Remove Windows of Opportunity Walls
Remove the breakable Walls from the Aura. It confuses Players into thinking that those walls are pallets and it doesnt really help most of the time. Also it doesnt really fit with the theme because u might as well see any other doorway. I dont see why it would by an "oppurtunity" to see a closed doorway. thats literally the opposite.
Comments
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Another possibility would be to only see doorways that had a breakable wall in them.
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Why, don't you like to see everything yellow on some maps?
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I find the walls extremely useful to know what has and hasn't been knocked out. It influences my decision on where to run to on Ormond or dead dawg. It hurts nothing.
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It's arguably useful info. If there is no aura you know the killer has busted the wall there and a path is open now. It also functions as a pseudo alert in that regard if an aura dissapears you know exactly where the killer is
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na im right. its not an opportunity to see a closed doorway. only open doorways are.
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Saloon main and shack. Crows map both top-of-main and bottom main doors, fathers chappel main doors, gas geaven main doors - those are only a few examples of spots you can effectively loop only if breakable doors are not broken. There are many many more
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Just make breakable walls a different color, white or something. I agree this is annoying for sure.
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The breakable wall auras are useful. You can tell the difference between them and pallets if you look closely enough. It’s fine imo
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I always mistake them for pallets. I wish it was a little easier to tell the difference - like, yeah, if you put them side by side right now I could pick the correct one, but ask me again when I'm fleeing Bubba in a panicked sprint.
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I still wonder why they remove the cooldown of that perk... Ho wait i forgot... They are survivor mains...
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I don't get it confused with pallets, it would confuse newer players more than likely though.
However, im not trying to defend it because I NEVER understood the addition in the first place. That's not really something a survivor needs to see
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All information is valuable if you know how to use it.
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Knowing what doors are closed is valuable information when you're running away from the killer so you don't end up in a dead-end. Also in some cases you can tell where the killer is if they break a breakable wall.
When you've used it enough/played the game enough you can easily tell which ones are pallets and which ones are breakable walls.
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If you have played this game more than a few hours you should know where doors are on different maps/structures. It's more valuable to know which doors are blocked and can't be used.
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Nah its on my main build, and its helpful to know if a wall is still up. never have i confused them with pallets
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helps so you don't corner yourself like in dead dawg
I don't know why you would want to nerf windows, but go off
also, who is we? Do we get confused by pallets and walls?? honey I have never in my life had that issue, there is no we or us
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huh? you think its op don't you.
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I don t think... It is...
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they why do you not like the cooldown removal?
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If you are smart enough, you find the answer....
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Yeah, you could in theory know itll be a safer loop.
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Alternatively, show them with a red/white aura.
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highlight the doorframe of unbroken walls red, and broken walls yellow
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Its an opportunity when the doorway becomes open
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Nah, they removed the cooldown on injure for zanshin, so its fair
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How Many Killers do you see using Zashin tactics... Please wake up dude...
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I'm a survivor main and since the cooldown removal WOO is my most hated perk to go against as killer. Makes chases extremely boring when you can tell the survivor is just following Google Maps from pallet to pallet.
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I use it with killers like artist, it ain't that bad on her
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Alright bro fine but.. i am talking in general ya know xD i am sure that even Before they remove the cooldown the perk was already way more used than Zashin tactics xD atleast alot of my friends used.
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Thank you... Someone understands me... Now tell that to devs and see their poor respond " Its fine the way it is now ". XD
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i think the best solution to this is to change the breakable door aura to white
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