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Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

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BLAST MINE NERF???

Blast mine was a fun harmless perk that already took way too long to activate. Most of the time you can't/don't get value out of it cuz the killer is far, counting on a pain res hook, etc. And when you try to trap another gen u find that 3 gens already got completed and ur random teammate refuses to keep the gen 99'd for the killer to kick. To put it another way, it is already a pain to get value out of, why did it have to be nerfed to the ground??? For what reason??

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