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Nerf Coulrophobia Perk To 25% Speed

AVoiceOfReason
AVoiceOfReason Member Posts: 2,734
edited September 2022 in Feedback and Suggestions

Have you guys even tried doing a skill check against a killer with that, Sloppy Butcher and Unnerving Presence? Its just about impossible. Its too fast and small to even get a heal off and if you're using a medkit, well, that's all your charges. 50% skill check speed is ridiculous on a perk.

Comments

  • dugman
    dugman Member Posts: 9,714

    That's almost the build I ran on Wesker tonight. I used Coulrophobia, Unnerving Presence, Distressing and Huntress Lullaby. I can't speak for the survivors but they were definitely missing skill checks on the healing. 😉

  • AVoiceOfReason
    AVoiceOfReason Member Posts: 2,734

    Its sad how many people only care about themselves on this forum. That's all I can say.

  • SpaghettiVase
    SpaghettiVase Member Posts: 341

    We can nerf Coulrophobia when we nerf medkits.

  • Devil_hit11
    Devil_hit11 Member Posts: 9,513

    you sound like Almo when he went against hex:lullaby doctor on Gideon meat packing plant. I mean sloppy butcher+Coulrophobia is 70% action speed healing decrease. you really shouldn't be healing vs that to begin with. The heal will take little less then self-care.

    The skill-checks are possible, but they're a lot more challenging. did you play Doctor impossible skill-check heal build or something? that is what skill-checks would look in dbd if they were meant to be challenging.

  • AVoiceOfReason
    AVoiceOfReason Member Posts: 2,734

    They already nerfed Self-Care and Botany takes away charges from medkits. What else do you want? You want no one to be able to heal, period? With all the tunneling that is going on after that massive mini-buff everyone got that was SUPPOSED to stop killers from tunneling and camping? It just made it worse. Have you even tried survivor against it? If you had, you would know that its way too fast.

  • AVoiceOfReason
    AVoiceOfReason Member Posts: 2,734

    Its not skill checks. Its the SPEED of skill checks that are tiny and move faster than you can actually push the button and lets the killer hear an explosion also. I use to use it on Trapper for the Impossible Skill Check with old Overcharge but this speed and the amount of skill checks you get is just too much for 1 perk. Also, yes, I have. It really sucked. People are legit sucking the FUN out of the game.

  • bjorksnas
    bjorksnas Member Posts: 5,804

    Just hit the skillchecks

  • Devil_hit11
    Devil_hit11 Member Posts: 9,513

    on normal maps, you get run out of coulrophobia radius. If its the game map or elementary school, your suppose beat the build without healing. I mean if you have a med-kit, you can still heal, but its going take awhile and you'll need adjust to the skill-checks because they're old ruin level difficult. if people ran the perk more, you'd eventually get used to it and be able to land normals consistently. don't expect to hit greats with such speed on checks.

    I mean otz healed just fine with green med-kit. the self-care healing might take a long while though so I do not recommend.

  • AVoiceOfReason
    AVoiceOfReason Member Posts: 2,734

    I'll do that when the person who is getting tunneled out on 5 gens gets a breather and we have to hope and pray that a 4'oclock skill check does not give our location away before the person gets tunneled the rest of the way out of the match for a fun 3 vs 1 since at that speed, good luck indeed.

  • AVoiceOfReason
    AVoiceOfReason Member Posts: 2,734

    Otz wasn't being tunneled straight out of the match either.

  • JackOfTrades
    JackOfTrades Member Posts: 475

    Skill checks really suck on my system where lag makes it so getting great is basically impossible.

  • bjorksnas
    bjorksnas Member Posts: 5,804
    edited September 2022

    use bite the bullet (and autodidact to turn their more skillchecks into faster heals)

  • Devil_hit11
    Devil_hit11 Member Posts: 9,513

    i mean if your being tunneled, your in the chase with the killer. I'm not sure how your healing in a chase vs this perk unless your using the pink med-kit add-on that works automatically. Like I said, you don't really go against that perk very often so its difficult to adjust to it. If you went against the perk every game like old ruin, you would adjust to speed of skill-check's.

    The skill-check is still like 10x bigger then old ruin checks, so I'm sure you can hit normal checks 100% of the time with practice. Just that nobody gets to practice vs it because its sort of situational perk.

  • AVoiceOfReason
    AVoiceOfReason Member Posts: 2,734

    So now I have to run Self-Care, Botany AND Bite The Bullet for 1 perk? That doesn't seem fair. I'm not saying nerf the healing speed. The skill check speed is just too high. You get regression from a missed skill check, you get super slow heals AND you get a notification when they miss that skill check from 1 perk just because of the speed alone.

  • Slowpeach
    Slowpeach Member Posts: 707

    I don't think Coulrophobia is the issue here, I think Sloppy Butcher is. The regression is far too fast because the answer to Coulrophobia should be 'move away from the radius and heal elsewhere' but that's not an option against Sloppy.

    Coulrophobia on it's own is still a fairly mediocre perk. Sloppy Butcher is a solid perk with or without Coulrophobia.

  • AVoiceOfReason
    AVoiceOfReason Member Posts: 2,734

    I have videos of old Ruin. It didn't spin around at neck-break speeds. Its not the SKILL CHECK, its the SPEED of the skill check. When people use it, they use it with Unnerving Presence. When its tiny and spins like it just took a line of cocaine, you're about to miss one and its possible to lose a tunneling killer and the sooner you're healed, the better. When it uses that, good luck. I don't care if it gets changed. I'm done playing survivor. They always get cucked every update but if I see something that doesn't seem fair, I'm gonna call it out. Just like I did with Wesker with all his bugs that he brought. No one wants to deal with that. Its UNFUN.

  • bjorksnas
    bjorksnas Member Posts: 5,804
    edited September 2022

    They are running 3 perks in your example, if its just the 1 perk just don't heal in terror radius

  • Devil_hit11
    Devil_hit11 Member Posts: 9,513

    No one wants to deal with that. Its UNFUN.

    fun is subjective. The speed of skill-check is design to make you miss. what's the point of speed if you never miss? I mean that's how current skill-check are. you have to be complete drunk to miss current skill-checks if your good at the game & have more than 500 hours in the game.

    For me personally, I love going against challenge so I would love going against this perk because its challenging. I like overcoming all odds and coming out on top. It is what I would define as fun(for me).

    In your case, you do not have fun when anything challenges you. you do not like challenge and see it as hardship so its unfun for you. I think most of survivor player-base are like that. your frustrated at missing skill-checks and dislike playing injured for the entire match. The faster skill-check can be out skilled... and playing injured the entire match is not an impossible task. The only problem is hook saving. i'm feel bad that you did not have fun for 1 match but you shouldn't give up playing survivor. you should take it as learning experience to get better the next time so you can do better. this attitude is what gets a lot of killers weakened because they are...labelled as "unfun" instead of learn and overcome.

  • SuzuKR
    SuzuKR Member Posts: 3,910

    Unironically skill issue.

  • CookieBaws
    CookieBaws Member Posts: 619

    Just don't heal inside TR, if it is not possible - play injured and more safe. Killer have spend 2-3 perk slots for that, you have to respect that.

  • ThatOneDemoPlayer
    ThatOneDemoPlayer Member Posts: 5,623

    Skill issue

  • LapisInfernalis
    LapisInfernalis Member Posts: 4,245

    Solution: stop self caring and do gens.

  • xni6_
    xni6_ Member Posts: 505

    yes lets nerf an off meta niche perk thats good on a select few killers if they dedicate entire builds to it. what a brilliant idea. these survivor mains, boy do they have the best judgement

    in seriousness - you do know the perk only works in the killers terror radius right? the terror radius isnt a map wide thing either

    and staying injured is an option if its doc with double calm and distressing not moving standing in the circle in the center of midwich, so you can just do gens

    skill issue, git gud (genuine advice)

  • ReverseVelocity
    ReverseVelocity Member Posts: 5,527

    We really out here complaining about Coulrophobia now?

  • CookieBaws
    CookieBaws Member Posts: 619

    You can't complain about Thana now, some people have find where to poke.