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Nurse rework idea

Aneurysm
Aneurysm Member Posts: 5,270
edited August 2022 in Feedback and Suggestions

Before I end up getting burned at the stake this is mostly for my own entertainment okay? I'm just bored waiting on my train.

Okay so:

Nurse now has two "modes"

She starts off as a 110 speed killer with two blinks. She can't attack directly after blinking, having to go through fatigue first (but can still grab) The second blink will make nearby survivors scream, like that strange green addon currently does.

Like Dredge and Oni, she has a slowly-charging power meter, which fills up faster after an m1 attack or causing a survivor to scream via blinking. When it's full, she temporarily becomes the version of the nurse pre-nerf that we all knew and loved. Slow, can attack after blinking, no need to wait for blinks to recharge. But downing a survivor will remove a large chunk of the remaining time. When it's drained, she returns to the original mode.

Post edited by EQWashu on

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