike have said... like Decisive Strike, the other escape perk from Ash rank. I run NONE of the perks i see on the daily and still reach Iri.
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I was expecting such an answer. Obviously, Killer players are gods among humans and playing Killer takes soooo much skill...
Even tho I was not expecting simply saying that MDR does not exist, because it still does.
Just that you get the memo - DH players who are good are only the problem. The bad Survivors who use DH, nobody cares about them. They are the ones who DH against a wall or use it when it does not really bring them anything.
However, the good Survivors use it to extend Loops. They can get greedy with DH, they might run an extra Loop or dont have to use the nearby Pallet, but make it to the next Window with DH. Those are not the players who do mistakes, even tho I think Killers might want to think that those Survivors did mistakes and should be punished for it.
And in general, there is nothing wrong to use DH before it is nerfed. But obviously in this forum there is a Thread about Survivors still using DH, but not a Thread about Killers using Ruin before it gets nerfed. I wonder why...
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Well, that's nice of you.
I reach Iri 1 as Killer every month using low-tier Killers and I deal with DS and DH just fine, so maybe I don't think they're so OP.
I haven't had an issue with countering DS since ye olde dribble meta and especially not since it's last nerf. I am honestly not entirely sure that it needed such a harsh nerf.
DH is a tricky one. Undeniably too powerful against many Killers, yet one of the perks that hard-countered Nurse and Blight, keeping them in check, so to speak. It will be interesting to see how BHVR responds to those Killers in a post-DS/DH world.
Finally, you should not have an issue when people run things as they are intended to be run. If someone was exploiting a bug, by all means, be upset. However, that is not the case here. You are upset over someone using a perk that is functioning correctly. It reflects poorly on you and on any points you have tried to make.
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Laugh.
Looking forward to your next complaints getting railed by xxxx OP perk.
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The flex...
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Honestly, I haven't seen Ruin on any Killers in a while. Maybe a month or so.
It's usually just PR, PGTW and Corrupt or some other combo.
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All i said was Dead Hard or DS. Which is agreed by the devs and the community so talking like I'm the sole complainer is kind of confusing
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Ruin was a must have for a lot of killer players because dh artificially lengthened every chase
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I feel that they lose a kill or two because of DH, which they have to make this post telling how skilled they're as survivor as they dont using the perk, to feel like winning.
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I see it on a constant Basis. But since Pain Resonance released, less than before.
But could also be the case that many Killers just dropped it after the Nerf was announced. I mean it is not like they need to change their loadouts, it is just 4 Slowdowns and there are plenty to choose from.
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Perhaps, but I don't like to assume.
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I find it way less annoying to play against than PR, DMS, PGTW or Call of Brine (i am not calling it CoB) but that might be because I know where the totems are after playing like 600 games with Small Game.
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Yes, this is true. For me, Pain Resonance is the worst of those. Because it is equally frustrating if your 99% Gen explodes before you can finish it or if your 3% Gen explodes, because nobody else is doing Gens...
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And you know that just like when you step in Trapper's trap, he is booking it over to your location when that PR hits you.
Post edited by Pulsar on0 -
It doesn't make me feel like anything actually. I'm just pointing out others S-A-Y-I-N-G, they're so good "baby killer" etc while all 4 running DH builds. You just said you feel like it overly-hinders kills which is what im saying too
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You're missing the entire point of why they are even nerfing it to begin with, none of what you said makes anyone "good". It's unhealthy for the game and it's being changed because of the reasons you listed that are "SO GOOD" for survivors. I also don't feel like you know anything about playing killer with that statement. It's okay tho pop off
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no #########? this happens every time a nerf or a rework is announced for something powerful
people constantly used insta heals when their nerfs were announced
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This again? I have probably more hours on Killer alone than you in DBD overall. And you can easily spot the difference between a bad Survivor running DH and a good Survivor running DH.
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First off mother daughter ring still exists and is a very strong ultra rare for her. Secondly I specified Nurse Nurse add-ons, not basekit Nurse. Btw Decisive Strike was nerfed hard 2 times and got nerfed again this patch. Thirdly you've also completely ignored Blights add-ons. Btw killers using these, with strong perks also talk smack.
All of the things I've mentioned are add-ons that aren't strong at low ranks but with high rank players they are borderline broken (aka dead hard). Dead hard isn't good on a 500 hour player but stupidly strong on a 2000 hour player.
When you come here trying to say that players who use dead hard aren't good, you got to at least know the game your talking about. You have to know the other perks, add-ons and items before making such ridiculous statements.
Summary: You sound like a new player who is a killer main. This is fine but you got to know what your talking about before saying anything silly. Dead hard needed nerfed but you'll soon find out these "bad" survivors will be just fine without it.
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Nothing equates to a survivor hitting a button and restarting a whole chase.
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Imagine calling people bad for using a perk. That's very much clownary
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Trust me when I say this. As someone who has more hours in this game than days you've been on this planet that once dead hard is nerfed, these "bad" players will show you the perk won't be missed.
Post edited by CashelP14 on3 -
Sorry but what does this got to do with anything, of course there are still good survivors "duh" but there will be a LOT of shorter chases since the good ones used DH to make you chase them twice as long, which in a game where every damn Second counts is #########
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"Good and overpowered are 2 seperate things"... what? A perk being overpowered literally means it's too good and that certainly qualifies it as a good, strong perk.
Either way, stop attacking/shaming players for using stuff that's in the game. By all means talk about what you think should be changed, but keep the focus on the actual perks/add-ons/whatever else instead of dipping into scrub mentality territory by blaming the players for daring to select it in game.
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The good players used dead hard well but this didn't mean that all resulting chases lasted "twice as long". My point is these same survivors will find a new perk to take that place and will be fine without dead hard.
Here's what will change:
- Survivors will drop pallets sooner and play safer
- Survivors will be less inclined to be injured. This could result in more med-kits being brought or CoH being used again.
- Sprint Burst will probably to its place. As a result survivors who are doing unsafe gens now will make it stronger pallets without getting injured.
I see the dead hard nerf being similar to the pallet and tile nerfs. The good players will be fine.
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Is this a jojo reference?
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Reading this thread just makes me wonder if OP has like 50 hours in the game and his head is already filled with certain content creator's opinions living rent free in there
There's nothing more to add, people who were giving valid counterpoints received only empty and pointless replies
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as yours?
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To be fair, I think there is a difference between going out of your way to use up all your Instaheals before the Nerf and just keep running a Perk you would run anyway.
I guess next to nobody will think "Oh boy, DH will be nerfed, I will now start running it". At least I did not even think about equipping DH again, just because it gets nerfed soon.
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I don't even use dead hard I prefer sprint burst but I'll tell you just like I told the other guy spouting this nonsense, if you think dead hard alone is beating you, you're just a ######### killer and there's no other way around it, at some point skill comes into play and either they use it right or they don't but don't pretend like it's " press E to escape the trial" at the end of the day if you spent half as much time trying to "git gud" as you did arguing with people on here you'd figure that out, man I swear some of these ######### robots in this community are cringe
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