The Matchmaking Incentives are Working TOO Well
Every time I've been on ever since incentives were re-added, it's almost always predominantly been Survivors that received the increase in Bloodpoints.
As someone who wants to primarily play Killer, this is kind of frustrating since it means I'm either having to play a role that I don't typically want to play, or I'm playing a role that will practically never get the extra Bloodpoints from the incentives.
There's probably only ever been one time where I've seen the Killer get at least a 50% increase in Bloodpoints, and never even a 100% increase.
I think the incentives are working way too well and there may or may not need to be some tweaks to make it fair for both sides. Maybe not artificially putting it on one side or another, but maybe an additional incentive for the other side to have in the meantime if the incentives are too predominant on one side?
Comments
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Nah it is fine the way it is. if they add an incentive to killer when there is already too many killers and not enough survivors than the incentives won't work.
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I've seen killer bp 100% twice so far but it changes in less than a minute or two. Like if you don't jump into queue right when you see it you won't be enjoying those points at all.
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I have a solution for this one. Stop nerfing survivors patch after patch and finally help some soloQ. That way killer mains can actually find out, that there are incentives in this game.
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It's not about being fair. The system is there to incentivize you to play the side that needs players. Not to just give you extra BPs because you want them.
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True, even with surv incentive, find a lobby as a killer is about 5 to 10 or even more minutes.
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People say this, but I have literally never experienced it.
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No? The incentives are there to get people to play the side that's needed. Besides,Incentives will only get survivors on the level of average Killer BP gains anyway. If you're gonna complain that "oh noooo why cant i get incentives for killer",maybe ask for significant buffs to solo queue.
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Maybe is just the time a play or a miss calculation, but is about 5min and sometimes 10min
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Do you want the game to favor your side or do you want bloodpoints? Which is it?
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"fairer for both sides" you are missing the point of incentives, which is to make someone hop into the less played role. survivor is often the less played role because solo queue is pure misery. this is not a game mechanic affecting your match, there's no such thing as "fair" when it comes to BP incentives.
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