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If swf was removed would people really quit dbd?

Eveline
Eveline Member Posts: 2,340
I am asking because I prefer playing it solo. How many of us survivors do too?
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Comments

  • Gamzello
    Gamzello Member Posts: 828
    That would really suck. SWF does keep this game alive. It would probably be dying slowly however.

    I only play with a few people when I can but other times I mainly play solo.
  • Rekin
    Rekin Member Posts: 9
    I play like a right sod against a swf survivor squad. Really rack up those quitter bonuses. Just before third hook...oh look they've disconnected. Imagine my shock.
  • Rebel_Raven
    Rebel_Raven Member Posts: 1,775
    They'd likely start lobby dodging until they were in the same lobby like they did before SWF was added to main gameplay, or leave. 
    We might have some dedicated solos like myself running around. 

    I don't believe anyone wants SWF gone, though. I think anyone thinking about it a second would get why it's here, unintentional consequences be damned. 

    We just want it balanced so them using voice doesn't give them such a huge advantage, and solos able to share in the information, and share it so they don't get overwhelmed. 
  • PhantomMask20763
    PhantomMask20763 Member Posts: 5,176

    They will all leave, trust me they're helping keep this game alive. Without them the game would die a horrible and slow death. I don't want it gone, it's healthy for the games playerbase. We just need to buff solo survivor up to their level and then carry on the nerfs from there

  • TheOwl
    TheOwl Member Posts: 185

    I play solo but can understand why others like to play with people they know, in a group. Playing as a solo survivor can be incredibly frustrating at times, but playing with friends can help to eliminate many of these frustrations.

    If SWF was no longer in the game, I think that it would likely start dying. At the very least, wait times would get longer for killers. The developers already stated in the past that the majority of survivors are in SWF groups, and many of these players are not likely to stick around if they can no longer play with their friends. I wouldn't be surprised if it also led to a rise in survivors friending each other in the pregame lobby so that they can use voice chat.

  • Delfador
    Delfador Member Posts: 2,552

    It is stated that there is SWF in 70% of the matches. Lets think about the best case scenario.

    There is no 4 men SWF or 3 men SWF. Only 2 men SWF and 2 solos in those matches.

    Even if this was the case, it would mean 35% of the survivor players are SWF players.

    There are more than that number because there are also 4 or 3 men SWF groups as well.

    A huge chunk of the survivors would stop playing the game since they can't play the game with their friends

    It would cause massive killer queues.

    Some killers really don't enjoy playing survivors and since there are long queues for killers, some of the killer players would give up playing the game as well.

    The game might potentially lose half of its players. This is why SWF is not going anywhere and they will not nerf them because it is going to create a false image.

    Your best bet is the introduction of voice comms to the game and balance the game around it. If not, then killers will have to endure SWF.

    I think this is the reality.

  • VolantConch1719
    VolantConch1719 Member Posts: 1,233

    I personally wouldn't, since I have no friends TO play with, but IF I did, I probably would leave because I couldn't play with the people I enjoy playing with.

    Besides. I like the extra challenge as Killer.

  • Steamtastic_Vagabond
    Steamtastic_Vagabond Member Posts: 134
    edited February 2019
    I think the best solution to the unintended consequences is to build in a voice chat into the game that cannot be disabled (not having a mic plugged in though would mean no voice chat). You can mute other players but not yourself. This way even if voice chat is being used, the killer knows what’s being said and can use SWF advantages against those players. If they don’t use voice chat then nothing would happen. It doesn’t mitigate multiple players being in the same place as each other, but what can really be done about that?
  • Boss
    Boss Member Posts: 13,616

    Yes.

  • thesuicidefox
    thesuicidefox Member Posts: 8,223

    Game would definitely die on Xbox. Some people won't play unless it's with friends. They would just go play something else where they can play with friends.

  • AdánAR
    AdánAR Member Posts: 118
    edited February 2019

    @Eveline said:
    I am asking because I prefer playing it solo. How many of us survivors do too?

    Honestly yes. It is more viable playing with friends than solo (Now i play solo and sometimes it's a #########). Random survivors sometimes are so ######### stupids, especially in red ranks when they waste a lot of time self-caring themselves (against a legion too omegalul), using urban immersion and doing nothing, waiting for hatch, not finding ruin, exploting gens, dc'ing or doing unsafe hooks. That kind of mistakes can really change a match in favor of the killer, that's why I hate sometimes playing solo.

  • Eveline
    Eveline Member Posts: 2,340
    I agree but there are some good ones too. Maybe I prefer solo because my friends are not very good at the game and are low rank.
  • chemical_reject
    chemical_reject Member Posts: 940
    I'd just reload as many times as it takes to get into my friends lobby. 
  • NoShinyPony
    NoShinyPony Member Posts: 4,570

    I assume a lot of people would leave DbD. I would not. I play more solo surv than SWF.

    SWF doesn't need to be removed, it needs to be balanced. Killers would not have a problem playing against SWF if they had a fair chance in winning.

  • NoShinyPony
    NoShinyPony Member Posts: 4,570

    @AdánAR said:

    @Eveline said:
    I am asking because I prefer playing it solo. How many of us survivors do too?

    Honestly yes. It is more viable playing with friends than solo (Now i play solo and sometimes it's a #########). Random survivors sometimes are so [BAD WORD] stupids, especially in red ranks when they waste a lot of time self-caring themselves (against a legion too omegalul), using urban immersion and doing nothing, waiting for hatch, not finding ruin, exploting gens, dc'ing or doing unsafe hooks. That kind of mistakes can really change a match in favor of the killer, that's why I hate sometimes playing solo.

    That's off-topic but I wanted to reply to that. What you describe are the results of the bad ranking system. Players pip too easy. And you find yourself in a game with bad teammates who are rank 1 but would belong on rank 16.

  • Swiftblade131
    Swiftblade131 Member Posts: 2,051

    A fair bit of people would quit, because they literally can't play without their friends apparently.

    Those would be the only people

  • Hoodied
    Hoodied Member Posts: 13,020

    some will, some wont, swf actually does the objective, solo players don't 99% of the time

  • Tiersis
    Tiersis Member Posts: 259

    I'd be happy to wait as long as I needed to wait if it meant I never had to play vs. SWF again.

  • PiiFree
    PiiFree Member Posts: 1,154

    Some would go, others would come back.

    There would still be KYF to play with friends, so everyone who claims "we just want to have fun with friends" can do that in a KYF just as good as in a SWF.

  • fluffybunny
    fluffybunny Member Posts: 2,161

    I personally do both and have no issue playing solo, but I've been told by countless people that they wouldn't play survivor solo.

  • Tiersis
    Tiersis Member Posts: 259

    I'm rank 12 killer, and just went vs a 4 man swf, 2 rank 2s, 2 rank 7s. After easily winning they felt the need to inform me how bad I was at the game, and make some nasty comments that I reported.

    Believe me, I'd actually be happier without SWF.

  • Orion
    Orion Member Posts: 21,675

    Nope. They didn't quit before SWF was introduced either. However, it would cause the same problem as back then - survivors lobby dodging to try to get into lobbies together.

  • Bongbingbing
    Bongbingbing Member Posts: 1,423

    Most Casual players would I believe.
    As much as I despise the SWF Imbalance It's a needed feature for almost all online multiplayer games. The Answer isn't to remove or hinder SWF, They really need to buff solo and killers to the same level.

  • Bravo0413
    Bravo0413 Member Posts: 3,647

    Yes and No. It wouldn't kill DBD but it would make a lot of people leave because they can't play with their friends.

    Pretty much this /\... DBD would be alive but no where near as big and still growing like it is today... 
  • michaelmyers87
    michaelmyers87 Member Posts: 458
    They gotta find a way to block voice chat. And you have to use a perk slot that allows talking when near each other 
  • Bravo0413
    Bravo0413 Member Posts: 3,647
    Delfador said:

    It is stated that there is SWF in 70% of the matches. Lets think about the best case scenario.

    There is no 4 men SWF or 3 men SWF. Only 2 men SWF and 2 solos in those matches.

    Even if this was the case, it would mean 35% of the survivor players are SWF players.

    There are more than that number because there are also 4 or 3 men SWF groups as well.

    A huge chunk of the survivors would stop playing the game since they can't play the game with their friends

    It would cause massive killer queues.

    Some killers really don't enjoy playing survivors and since there are long queues for killers, some of the killer players would give up playing the game as well.

    The game might potentially lose half of its players. This is why SWF is not going anywhere and they will not nerf them because it is going to create a false image.

    Your best bet is the introduction of voice comms to the game and balance the game around it. If not, then killers will have to endure SWF.

    I think this is the reality.

    Agreed BHVR would have to be crazy to get rid SWF... SWF is like the baby of this game...  comms are not going to be introduced the team made it clear in stream... I really want them to introduce a message system similar to Dark Souls... one where you have to pick certain words etc. So players cant type out "ur mum gay" and blah blah..... something like where survivors can pass notes and spray paint with graffiti .... and this shouldnt be an item where you have to use a slot.. it needs to be something that has unlimited usage to close the gap..
  • BigBadPiggy
    BigBadPiggy Member Posts: 678

    A lot of people will most likely leave due to their sense of power being taken away.

  • HavelmomDaS1
    HavelmomDaS1 Member Posts: 1,948
    They'd likely start lobby dodging until they were in the same lobby like they did before SWF was added to main gameplay, or leave. 
    No, it's not 2016 anymore. The playerbase grew up immensely, there would be no point to even try 
  • twistedmonkey
    twistedmonkey Member Posts: 4,293
    edited February 2019
    I think some would but how many who knows, with SWF being In roughly half the games played is it a risk any sensible business would want to take?

    The game can have over 400k+ players in a week, the percentage who would leave no one knows but even it it only lost 1% out of that who would buy the dlc that is 28k loss in sales and 21k in profit (steam changed so after 10 million in sales they only take 25% so worked it out on that)
  • SlothGirly
    SlothGirly Member Posts: 1,146

    Honestly, while I know there are obv issues with SWF, it's undeniable the good it also does for DBD in that so many people play SWF. Personlly I play killer, solo and SWF. But no matter how much I enjoy killer, SWF will always be more enjoyable to me, just knowing that I'm playing with somebody I know makes the game much more fun to me.

    So based on my experience, and I know I cant speak for everybody, but I would say that me and alot of people would stop playing as much as we do and possably altogether, sure I might return to killer every now and then but I wont play near as much.

    Also is that if the storys I've heard are true, it will only make lobby dodging worse, with players dodging until they get in the same game as their friends, making queue times worse for all partys involved. So overall, I would say yes, for sure I would stop playing and I'm sure problems caused by it would further eencourage more migration from DBD.

  • DemonDaddy
    DemonDaddy Member Posts: 4,167
    Can't miss what I don't use, solo 99% of the time. I will teamup if invited but will leave if its just mindless talk and noise.
  • NoneNani
    NoneNani Member Posts: 11
    No. The people who play in swf really dont care for the rest of players and the players who quit because swf, comeback, so i dont see a problem there. I still hope swf be removed or make a gamemode only for they, and all happy. 
  • CronaWins
    CronaWins Member Posts: 650
    edited February 2019

    Multiplayer games are designed to be played with friends.

    If you only want a solo game, then go play a single player game.

  • Spork
    Spork Member Posts: 122

    The Devs have been talking about making the game more vocal for Solo Survivors, like a built in Kindred, etc. Which just goes to show that the communication between Solo Survivors is lacking. SWF is disliked because of the coordination that wasn't supposed to be in the game, but what difference will it make if the Devs go through with making things more coordinated between Survivors that aren't in a SWF's group.

  • AdánAR
    AdánAR Member Posts: 118

    @NoShinyPony said:

    @AdánAR said:

    @Eveline said:
    I am asking because I prefer playing it solo. How many of us survivors do too?

    Honestly yes. It is more viable playing with friends than solo (Now i play solo and sometimes it's a #########). Random survivors sometimes are so [BAD WORD] stupids, especially in red ranks when they waste a lot of time self-caring themselves (against a legion too omegalul), using urban immersion and doing nothing, waiting for hatch, not finding ruin, exploting gens, dc'ing or doing unsafe hooks. That kind of mistakes can really change a match in favor of the killer, that's why I hate sometimes playing solo.

    That's off-topic but I wanted to reply to that. What you describe are the results of the bad ranking system. Players pip too easy. And you find yourself in a game with bad teammates who are rank 1 but would belong on rank 16.

    Dude i don't wanna be on red ranks again in my life. I'm gonna stay in greens or purple ones. And yep, devs really should put attention to the ranking system and make it a bit hard. It's so annoying sometimes. I even didn't want to play survivor 'til rank reset 'cause that kind of teammates

  • fcc2014
    fcc2014 Member Posts: 4,388

    @chemical_reject said:
    I'd just reload as many times as it takes to get into my friends lobby. 

    I wouldn't we play lobby simulator enough on the weekends. If i gotta buy you and @NoxiousOnnyyxx gaming pc's so we can play something like Last year i will.

  • chemical_reject
    chemical_reject Member Posts: 940
    fcc2014 said:

    @chemical_reject said:
    I'd just reload as many times as it takes to get into my friends lobby. 

    I wouldn't we play lobby simulator enough on the weekends. If i gotta buy you and @NoxiousOnnyyxx gaming pc's so we can play something like Last year i will.

    I love playing lobby Sim with u guys tho. It's the closest to actually kickin it as we get!!!! Lol
  • SIlentCetra
    SIlentCetra Member Posts: 187

    @PhantomMask20763 said:
    They will all leave, trust me they're helping keep this game alive. Without them the game would die a horrible and slow death. I don't want it gone, it's healthy for the games playerbase. We just need to buff solo survivor up to their level and then carry on the nerfs from there

    How about you cite a course there buddy

  • captainlongshlong
    captainlongshlong Member Posts: 87
    edited February 2019

    @CronaWins said:
    Multiplayer games are designed to be played with friends.

    If you only want a solo game, then go play a single player game.

    No they're not. Multiplayer games are designed to be played with multiple players.

    The ability to play with friends is a feature of certain multiplayer games. In Dead By Daylight, playing with friends whilst using voice communication grants an overwhelmingly unbalanced advantage to the survivors, rendering the game far more difficult and unenjoyable for the killer.

  • NoxiousOnnyyxx
    NoxiousOnnyyxx Member Posts: 343
    fcc2014 said:

    @chemical_reject said:
    I'd just reload as many times as it takes to get into my friends lobby. 

    I wouldn't we play lobby simulator enough on the weekends. If i gotta buy you and @NoxiousOnnyyxx gaming pc's so we can play something like Last year i will.

    I love playing lobby Sim with u guys tho. It's the closest to actually kickin it as we get!!!! Lol
    Totally agree. We have the best times in the lobby!! No one will ever match our squad. 
  • CronaWins
    CronaWins Member Posts: 650

    @captainlongshlong said:

    @CronaWins said:
    Multiplayer games are designed to be played with friends.

    If you only want a solo game, then go play a single player game.

    No they're not. Multiplayer games are designed to be played with multiple players.

    The ability to play with friends is a feature of certain multiplayer games. In Dead By Daylight, playing with friends whilst using voice communication grants an overwhelmingly unbalanced advantage to the survivors, rendering the game far more difficult and unenjoyable for the killer.

    Multiple players, i.e. friends.

    I don't know any multiplayer game that doesn't have a group system designed to play with friends.

  • captainlongshlong
    captainlongshlong Member Posts: 87
    CronaWins said:

    @captainlongshlong said:

    @CronaWins said:
    Multiplayer games are designed to be played with friends.

    If you only want a solo game, then go play a single player game.

    No they're not. Multiplayer games are designed to be played with multiple players.

    The ability to play with friends is a feature of certain multiplayer games. In Dead By Daylight, playing with friends whilst using voice communication grants an overwhelmingly unbalanced advantage to the survivors, rendering the game far more difficult and unenjoyable for the killer.

    Multiple players, i.e. friends.

    I don't know any multiplayer game that doesn't have a group system designed to play with friends.

    No. It’s not i.e. friends. i.e. means ‘in other words’. What you’re looking for is ‘e.g.’, an example.

    Playing with friends is an example of multiplayer gaming - it is not the definition of multiplayer gaming.

    Yes. Most multiplayer games enable playing with friends. But very few enable a group of 4 friends using voice comms to go up against a solo player. Most multiplayer games that enable playing with friends put you up against other groups of players that also have the ability to use voice communication

    Imagine having 12 of the best COD players, splitting them into 2 teams but only allowing 1 team to use voice comms. It’s unbalanced. Just in the same way that having 4 people using voice comms against a solo player in DBD is unbalanced.

    It really isn’t that hard to understand.

     
  • BBQnDemogorgon
    BBQnDemogorgon Member Posts: 3,615

    DbD doesn't need SWF to survive. A lot of players play solo right now and DbD is too addicting to leave.

  • CronaWins
    CronaWins Member Posts: 650

    @captainlongshlong said:
    No. It’s not i.e. friends. i.e. means ‘in other words’. What you’re looking for is ‘e.g.’, an example.

    Playing with friends is an example of multiplayer gaming - it is not the definition of multiplayer gaming.

    Yes. Most multiplayer games enable playing with friends. But very few enable a group of 4 friends using voice comms to go up against a solo player. Most multiplayer games that enable playing with friends put you up against other groups of players that also have the ability to use voice communication

    Imagine having 12 of the best COD players, splitting them into 2 teams but only allowing 1 team to use voice comms. It’s unbalanced. Just in the same way that having 4 people using voice comms against a solo player in DBD is unbalanced.

    It really isn’t that hard to understand.

    Being from a smaller community, you tend to know who everyone is. You know who is bad and who is good. The defining moment when i know i'm going to be in for a bad time, is when i have 4 good players in my lobby.

    At the end of the day, it doesn't matter if they are in a SWF, it doesn't matter if they are using voice comms, i'm still going to have a hard time regardless.

    Take 4 trash players in a SWF with voice comms and the game is still just as easy as it would be if they solo queued. Just because they are on voice comms doesn't make them any better at the game.

    Your COD comparison is referring to the best players. Your always going to have a hard time vs'ing the best players. SWF is talking about players that play in a group. Being in a SWF doesn't mean they are good at the game.

  • Mochan
    Mochan Member Posts: 2,886

    I wouldn't. I mostly solo queue anyway. I only have one friend i play DbD with and we don't always play together.

  • Mochan
    Mochan Member Posts: 2,886

    @michaelmyers87 said:
    They gotta find a way to block voice chat. And you have to use a perk slot that allows talking when near each other 

    You cannot block communication between people. I can just call him up on my phone, or we could be having a LAN party and are playing in the same room together. Balancing around players being unable to hear each other just can't be guaranteed. That's how it is.

This discussion has been closed.