The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

Survivors deserve a meta perk returned

Sluzzy
Sluzzy Member Posts: 3,130

Considering killers got a very popular meta back with DMS+Scourge Hook, dead hard and self-care should be returned to make survivor gameplay a little more bearable and add some hope and fun back.

This is only one very small baby step to helping ease the misery and lack of motivation of survivors.

Survivor morale is the lowest in the history of DBD.

«1

Comments

  • rvzrvzrvz
    rvzrvzrvz Member Posts: 940

    Yeah DH is probably a bad idea but I want old self care and old botany, so much better than what we have now... and DS too

  • TeabaggingGhostface
    TeabaggingGhostface Member Posts: 3,108

    Tbh all they needed to do was add a set duration to merciless storm

  • SwayerNewb
    SwayerNewb Member Posts: 15

    DS should revert to 5 seconds. New DS = 1 second to land so survivors have only 2 seconds to make a distance. DS is 100% pointless against any killers with a power that helps with chases like Nurse, Blight, Spirit and Huntress. If survivors are in a dead zone and use DS, they are SOL because the killers can catch them up and hook them again.

  • AnneBonny
    AnneBonny Member, Alpha Surveyor Posts: 2,252

    hi sluzzy

  • th3syst3m
    th3syst3m Member Posts: 394

    Yeah I think self care was treated harshly, I think Dead Hard is a good change. This is coming from a disgruntled solo survivor.

  • Lecruidant
    Lecruidant Member Posts: 162

    You shouldn't need to rely on a perk slot being used to just not be tunneled out off hook. It's entirely unfun for the person getting off hook and it's dogshit for the rest of the team who then get to put up being a person down at 4-5 gens remaining

  • JHondo
    JHondo Member Posts: 1,174

    The most hated part of DH is dead, the distance. Now I don't feel cheated when I get a hit, get a stack of STBFL, and that survivor has to mend or go down. Unlike the old times where I should have gotten a hit or a down but instead my attack would be rolled back or the chase would extend another 30+ seconds because they got to a pallet or very strong tile.

  • ChurchofPig
    ChurchofPig Member Posts: 2,766

    Self Care? Sure. DS? Sure. DH? HAHAHAHAHAHA no.

  • N8dog
    N8dog Member Posts: 541

    I don't think you realize the true problem dead hard used to be. Imagine if you goated your opponent into a mistake in any other competitive multiplayer game and they pressed a button that took this away from you. This perk took the satisfaction of rewarding players for doing well AWAY from them. There was no counter and dead hard validation screwed up several killers powers. That change MASSIVELY improved the game's health and evened out the ratio of killers to survivors. Going back on that highly praised change now would be the most foolish thing BHVR could POSSIBLY do!

  • Bardon
    Bardon Member Posts: 1,004

    As always, Sluzzy posts are the best laugh I get all day.

  • Dito175
    Dito175 Member Posts: 1,395

    Not dh, ds should come back though

  • Nazzzak
    Nazzzak Member Posts: 5,614

    I'm fine with DH change, but then I never used it. IMO though, they were definitely heavy handed on other perks. Self Care was already in a bad state and didn't need a further nerf. And Calm Spirit nerf definitely wasn't necessary, I'm still scratching my head over that one.

  • Carnivorone
    Carnivorone Member Posts: 84

    I don't care about any of the perks but the one things survivors definitely need is less generator time

  • IlliterateGenocide
    IlliterateGenocide Member Posts: 6,027
    edited August 2022

    I just want iron will back. so i can play my rugged boiiissss

  • UnknownKiller
    UnknownKiller Member Posts: 3,024

    Indeed they have more flexibility why not bringing DS,BT or guardian and deception and pebble?

  • MigrantTheGreat
    MigrantTheGreat Member Posts: 1,379

    DH? No! Keep the perk dead, it's in a healthier spot now that it's high risk high reward and not low risk high reward

  • MigrantTheGreat
    MigrantTheGreat Member Posts: 1,379

    I don't think IW should have been touched, but the reason why I think they touched it is because they couldn't figure out how to not make it surpress other sounds like breathing and footsteps.

  • Hannacia
    Hannacia Member Posts: 1,323

    Self care sure thats fine but i dont want to see the old broken DH ever again. Also DS give the 5 seconds back but i do want it to stop working at endgame since people did abuse it to get free escapes. No free escape perks should work at endgame anymore.

  • Gorgonia
    Gorgonia Member Posts: 1,607

    I would bring IW back before DH.

  • CyberRoninX
    CyberRoninX Member Posts: 293

    Iron will should go back to 100% and leave the deactivate when exhausted, DH should stay where its at, and DS should be reverted back to 5 seconds.

  • KayTeeBee
    KayTeeBee Member Posts: 47

    Or maybe some new (good) perks with which a new meta can be built.

  • krickwho
    krickwho Member Posts: 9

    Self care is so bad now, I don't see why CoH should be so much better then it, Iron Will not working when exhausted seems like overkill on nerf, and decisive strike not working at exit gates being powered should have been enough.

    On 1 hand I'm glad Iron Will got nerfed into nearly uselessness, don't feel like running it and using other perks instead

  • Entitled_survivor
    Entitled_survivor Member Posts: 828

    As much as I love my dead friend dead hard that perk was unfair,,, Period,, that being said Ds should return to its former duration but still deactivate in end game as it is no longer tunneling since game is wrapping up at that point

  • Aneurysm
    Aneurysm Member Posts: 5,270

    You can have calm spirit returned, in all its former glory.

  • AgitatedPenguin
    AgitatedPenguin Member Posts: 93

    It's amusing how many people think the game is broken because dead hard is gone. Try learning to play without it. Killers get metas changed all the time. Although I still don't get why they brought PR+DMS back just because of the niche situation of merciless storm that wasn't even used that much.

  • DragonMasterDarren
    DragonMasterDarren Member Posts: 2,841

    Dead Hard coming back will never happen, that absolute mistake of a perk can stay in the depths of hell where it belongs

    Self Care and DS getting reverted would be fine though, especially DS, because then we’ll have a actual anti-tunnel perk instead of the hilariously ineffective OTR

  • BlightedDolphin
    BlightedDolphin Member Posts: 1,873

    Dead Hard is still really good.

  • Silasy
    Silasy Member Posts: 228

    Imagine wanting Dh is back lmao

  • INoLuv
    INoLuv Member Posts: 464

    Kindred should be meta like old dead hard is, but survivors dont want to waste a perk slot with a perk that isnt a second chance crutch perk, this is the problem.... But they beg for it to be basekit, hilarious

  • redFlower
    redFlower Member Posts: 13

    I don't mind the new DH, i think it's better than the old one. I just want Iron Will back 100% or keep 75% but can still be used when exhausted.

  • Sluzzy
    Sluzzy Member Posts: 3,130

    If many people think it, it is probably true. Why should survivors must constantly learn to play "without" something and killers don't? Survivors didn't get a Dead Hard replacement as killers got a meta replacement with the same boring perks that survivors have to content with. Killers still using slowdown perks.

    Nothing is less fun in the game that having to let go of the gen just because the killer might have a very broken combo. If killers can't wait an extra second to bait out Dead Hard, all survivors shouldn't have to play around a broken meta combo.

  • Sluzzy
    Sluzzy Member Posts: 3,130

    I agree it should have never been nerfed. If a survivor managed to keep a 1-time use perk until endgame, they should deserve to still use it. That is punishment for doing well. Killers have endgame perks to "guarantee" or secure a kill, survivors should have the same.

    Double-standards in balancing is very bad.

  • NekoGamerX
    NekoGamerX Member Posts: 5,288

    Self care should go back and DS should go back to 5 sec.