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Is pharmacy working as intended?

Member Posts: 33

PC

If every chest is open how am i supposed to get a medkit with pharmacy? Played a couple rounds with pharmacy and when injured i cannot get a medkit from a opened chest, so in my opinion pharmacy becomes a useless perk cause if all the chests are open how am i supposed to use the perk?

6
6 votes

Acknowledged · Last Updated

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Comments

  • Member Posts: 1,063

    It doesn't let you rummage! It should have at least 1 token IMO to make it more useful... It seems to be working how Intended

  • Member Posts: 33

    than whats the point of running the perk cause if all the chests have been searched the perk is useless, cause i remember the devs saying you could use it multiple times in a match, they never said that the chest had to be unsearched

  • Member Posts: 406

    I wish it was like Haddie's perk! uhh......... Residual Manifest? I think that's the right one. It lets you rummage for the flashlight, not just 'open a chest and there it is'. Works much better that way!

  • Member Posts: 454

    If this what working as intended means:


  • Member Posts: 7,428

    You need a chest that hasn’t been opened and it only functions while injured. But you can use it multiple times while injured.

  • Member Posts: 2,074

    Barring the addition of a Rummage mechanic to the perk, like Appraisal or Residual Manifest have, there's no reason to assume this wouldn't be the case.

  • Member Posts: 167

    Searching a chest has always meant you had to open one that was locked. Rummaging was always done on opened ones, once the mechanic was introduced.

    If a perk says "search" - unopened, "rummage" - opened. It's always been like that.

  • Member Posts: 151

    This perk needs updated.


    This Is Not Happening :> Pharmacy

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