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Survivors need to get a grip.

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Comments

  • Jay_K
    Jay_K Member Posts: 473

    Are we playing the same game?

    Please explain which gen slowdown perks got Buffed? Ruin got nerfed, Corrupt got nerfed, overcharge got buffed then instantly nurfed...

    Also you say that all survivor side perks were nerfed not buffed? What about off the record, Botony knowledge, BT (got an insane buff because not only do you get endurance you get haste aswell), Sabatour?

  • Sludge
    Sludge Member Posts: 768

    I can't believe people thought adding 10 measly seconds to the generators would somehow convince killers to stop running slowdowns.

    Then again these are the same people who thought DBD was fair and balanced with old DH.

  • Z0mbiv0r
    Z0mbiv0r Member Posts: 306

    I think he was on to something. What, imo, killers need is a penalty to camp/tunnel, most likely by buffing survivors while in some meters radius of the recently hooked survivor. Thing is, at least from my experience, many survivors (I would dare say more than 50%) tend to swarm the recently hooked survivor, thus making it almost imperative for the killer to camp said survivor.


    Of course there are just killers who need no reason to camp/tunnel. Maybe they're afraid of losing, maybe they're mean, but there is also a good portion of killer who will camp/tunnel just because they can.

  • Sludge
    Sludge Member Posts: 768
    edited July 2022

    Legion could already do this pre-patch. (he was still trash btw) What is your suggestion? revert the extra 10 seconds on generators, or revert the 2% thana buff?

  • CluelessWanderer
    CluelessWanderer Member Posts: 939
    edited July 2022

    I think it's more so the Devs proclaimed that Killers felt forced to run slow down perks (they did need them), so they were adding gen time and what not so Killer's could branch out. They tried to sell this patch as the answer to camping, tunneling, and matches going too quickly for Killers. So with extra gen time, buffs to chases, bloodlust, pallet breaking, survivor clutch perks deactivating at end game etc, Killers wouldn't need to sweat.

    But it didn't really turn out that way.

  • ZVom
    ZVom Member Posts: 199

    1 million is a bit too much but 20-30k would do, yeah I think I'd go for it honestly. Just bring back old BBQ bonus with aura reading and we're good to go.

    I'm being 100% - no sarcasm or #########. Just bring back BP bonuses for certain things. For now I'll stick to camping and tunneling as it seems fair enough against bullying/t-bagging/flashlight squads.

  • VikingDragonXii
    VikingDragonXii Member Posts: 2,885

    I think many are over reacting and alot of the very vocal people on the forums are strangely from new or very low post accounts.

    I haven't seen many campers or tunnels last weeknd when I played except the ones that wanted to get get rid of the only survivor that had CoH and Shadow Step which I don't care because they wanted to get rid of a annoying perk.

    I mean Gen times are a bit longer but nothing that really impacts my game, but what impacts it is all the survivors that just don't do the gens and run for the Killer or just suicide and that's what's causing most of my games to be losses.

  • Mediva
    Mediva Member Posts: 124

    Survivors got their dh meta removed. Killers didnt get their meta removed. they just replaced the nerfed slowdown perks with the ones that got buffed. the meta is still slowdown perks. And cause there are so many, it was ez for killer to just the ones that got buffed.. For the survivor meta, there was hardly a replacement....for killer plenty. So no, killer meta hasnt changed. Its just replacing slowdown builds by another one. And the new one is actually worse then before. At least you killed cleanse ruin. For thana, especially against legion with his broken for one minute addon, there is nothing you can do but stay injured with 4 survivors constantly.