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Why SoloQ is such a nightmare

ProfessorDunwich
ProfessorDunwich Member Posts: 1,514
edited September 2022 in General Discussions

MMR focuses on escapes. Even if you get over 20K points and you don't escape, you lose MMR rating. If you have 3 bad teammates, all you can hope for is the hatch. You are highly unlikely to escape. MMR thinks you are a poor player, so you will continue to play with other poor players in an incredibly painful cycle. I suggest MMR focuses on points, not escapes.

Comments

  • SoulKey
    SoulKey Member Posts: 338

    Oh yeah, i know that soloQ cycle. Once you are down to that low MMR swamp, it usually keeps dragging you down :D

    You either have to entirely carry the game with chases and finish 2-3 gens or you play SWF to carry you to High MMR. No other options.

  • Chocolate_Cosmos
    Chocolate_Cosmos Member Posts: 5,735

    - Bad or no way at all in comunication

    - No idea what everyone else is running

    - Low info on who is where and what they are doing

  • ProfessorDunwich
    ProfessorDunwich Member Posts: 1,514

    That about sums it up. If MMR didn't focus too much on escapes you could end up working with better survivors by simply doing well without escaping.

  • ad19970
    ad19970 Member Posts: 6,399

    There's definitely more causing problems for solo queue, such as a lack of information that swf survivors have, camping and tunneling being such effective strategies, and arguably bad tutorials that cause too many people to have no clue on how to play survivor even just a bit efficiently, but MMR surely is one of the biggest problems for solo Q.

  • Ciabe
    Ciabe Member Posts: 119

    I don't think more communication would help. A lot of these low level newbs likely wouldn't respond well even if there was voice comms. After a few games of someone yelling at them to "get on gens and stop crouch walking while killer chases someone else" they would just mute voice comms rather than change behavior. Very few learn to play better in a stressful situation when they are clearly intimidated (hence the crouching and hiding so much).

    The game has a steep and slow learning curve if you don't do homework outside the game watching tutorials and streamers on how you should be playing. The intuitive thing is to hide almost always and they don't understand the cues of when it is safe to come out (ie obsession being chased or someone else getting hit).

  • humanbeing1704
    humanbeing1704 Member Posts: 8,999

    archive challenge design is possibly the worst factor so many people ######### throw games for challenges

  • Katzengott
    Katzengott Member Posts: 1,210
    edited September 2022

    I'm still suprised how the most logical things for survivors (running AWAY from the killer and do gens) seems to be so hard for many. I mean, thats not even SKILL. You don't need to be a good looper. If all 4 survs just run early, do gens and use at least 10% of their brains, most of the killers would def struggle more.

  • Tsulan
    Tsulan Member Posts: 15,095

    You wanna know whats even worse? All those teammates that suicided on first hook after the 6.1.0 release. They dragged their teammates down with them. So now an incredible high amount of decent players is considered bad by the mmr.

    In other words, they played themselves.

  • ElodieSimp
    ElodieSimp Member Posts: 386

    I am stuck in MMR hell, most of my games I'm the one doing the most but my teammates get downed so quick forcing me to save because most of the time the person that went for the save got downed as well. So frustrating.

  • espooked
    espooked Member Posts: 465

    Yeah it's a problem. Don't like that I'm being punished because I am paired with poor players

  • Marik1987
    Marik1987 Member Posts: 1,700

    Biggest issue: teammates

  • WipeIncGamingYT
    WipeIncGamingYT Member Posts: 171

    Each of the other three bad teammates say the same thing about you: "I didn't escape because I had three bad teammates." And that means you.


    It's easy to blame the teammates because you didn't escape. It's harder to be self-critical and analyze what you could do better.

  • SluggedSurvivor
    SluggedSurvivor Member Posts: 51

    I seriously cannot read one more post blaming the MMR system for the state of solo. There are so many reasons why solo is bad and to say MMR is the reason is just shortsighted.

  • hex_uwu
    hex_uwu Member Posts: 201

    Survivor: gets tunnelled and facecamped but runs the killer long enough for teammates to do gens and get out

    BHVR: skill issue

  • GoshJosh
    GoshJosh Member Posts: 4,992

    And, even if you do get the hatch.. your MMR does not go up or down. It stays the same. Which doesn't stop people from playing for hatch playstyle from the start of the trial anyways - leading to more survivors dying overall. Lowering everyone's MMR, keeping everyone in the same hellhole.

  • ProfessorDunwich
    ProfessorDunwich Member Posts: 1,514

    That's the whole point. Escaping via the gates requires your teammates have some sense of what they are doing. I've had games were 2-3 gens were done and I did all of them myself. This is not uncommon. You won't carry the whole team if no one else is doing gens. So no matter how many unhooks you get, gens you do, or how long you run the Killer, MMR is going to think you are a poor player if you are not escaping. This results you being in MMR Oblivion. Sure you end up with some like you, but you will also constantly be paired with the worst of the worst survivors.

  • _VTK_
    _VTK_ Member Posts: 383

    Give us action icons already. And make MMR team-based for survivors.