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Perks need to have different effect for each killer

Assasins_Pig_14
Assasins_Pig_14 Member Posts: 10
edited August 2022 in Feedback and Suggestions

The devs made the MMR unique for each killer, because they said that they have unique gameplays. Why not making perks unique too?

Post edited by Rizzo on

Comments

  • YOURFRIEND
    YOURFRIEND Member Posts: 3,389

    Because it's absolutely unintuitive nonsense. Running bamboozle on clown is different than bubba..... For reasons? It just doesn't make any sense from an approachability standpoint and pigeonholes killers into an even smaller array of perks.

  • KolbyKolbyKolby
    KolbyKolbyKolby Member Posts: 624

    That would be an extremely time consuming task even for a dev team with a huge amount of people.


    Including Wesker, that would require a minimum of 2,716 reworked perks assuming you left the base effects on the killers that have them. 2,700 perks to rework and make work differently per killer and all of the balance testing that goes with it. That would be a ridiculous amount of time and effort, and god knows if there's even enough ideas to make it work.

  • Assasins_Pig_14
    Assasins_Pig_14 Member Posts: 10

    Well what about DS than? Stun can be increased for the Nurse?

  • RatbasterdJr
    RatbasterdJr Member Posts: 702
  • Hawk81584
    Hawk81584 Member Posts: 405

    they arent capable of doing said things op.....sorry

  • dugman
    dugman Member Posts: 9,713

    They're capable, it's just probably not a good idea. Way too complicated for whatever benefit it might have to make every perk work differently for every killer. Not only does that mean going through and tweaking all the perks for all 30 or so existing killers but it also means every time they add a new killer they have to go through and adjust every already existing perks' parameters specifically for that new killer. And to what end exactly, to make certain things slightly less or more powerful on specific characters?

  • GoshJosh
    GoshJosh Member Posts: 4,992

    No way is that happening. A perk is a perk. It shouldn’t be more perky or less perky simply because of the chosen character.

  • Akumakaji
    Akumakaji Member Posts: 5,494

    Maybe going over them all for every killer is way overboard, BUT I think it should be an option for outliers. The Thanatophobia or PainRes+DMS situation could have been rectified, if they modified this perks on the killers where they are overtuned, but leaving them at baseline for everyone else. I think this would open up more design space, as right now every perk has to work on M1 killers, but also on Nurse, and a perk that is fun on Myers might make Nurse a living nightmare (sorry Freddy).

  • SuzuKR
    SuzuKR Member Posts: 3,910

    This is a ridiculous amount of work for no good reason.

  • LeFennecFox
    LeFennecFox Member Posts: 1,305

    Balancing/bug nightmare waiting to happen terrible idea. It's nice that certain perks synergize on specific killers.