Buff wesker
Seriously, what were you guys thinking when you made these changes?
his hitbox collision is fine, but you need to swap his survivor hitbox to 30 cm at least
his charge time should be 1 second or 1.2 at least, not 1.5. his movement speed while dashing should be 3.2m/s
his power takes too long to recharge, maybe tone down its recharge time a little bit?
asides from his tentacle bug on pallets and when grabbing, i think with these little changes/buffs he could be fun and useful again in high MMR.
Comments
-
You could give him permanent NOED and people would still say "He needs a lot of skill to be good"
4 -
If you can get a refund for dbd dlc on steam let me know how... because i haven't been able to.
0 -
You could also take a little bit of time to get better at him? He just released yesterday and I'm sure not everyone is going to be great at him right away. They'll probably give him small tweaks as time passes if they see it fit. It seems like he is plagued with some bugs right now that are making his power more frustrating than it really is.
My guess is they'll fix the bugs first and make QoL better for him for the weird interactions (elevation changes while using power). Then once they test to see if he's in a good spot after fixing all the bugs, then they'll decide if his hitbox for survivors should be large.
I wouldn't mind them shaving off fractions of a second to either his charge time or recharge time if it would make him feel more natural in chase. I don't think that his survivor hitbox should go to 30 cm right away, maybe up it to 25 cm and see how it feels first. He doesn't seem too weak to me when I was playing him yesterday, but I wasn't using his power at every single moment, I used it whenever it made sense.
3 -
EULA says no refunds
0 -
Sorry, but what?
Wesker is in almost all aspects better than Huntress, one of the best killers in the game.
He has no ammo.
He throws himself and gets closer even if he misses.
He has great mobility and moves fast.
He doesn't give a speed buff to survivors he hits.
He vaults pallets.
He has a debuff that exposed survivors.
2 -
"he doesn't give a speed buff to survivor he hits" he does, after the animation ends, survivors get the boost
"he vaults pallets" and? he has a cooldown and goes slower... useless in a loop"
are we playing the same game? do you realize how long his cooldowns are?
2 -
I don't care about the cooldowns when they only take place after he has already hit me. Wesker is the reason why playing survivor currently gives 100% bonus BP. He is mobile AND fast AND ranged and that is just not fun to play against nor fair. I burned shroud offering to start "as far away from the killer as possible" and even before I as much as spot a generator he is behind me.
0 -
Wesker has a 1.5 second cooldown, during which he moves at 74.75% ~ 92% before quickly ramping back to 115%.
That's... honestly not bad. It's surprisingly useful when used correctly.
0 -
Is this satire? Players like you are why Freddy was nerfed ONE WEEK after his initial release and why Mettle of Man was ruined after one month. Why don't you wait, oh say, 3 days before making ridiculous demands.
1 -
These sorts of demands are juvenile and unconstructive. You think BHVR is reading this, shaking and crying and ordering an immediate buff for weaker because you, you specifically are important enough a customer that they care about your refund?
Come on.
0 -
you see, the only reason i wrote "i'll demand for a refund" was to get their attention. do you really think you'd be here commenting and telling me this if i didn't write that? you'd be just avoiding my post and scroll down in the page.
guess you people took the bait/taunt.
0 -
still useless in long loops, survivor can take much distance and vault again before you have enough time to reach them.
0