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If mori is going to be removed from Hex: DH and Rancor...

What will happen to mori-able powers of certain killers (Sadako, Myers, Pig, The Executioner)?

Rework?

Comments

  • Brimp
    Brimp Member Posts: 3,087

    Nothing really cause sadako gets a mori once in a blue moon and when she does its a game shes already lost. Pig technically isn't a mori and only has 4 bear traps (5 with addons). Executioner requires you to step in a trail and if you do early on thats a factor you dont have to worry about anymore until final hook. Myers needs tombstone piece for that one achievement and even then his mori is extremely dodgeable once you realize he has it not to mention he needs it for an achievement.

  • NomiNomad
    NomiNomad Member Posts: 3,181

    Myers' add-ons might be changed/reworked. About time.

    Everything else has a unique animation, and are part of the Killer's base kit. I doubt they'll be changed.

  • Marc_go_solo
    Marc_go_solo Member Posts: 5,347

    I certainly hope not. The new Mori idea is utterly mad anyway, and if they decide to mess with other powers to fall in line it's would be a huge mistake.

  • OrangeBear
    OrangeBear Member Posts: 2,887

    Peanits confirmed that tombstone add-ons are not changed

    They likely aren't changing power moris. It's why they shouldn't remove the mori ability from perks. Because they should go all the way or don't bother at all.

    The finishing mori is merely a quality of life change, it should not negatively affect other aspects of the game otherwise it defeats the point of the change in the first place.

  • TMCalypso
    TMCalypso Member Posts: 336

    Rather than remove the mori from perks...why not keep the mori perks as they are right now, no changes.....and make the finishing mori a map specific one? Using some part of the map's environment for the last kill.