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Is Windows of Opportunity optimal? (Solo Queue)
Believe it or not, I haven’t unlocked Kate up to this point because I don’t care for her perks. But recently, I’ve seen some discussion around Windows and how it lessens the unpredictability of solo queue. Knowing in advance if a pallet has been dropped or not is pretty good tbh, and since the cooldown was removed it’s no longer a noob trap.
To clarify, I am not asking if it’s a solid, generally useful perk because I know it is. What I want to know is if it’s worthy of taking a perk slot away from stuff like Kindred, Off the Record, etc. if I’m sweating for the win.
So hit me with your thoughts. I will probably buy Kate (or not) based on your guys’ opinions.
Comments
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I never take it off of any of my builds. It is just too helpful. I prefer it to a lot of the meta options myself. But I am not exactly an escape god. I mean, it is obviously better in solo queue than Kindred, at least. If you had competent teammates to where Kindred gets value, you could have spanked the killer perkless.
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Windows of Opportunity is worth the perk slot. There is no way to know what pallets have and havent been used due to the lack of communication in SoloQ and WoO prevents you from running into a complete deadzone (which ultimately saves the team time and prevents you from getting hooked from your teammates decisions).
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It is one of the best perks in the game.
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Windows is amazing. Before the 6.0 I used to run a "no surprises" build that was basically Spine Chill so as not to be surprised by the killer and Windows of Opportunity to know where to go. And as a side effect, the perk teaches you new map layouts. Totally worth it.
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Windows is good. For soloQ, I also like:
- Deja Vu (helps avoid 3-gens)
- Kindred
- Open Handed
- Bond
Open Handed synergizes with Kindred, Bond, and Windows, though it can actually be problematic for Windows, especially on indoor maps, because your vision is littered with stuff that's too far away to be useful. If I want to run Windows, I will swap out Bond or Deja Vu in the above build.
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windows and dead hard the 2 perks I always have on every build, unless I’m running SWF boil over build.
windows is the best perk in the game
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Windows is one of my favorite perks. I run it almost all the time.
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Windows is hard meta, believe it or not. I see 1-3 people running it lately in my games. Not complaining, it gives Blindness actual value.
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Windows is awesome, if you dont know how to loop it can make it easier to learn, and if you do it can help you connect tiles and keep track of resources
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Note that I've only been playing DBD for about 8 months. Kate is my survivor main. I just switched out WOO for the new Rebecca perk Reassurance just to be more if a team player... I realized I don't need WOO anymore now that I have more experience. So if you're already good at running the killer, you wouldn't benefit. Boil over is okay but not worth unlocking Kate for when you could pick it up in the store for shards. Dance with me is useless. I play Kate but with none of her own perks anymore.
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Interesting, I didn’t think about Blindness denying Windows. Luckily it’s not a super common effect.
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Lol. No exhaustion perk. No OtR. Good luck in solo queue with that.
Please share a bit of gameplay with these perks so we can admire your 20% escape rate...
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I actually prefer it to OTR in solo
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Get it. Trust.
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I refuse to play survivor without it.
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Generally you're going to be fine in solo queue so long as you have a handful of self-heals, Kindred, and some other information. Chase perks optional but always valuable.
Windows is a perfectly decent choice for your information slot. I wouldn't say it should replace Kindred, but it combined with Kindred would be pretty solid solo-queue information and leaves two perk slots (+ item) for the other things you'll be wanting.
My own personal build I've been trying out recently has Empathy for that extra information, and Windows could easily replace it.
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I go back and forth between Windows and Bond + Open Handed. Windows is nice to keep track of resources & identifying loops. It has a tendency to get really distracting tho. - With Bond+Open Handed you can keep track of what your teamies are doing and can deduce resource use; if you don't see the chase and someone goes down eventualky you know the area outside your range is likely dead. If you do observe the chase via bond you know which pallets got dropped and where windows are. Plus you know when a teamie is coming your way with a killer / you can avoid running into teamies with a killer behind you. It takes two slots tho, while windows is only one.
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This might be one of the most unprovoked, needlessly aggressive comments I've ever read on this forum.
Who hurt you?
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As you might have guessed from a lot of the responses above, Windows of Opportunity is a solid perk. What's interesting is that I don't think most people realize how popular it is though, I think it's actually the most used survivor perk currently, just edging out Dead Hard on the stat site I follow. Given its usage percentage I think on average about 2/3 matches have at least one survivor with Windows equipped. And yet when people talk about "meta" perks Windows doesn't usually come up, they talk about other things instead like various Endurance perks or Prove Thyself or Adrenaline or Unbreakable or Kindred, etc.
In fact Windows is so popular that, as a killer, I've taken now to running Hex: Third Seal specifically to mess up Windows users. 😉
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If you're a bad SoloQ player, the most optimal build to run is Sprint burst, Self-aware, Windows of Opportunity and Kindred.
If you're against tunneling and camping killers go for Off the record, Reassurance, Sprint Burst and Self-aware.
If you're a professional gen rusher the build is Sprint burst, Vigil, Prove thyself and Situational awareness
Don't use Sprint Burst if you want to make the Killer chase you, use Dead hard instead.
Chase perks and second chance perks applies better for personal playstyles.
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Asking evidence after a dubious claim is not aggressive
The topic is called "optimal perk" and you recommend a build that I doubt you can have any success with, half of the perks you mentioned are poor/super situational AND and you have no OtR (strongest perk in the game) AND you have no exhaustion perk. Get chased by a tunneling killer you lose the game in 3 minutes
As you may have noticed, many people on this forum pretend that solo Q is fine and that they easily escape 50% of the time themselves, but curiously they never share any of their gameplay, so I suspect that these people are killer OTPs who don't care about balance, so here since you specifically recommend a solo Q build I think it is the perfect occasion to prove me wrong, would you mind sharing gameplay with your build please?
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But that's not what you did.
Please share a bit of gameplay with these perks so we can admire your 20% escape rate...
This is not "asking for evidence," this is being a sarcastic jackass unprovoked. Now you're trying to play it off with a less aggressive reply, but you already showed your colors.
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That was not sarcastic, I don't think you reach more than 20% with this build.
If you make an absurd claim, don't expect everybody to react nicely. Solo queue is bad enough right now, I don't need my teammates to run Deja Vu instead of OtR because they have read it on the forum
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windows took me from going down in 15 seconds to being able to run killers until they give up or lose 4 gens and decide to fully camp me until i die. it's an honestly amazing perk. you don't need open handed for it either.
one issue i have with it is that sometimes it covers pinhead's box's aura. and when the box aura turns yellow i mistake it for a window a lot. but other than that it's perfect.
p.s. devs please make pinhead's box aura turn red
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Point is, the wording of your reply was very aggressive as though I'd personally attacked you. Take that attitude elsewhere if you want to have a civil discussion, otherwise I have no reason to oblige your demand.
If you make an absurd claim, don't expect everybody to react nicely.
What the absolute heck? In what universe is sharing a build that I enjoy and works well for me "making an absurd claim," and is this the same universe where sharing a subjective opinion about a video game is reason for others not to "react nicely?"
You really need to rethink your approach to engaging with people if this is what you actually believe. Holy hell.
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I love windows. I run it both in solo and swf. It is probably the perk that has helped me improved looping the killer the most. I have played for about 2 years but didn’t start running it regular until Dredge. I have a really hard time during nightfall so I ran it for a while after his release but noticed i started running the killer for much longer and being left before going down about half the time. Right now my favorite Solo q build is Bond, Windows, Overcome, Lucky Break, and a beefy med kit. Extend the chase while healthy as long as possible while conserving pallets and avoiding teammates on gens. Then once i get hit zoom away and break line of sight with overcome and Lucky Break. Killers usually waste another 5-10 seconds looking for me while i heal. You just have to be ontop of healing teammates to keep Lucky Break charged and be aware of your surroundings when the killer is close since Lucky break doesn’t do much if you are out in the open.
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I am a killer main but I play with my survivor main friend quite a bit. Slapping On WoO made me way better. Like others have side not running into a deadzone can extend your chase by leaps and bounds.
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I did not "demand" anything nor "aggress" you. Sorry but I think you are trying to get offended.
About "Sharing a subjective opinion" - imagine you go to a science forum and claim that God is responsible for gravity. That claim, despite absurd, is a valid subjective opinion, in fact it can't even be scientifically disproven. But because it heavily contradicts common knowledge, making such claim will grant you the "absurd" insult and "sarcastic" replies like mine.
Now why I think your opinion here is "absurd": while you're right that most gaming discussions are very subjective, here the topic specifically mentions "optimal", so people who click can expect that, or at least they would not expect a build that is clearly unoptimal. But the build you shared is objectively not good, it does not even include an exhaustion perk, and yet you ambiguously make it sound like this build gives you good escape chances in solo Q, so a "provoking" comment like mine is perfectly justified. While ultimately the definition of "good build" is subjective, I'm pretty sure the vast majority of pro players would pick 1 exhaustion and OtR if they were asked to make a "good" build, and probably nobody would pick Bond or Deja Vu. I'm also confident you would get much higher escape rate yourself by picking at least an exhaustion perk - feel free to prove me wrong by sharing your gameplay.
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I think if they do stats now they'll find Windows usage has gone significantly up. Other perks got nerfed but Windows got left alone.
It's a really solid perk outside of solo but with it, its exceptional.
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I don't need it. I never felt I need to use it. I know where pallets spawn usualy and the chance of that pallet not being there and me not knowing it isn't big enough truble for me to run it.
It's nice helpfull perk I quess but I don't think you need it. Kindred is way better imo for soloQ. But hey, you can run both.
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It's the survivor perk with the highest use rate on nightlight and it's easy to see why.
It is incredibly powerful. Equipping it will cause you to play better. No matter how good you already are, I can almost gurantee you will play better with this perk equipped. Even in a 4 man SWF.
It's a looping enhancer, and beside the exhaustion perks, there aren't very many of those. There used to be iron will, but it got nerfed hard, and now WoO is clearly the best (non exhaustion) loop enhancer perk in the game.
You can identify dead zones, path optimally, find strong tile generations that interconnect efficiently without scouting ahead of time and have the information to make the best decisions in chase.
If you know the area you are in has 1 pallet and that's it until you run a decent ways a way you know you need to make that pallet count and get out of there. If the area you are in has many nearby pallets you know you can afford to spend a lot of time there and destroy killer's pressure making them deal with that area.
If there is a nasty tile combo that has 2 connected windows with a pallet between them. You won't miss it.
This is a perk that many respected players tend to say is good but not top tier, and I heavily disagree. It is currently one of the best survivor perks in the game. Really, if you disagree just try running this perk for 10 matches. Then play a few games without it and once you get used to it and realize what it's like to play without it, you will realize just how strong this perk really is.
In some of my toughest matches as killer there are many survivors running windows of opportunity and in those matches it is always pallet after pallet without fail. They always run to the right places and rarely make mistakes, and in addition to that they use more of their resources. A survivor team where no one is running it will frequently die while leaving many of the map's resources unused, but games against people using this perk I very frequently I end up playing almost every pallet on the map.
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I run WOW (joke intendend) since they started reworking maps. Especially on console without any ingame brightness settings this perk became a lifesafer for me. Some maps got that dark or dark areas, that i would have a hard times to see even paletts. Also it's a good perk to pick solo to basicly never run into a deadzone. Does it help when you're the last one getting chased after the majority of pallets have been used by your teammates or if you got really bad map RNG? Not really. Pair it with Lithe and you still get benefits. It's even better since they buffed it (no cooldown), you can get live information where your teammates are looping on indoor maps. Pair it with Open Handed and you almost have like a radar.
Some ppl will tell you Windows is a "noob" or "selfish" perk, don't listen. Even veteran players like me who know every tile location will get benefits from the perk. Remember, every map has certain RNG to where and how tiles are spawning and connect to eachother. Just don't "waste" every safe palett and use it to connect loops. Holding W is still strong.
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WoO is definitely worth getting, altho you can do well without it. SoloQ games will just be easier with it equipped. Because WoO can prevent you from going to dead zones, it can tell you where chases are happening, where to go and what pallets have been used, identifying what chain loops you have, etc. WoO can also help you against Pallet Freddy and Doctor's pallet illusions.
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Every response you've made since your first one has been perfectly reasonable and not aggressive but you fail to see how your first post is needlessly aggressive (the sarcastic "admire" in particular). You could have said something like "This build doesn't have an exhaustion perk, do you find it works well for you? What is your escape rate?" No, you had to be a jackass out of the gate. "Post a video so we can admire how bad it is" is, again, not a request for evidence, it's taunting and aggressive in a situation that doesn't warrant that. You keep trying to explain it away as me making a bold claim and then you are asking me for evidence. That would have been fine, if that's what happened.
You are either unable or unwilling to see how your initial response is problematic, so I don't think any further interaction between us is going to be fruitful. Let me know when you've had some time to reflect and maybe we could have a productive discussion later.
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I'll interject and say, no, I believe you're the one coming off across as a jerk, it's not just the person you replied to thinking it. Just saying. 🤷♂️
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Your initial message was way more problematic than my response. At least it is to me because someone may look at your build and try it while being my soloQ teammate...
If you advise uninformed people to do something stupid, it deserves a harsh reply even if you phrase it in a way that is very polite and nice.
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You and OP seem to care a lot about what some people you'll never meet think of you. I don't. I care about people reading not being mislead, and be corrected if my opinions are wrong. And reading my initial reply again, it's not aggressive, OP only views it this way because what I wrote is true and he didn't expect people to criticize his build. I note you're the first person here coming to insults and posting a clearly non-constructive, provoking and off-topic comment in the thread.
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Man, imagine blindness actually being useful for once.
Imma actually take this into consideration
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I am convinced that WoO will extend chases of the mayority of solo q players for longer then any exhaustion perk would.
Run them both and anyone can be a decent chaser
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So you admit it then...that you didn't react nicely, but rather with attitude. That'll be all, your honor.
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This right here. Windows is very useful to tell you where there are nearby loopable tiles, especially those whose pallets haven't been thrown yet. Exhaustion perks won't do anything if you can't use them to make it to a good tile.
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Never used it but I really should as it would work perfectly with my deer in headlights evasion style.
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Kate is worth leveling up. All three of her perks are pretty good, which is unusual for a survivor character. I wouldn’t say WoO is necessary for solo queue but it’s a great perk.
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I hate this perk so much. Last thing I want is extra screen clutter.
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It is a good perk for solo players, along with kindred
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