The Matchmaking Incentives are Working TOO Well

Every time I've been on ever since incentives were re-added, it's almost always predominantly been Survivors that received the increase in Bloodpoints.

As someone who wants to primarily play Killer, this is kind of frustrating since it means I'm either having to play a role that I don't typically want to play, or I'm playing a role that will practically never get the extra Bloodpoints from the incentives.

There's probably only ever been one time where I've seen the Killer get at least a 50% increase in Bloodpoints, and never even a 100% increase.

I think the incentives are working way too well and there may or may not need to be some tweaks to make it fair for both sides. Maybe not artificially putting it on one side or another, but maybe an additional incentive for the other side to have in the meantime if the incentives are too predominant on one side?

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