Visit the Kill Switch Master List for more information on this and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
Endurance Stack Fix
Make it where if an Endurance perk is used while in Deep Wounds, a second state similar to old Borrowed Time is entered where healing is a MUST to exit it. Basically make it where they get Deep Wounds v2, same rules of running and in chase stop the timer.
Works to punish Endurance stacking by making it a harder to survive event. Since it requires a heal and with the nerf to Self-Care and Botany, means less chance of a survivor being fully kitted out to heal themselves without Circle of Healing involved.
Still provides more reason to avoid tunneling as it would probably mean taking additional hits to down a survivor. Giving the use of multiple Endurance perks to avoid being ran out of the game while only being 1 hook state in.
Works to fix the current issue with their change in that Endurance perks are useless when facing the Legion, or after getting hit 2-seconds off hook from a camping killer.
Comments
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Endurance stacking has already been addressed
https://forum.deadbydaylight.com/en/kb/articles/341
From the article
Endurance
The Endurance effect has been a hot topic for discussion since the PTB went live. Historically this status effect has been used very sparingly, but with the advent of new ways to get the effect, some of you made it your personal mission to chain together as many Endurance effects as you could.
While this is technically working as designed, avoiding multiple hits in a row is not something that we want to see. As a result, the Endurance effect will no longer protect you from going down if you already have the Deep Wound status effect. This effectively limits the number of hits you can avoid with Endurance to 1 (until you mend your wounds), keeping it as a powerful effect than can be included on various perks while providing a hard limit to how powerful it can be.
As a note, you may still gain the Endurance status effect while you have Deep Wounds. This is intended: While it won’t prevent you from avoiding a hit, it will take effect if you’re able to mend your wounds while the effect is still active.
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Endurance stacking has not been addressed, it has been made into a point where certain killers and actions make Endurance non-existent as a default of that match against said killer or when being put into that situation.
They did not address it they band-aided it, and this is coming from someone who stands behind The Leg supremacy.
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