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Hens and Co losing their win streak against a sweaty Nurse
This is proof that Nurse has no counter play and must be reworked. Please rework her power to be more counterable, she should be able to set her teleports before hand. Where those teleports are set should be visible to survivors so there is counter play and if Nurse manages to lure survivors to those set teleport points she should be able to ''activate'' her teleport via another button to teleport there. Please make it so.
Here is the actual video. Even though they get 4ked in the first 2 minutes its still very enjoyable, please watch it.
Comments
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I don't know who the Nurse was, but this is probably the first time they encountered good matchmaking in the entire streak if it was an actual comp Nurse. And it was a 3 out. In what universe does this prove Nurse has no counterplay? DbD matchmaking is awful and places little to no space between the top-middle-bottom skill levels. This is a recording.
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Agreed.
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She has counterplay, it just barely works against good nurses with good addons.
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They clearly got 4ked in the first 2 minutes but whatever lets move on..
What about the rework idea? I think youll find its quite fair. Though the survivors not being able to interact with those teleport locations is a little unfair, so i recommend the survivors will be able to "cancel" those teleport points by using their flashlight on those locations for a few seconds.
This should be fair because you can already burn Nurse in its current iteration.
I expect to see this power by the next time i log on to game hopefully.
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This is called bait. A random nurse lost to a competitive team.
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So nurse should be nerfed, because this nurse beat this 4 man squad. So this 4 man squad so never lose a game?
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I guess the counterplay to Nurse is
"Be a 4 man SWF with tournament level communication, good perks and thousands of hours"
Listen whatever sarcastic point you think you're making with this post, it isn't gonna work.
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Alright, someone find one video of a Nurse beating a 4 man 'comp' team and post it 👍
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Honestly mainly want people to watch the vid because it was great. The rest is just fluff that i thought was funny. Its a great vid, hope you enjoyed it bud <3
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Jokes on literally everyone. The people who don't believe comp Nurse can be beaten (...why, I don't know), won't actually watch your video, they'll just go off what you said and assume.
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Why did you say they get 4'kd when 3 of them escape???
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so i just need to play 5 k hours and play with a competitive team to beat a nurse
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Uh, actually that's MMR working. I think it's hilarious you don't think that them being on a winstreak as showing a serious flaw in the balance of SWF, yet you'll use a Nurse that beats them as the problem. Lmao. I mean plenty of killers go on winstreaks as many different killers, so, you know, should we pull up some of Otz old killer winstreaks and use them as justification to nerf like.. the entire killer roster?
Like, go ahead and make an argument, but don't use one video of people losing as your logical explanation for it.
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did i miss something in that video? seemed like average gameplay to me. both the killer and survivors were both really good, and both made mistakes.
Seemed like that Nurse had nothing going for her so she tunneled the person she had a hook on out. Whether it was Nurse or Sadako, the end result would likely be the same. If a killer wants you out, there's not much you can do, especially with that devastating 1 stack of No Way Out.
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What a tease. Not a comp nurse. Just a regular nurse fumbling all her blinks. Too bad.
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Not gonna lie. You had me in the first half.
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Did you catch that the rework is Hag?
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Fair
I thought you were trying to make some kind of point using sarcasm 🤔
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Uhh? What?
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God, that video stressed me out. The one dude that kept yelling in the mic needs to chill out.
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This rework idea is just describing Hags power.
''Please rework her power to be more counterable, she should be able to set her teleports before hand. Where those teleports are set should be visible to survivors so there is counter play and if Nurse manages to lure survivors to those set teleport points she should be able to ''activate'' her teleport via another button to teleport there''
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Omg i totally missed that. You´re right.
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I agree that the speed boost of the range addons can be an issue.
It would be more difficult to convince me about more (not that it matters, does it?)
I believe that if strong nurse were more common (and better matched against these strong survivors) they would consistently win. She is pure mind-game. The speed boost however may help brute-forcing it, hence it should be "fixed" (and it alone).
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I want to see Nurse changes:
- Make any attack where she uses 2 or more blinks count as a special attack.
- Make her maximum teleport speed constant regardless of addons.
- Make it so if she blinks through a falling pallet she gets pallet stunned.
- Make it so that if she gets hit with a pallet during her fatigue she gets pallet stunned.
If she is still grossly overpowered with these changes and some addon tweaks then consider reworking her. I enjoy playing against Nurses they have a very unique and enjoyable counterplay aside from the free hits they get at pallets.
Reworking her before at least trying these changes would be jumping the gun. @Dead_Harder's idea for a rework is horrible, DbD only needs 1 Hag.
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No, this is proof that survivors are so overpowered that they can go on huge streaks and the only thing they are capable of losing to is the most powerful killer in the game being played in the most sweaty manner possible. The takeaway here isn't "nerf nurse", it's "nerf survivors"
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I generally like Henk's videos but seeing teams play like this in pubs with all their callouts, map directions and stuff is just so cringe, I had to quickly fast forward through the video.
At least, when you play like a comp team in pubs, stick to the common comp rules like unique perks etc... just cringe.
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What about nurses going on 200+ win streaks? Those don't count as broken right? Those are ok right?
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Any big win streak from absurdly good players is irrelevant lmao, they’re better than the absolute majority of the playerbase. You are talking about a comp player using super strong builds on Nurse and going all-out against pub lobbies. It would be stupid they don’t stomp most matches given they are better than the majority of players.
If you put Team Eternal (the best DBD comp team in the world currently) on 4 man SWF and had them play with absolute strongest builds and going all out against pubs, they would eviscerate basically every single lobby ever.
Also, the Nurse player in question still had multiple games where he nearly lost the streak even despite everything in his favor, because he occasionally came up against also extremely insane players, which he had barely won through the skin of his teeth. His streak could have been over like 5x over already if it had gone even slightly differently.
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Proof that SWF is so OP they get at least 3 out even against the 'most broken' killer
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Ok so nurse gets 200+ wins BUT some games were close -> she's not broken
Hens gets 150+ wins BUT some games were close -> swf broken
Please explain
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I'm saying both conclusions are stupid.
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Ok then we can agree.
My first post to which you replied was exactly to point out the stupidity of the argument that other guy made about 'swf op's, because that argument can be made about everything
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I should have clarified better in my reply then. I meant both conclusions were dumb.
Like, when you put a really good player against pub lobbies, they will win almost all of them because they are just outright better than most pub lobbies. Case in point: Ryuga on pre-update Legion with 160 game winstreak with meme/random builds (before the midchapter DS nerf), and wasn't even going for a streak originally, just noticed he was doing well and decided to keep record till it ended. Same with good survivors or good killer players getting kill/escape streaks on basically anything and everything.
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As i said earlier, that was my whole point.
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Don't prove nothing.
I've gotten 4Ks within two to three minutes with Ghostface. If survivors make extremely bad decisions in the early game, anything can happen.
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So a completely bullshit post. Wow, be proud of your wasting people's time.
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TBH this is the type of gameplay that makes the game stupid. This needs to be dealt with. I don't care that it is rare. These people literally have marked out specific spots on the map to call out numbers. The game is not balanced for these types of people and it should be dealt with. We need to allow solo queue players to have more information and more communication with each other so that the gap between these can at least be somewhat closed. Then we can buff the killers such that this kind of thing is more fair even when they play against a top killer.
Either that, or we need to get these types of players out of the general queue and give them their own queue to play competitive matches. Maybe a new game mode where the game has different rules to maintain better balance.
As it stands, these types of people could go against the best nurse player in the world and the result would probably be the same.
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This is not about nurses going on streaks, though.
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lmao I was confused a bit
but yeah these guys wiped the floor with that Nurse, it was actually kinda boring, because the Nurse player probably figured out after all those gens popped at the same time she is not getting more than 1k and was reduced to just tunneling for that 1k like your average m1 killer
And it's pretty clear the only thing you need to do is do gens, the chases Nea had were not even that long, it's just pure coordination, and can work in your average pub game as long as the survivors are not dumb, which they mostly are, so combine that with the fact that Nurse power is the way it is and people will scream for her to get changed just because most players are bad at the game
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bhvr: "15% more Escapes for swf as if u play solo is HUGEEEEE" of course bhvr yesyes is not 2 different worlds swf ez mode maybe over 95% Escapes every game u play with 3 good survivor and destroy the killer for real u detroy them 1-2 hooks by 5 gens finished is hard boring, and on the other side u have solo q, worst player i ever see worst matchmaking i ever see in a game, Ive never seen a game that has such bad matchmaking as dbds
which is very sad, i.e. you have to play swf if you want to have fun and it's so boring because no killer can handle it and go under completely, thanks for your good SKILL BASED MATCHMAKING in any case this mate who hides without Terroradios comes up with the skill the person who loop the killer for minutes
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