Why tunneling at endgame its okey?
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So just to get this straight. You´re complaining that the killer didn´t tunnel before the gates were powered?
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How about the feeling when you hook a survivor in the endgame, he gets unhooked and you can't do anything about that, because he has anti-tunneling perks, and everyone else just sprints to the exit gates after the first hit, so you can't get them either? This is the most awful feeling in the game, not even comparable to getting camped.
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To be fair, it's called Dead by Daylight; not We All Escaped Simulator. XD
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I mean if there are 4 survivor at the EG I must sucks as a killer lol, Im not against tunneling, my problem is how behaviour makes face camp posible during EG by disactivate some perks, if someone gets tunnel during the match, well its their problem for not bringing at least one of the anti tunnel perks or even exhaustion perks such as sprint or dead hard, but in the EG the two most antitunnel perks are worthless, as I said before if everyone is alive during the EG Its means that I sucks as a killer, Behaviour its giving a free kill by allowing things like facecamp in the EG
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You'll have a hard time justifying why giving survivors a free escape in the endgame is a good thing but giving a killer free kill is bad.
And no, if all four survivors are alive in the endgame that doesn't mean anything. You can get there with 0 hooks or 5-6 hooks, the latter means only that you played fair.
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straqtegy - a plan of action designed to achieve a long-term or overall aim.
Yeah, by the definition it's a strategy.
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Survivor: I'm sick of being camped and tunnelled at 5 gens
Killer: gets to endgame with 8 spread out hooks
Survivor: omg what an actual noob xd
I will never understand what some survivors actually want out of a match because they seem to have no clue themselves.
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Hello? Read the thread before posting please?
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And some killer perks can be deactivated or never activate to begin with
Noed can be cleansed
Blood warden requires the doors to be open might not even work
In end game nothings is guaranteed its only fair
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Because at that stage, they've all but lost, and its a way to recoup a bit. I don't consider it toxic to be tunnelled or camped if there's 2, 1 or 0 gens remaining. Doing so at 5 gens is definitely toxic though.
And for the record, people excusing Bubba for camping is a load of c**p. Just because he is ultra effective at it doesn't make it any less toxic. I've never seen anything from the Devs where they specifically state any killer was designed to camp, tunnel or slug (and considering they are now actively taking steps to oppose such actions, would make them look majorly ridiculous if they had) so if you get a Twins who uses Victor to camp the hook, or a Bubba who camps, or any number of other combinations where they then go "Bubba is supposed to camp" or whatever, it's just a weak excuse for toxic, unskilled play.
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Yeah but that isn't the killers fault then that's the survivors.
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I mean a survivor must destroy the totem in order to deactive NOED, just like some perks (sole survivor) blood warden might not work, but DS and OTR are the only perks that deactive for no other reason than "killer should have a chance to kill you"
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Yes. Free win is not cool. I want nurse nerfed for exactly the same reason. Free win is just not cool...
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