Pls nerf prove thyself....
Gens are flying so much and everytime I look at what perks they had, more than one person had brought prove thyself. I was suprised to see it untouched in the midchapter update. It needs to be adjusted, ty.
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I would imagine they'll probably just reduce the repair speed down to 10% or somethin
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I'll take anything!
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Discordance.
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Prove is a useless perk unless there are around 1-2 generators remaining because they don't boost the generator repair speed, they compensate for the generator repair malus speed for when survivors work together on a generator.
The only reason to work together early game is to gain bloodpoints, but it's a bad strategy to win.
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If your gens are still "flying" then you've either reached an mmr level where you exclusively face sweat swfs or you just tend to take unfavorable chases that you can't end quickly.
You could try discordance as it not only counters prove thyself but is also a great info perk overall.
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"gens are flying" - ofc they are, since they take ages and maps usually only have enough resources for one long or two medium chases on most occasions. What else are survs supposed to do if they want any chance at getting gens done and can't count on the killer having atrocious pathing / mindgaming themselves or having a god-looper in the team?
If you end up having an open perkslot prove just makes sense; just two man that gen and don't lose time instead of running around trying to find another gen. While it's technically faster to solo gens, a gen done is a gen done and all regression perks in existence can't undo it again.
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no. the perk doesnt need a nerf, it saves a lot less time than you think.
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Is not prove that makes gens fly, is hyper focus combined with a detective tepp perk, this is a "disgusting" build that high MMR survs are bringing.
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I feel your pain ma dude... But lets not forget devs are main survivors... So we may wait like a few more months for they Change it and to become a "real" Nerf... I say "real" because in devs head, many of their perks rework it was more buffs than nerfs to survivor SIDE...
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So here is my question do you actually understand how the perk works?
Because if you did you would realize that it doesnt need a nerf.
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