Nurse only needs one change
And its not changing her power to special attacks like everybody has been suggesting. Nor am I suggesting a complete power rework like some others have suggested.
What I suggest is making her Spasmodic Breath add-on base kit. It would put a cap on her lethality and map control without limiting her perk load-out.
For those unaware, that's the add-on that disables her power for 60 seconds while making her 4.6 m/s or as fast as Trapper essentially during those 60 seconds.
The only time I've ever had fun facing nurse was when one was using this add-on. The only time she ever felt genuinely balanced to me. And I've been playing this game for 6 years since its beta, back when she could have 5 blinks.
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Ah yes, turning a killer into a useless 115% with zero power that has literally no mobility or anti-loop is the solution. Brilliant idea. I can see no possible problems with this.
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That all depends on how you plan on implementing it
Is it for the whole match or for a certain time... and only 1 Blink or will it be able to put on another Blink
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It's a meme addon for a reason. Maybe if it made her move FASTER than normal, like 120 or 125%, then sure.
Also it should be inversed. As in, you move faster first, then you land a hit, then you get your blink for 60 seconds.
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Or ... get better, practice playing against her, and play with a team that knows how to play a nurse 🤔
The very principle of this addon is the fact that it allows the nurse to deploy a completely unpredictable build, which is not expected 😃
Switch it to basekit?
In fact, you want to have one more killer that you can bully behind pallets and windows 😏
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Well what alot of you seem to forget is nurse blinks USED to count as special attacks. But the devs changed them to basic attacks after the initial release of mettle of man, and then never changed it back... So we can always go with the most basic change that kills half the perks she'd be able to use. Or make it build up her power like oni, make her have to work for her power.
Maybe even do like this guy suggests
Start her off at 115% and get her power for a minute after each M1 hit. Not a bad Idea.
I didn't say my idea was perfect but small changes aren't gonna fix nurse from being broken. She needs her entire power reworked from the ground up and it needs to happen sooner rather than later.
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Correct, and that addon is not the way to do it.
The way to do it is:
- Reduce the distance and the charge time of her blinks by half (means they stay the same for the same distance)
- 1st blink becomes 10 yards
- 2nd blink becomes 6 yards (lunge distance)
- Give her a second active ability that allows her to globally blink anywhere on the map that charges up like the blink distance does, but has infinite distance.
- This active ability has a 60 second cooldown.
- She is unable to use an attack out of this blink, movement/mobility only.
- Increase her movement speed to 4.0 m/s.
- Rework range addons, maybe to work with new active ability.
- Perhaps remove the cooldown/charges on her blinks to old nurse.
This would solve a lot of problems while keeping her map pressure decent, remember, lunge range is 6 yards, so having a 16 yard blink is very very short and gives you more distance when she misses a blink because she won't be able to immediately jump on you again.
The gist is to allow her to blink more frequently, but less distance, to give the survivor more counterplay in chase, while still maintaining her map pressure.
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Her blinks were never special attacks. They were always basic attacks. They didn't work with Mettle because of a weird technical classification bug, which had to be fixed. Her base power doesn't need a rework. It's completely balanced.
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Lmao in what WORLD is her base power "balanced"? The subreddit, the forums, every big streamer and youtuber for this game have been calling for nurse to be changed. They nerfed Awakened Awareness SOLELY because of nurse and everyone knows it. She's a bottleneck that prevents killer perks from being genuinely good because they might be TOO good on nurse. She needs a complete power rework. Her power is nowhere near "balanced" and the fact that its gone on this long is honestly mind boggling.
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nah, I would change his power to be traps instead and keep his movements speed and also I would make the new traps for Nurse to glow in the dark. If you want to win yes or yes and you want the killer to be unable to win or do anything to actually be able to kill all survivors I think that´s the change required, remove teleport and let have Nurse to have traps.
The only time I've ever had fun facing nurse was when one was using this add-on.
Translation: the only time I was ever able to humiliate the Killer Nurse so easy was using this add-on, I want to win easy, go perkless too.
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She needs a complete power rework. Her power is nowhere near "balanced" and the fact that its gone on this long is honestly mind boggling.
The same happens with SWF and discord. Nurse at least is part of the game´s codebase, Discord it´s not. And Killers don´t complain about it, and had adapted. I only see a skill issue.
I am a noob Survivor and I have no issues against Nurses.
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Don't worry bro I got some tips if you want to get better at the killer so you can discover the real weaknesses and counterplay vs better survivors in higher MMR!
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I love how its almost all insults rather than even the slightest bit of constructive criticism or even suggestions on how to fix nurse. Props to the few people providing actual ideas.
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FarmerJohn did that meme better
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Meme? I came up with this at 2 AM high on a monday bro
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######### MY IDEAS NOOOOOOOOOOOOOOOOOOO
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