We have temporarily disabled The Houndmaster (Bone Chill Event queue) and Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.

Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
The Dead by Daylight team would like your feedback in a Player Satisfaction survey.

We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.

Access the survey HERE!

Should the Flashbang glitch stay?

AnchorTea
AnchorTea Member Posts: 1,021

Title. It's a pretty average perk. Most of the time it's used for the funsies. The ability to stack two can help make it better and add to the survivor meta.

Comments

  • tippy2k2
    tippy2k2 Member Posts: 5,208

    Wait, that's a glitch (and therefore will probably be fixed eventually)?


  • Crowman
    Crowman Member Posts: 9,570

    Stacking the flashbang item shouldn't be a thing. But I wouldn't be against the perk being able to hold 2 forgeable flashbangs at a time.

  • SoulKey
    SoulKey Member Posts: 338
    edited October 2022

    Although i have been using it for quite a while but i don't think it should stay.

    I haven't played this update yet but am assuming saves could be busted if you can drop two flashbangs around the killer.

    I would rather it be more skill based than spam.

  • CheesyBabyBoi
    CheesyBabyBoi Member Posts: 236

    having a double fire for surround sound blindness is a little spooky but if there was something as small as like a 4 second cooldown (if there isnt already) im down to deal as killer main

  • RoastedGarlic
    RoastedGarlic Member Posts: 592

    i was chasing two survivors earlier in a game and got hit with a barrage of flashbangs. I thought it was hilarious. I think you should get flashbang tokens for gen progress. With you only being able to craft and hold one at a time. Sure you can make 3 flashbangs in a row but that means you need to get in a locker to craft them each time. That sounds fair to me.

  • bm33
    bm33 Member Posts: 8,274

    Yes.

  • Nirgendwohin
    Nirgendwohin Member Posts: 1,251

    Yes please. Since you need to repair gen's for that its a fair trade.

  • Sava18
    Sava18 Member Posts: 2,439

    Trade offer: I keep hug tech, you keep double flash bang. Tbh hug tech probably isn't getting removed at this point any way, unless they billy blight but hopefully not.

  • Satelit
    Satelit Member Posts: 1,377

    That would be a bit of a menace against Wraith

  • gilgamer
    gilgamer Member Posts: 2,209

    I'd be fine with it honestly. However I'm not a fan of flashbags sometimes not making noise when they're dropped

  • Tsulan
    Tsulan Member Posts: 15,095

    Kinda feels like tradition, that a blinding related perk gets adjusted (buffed) right before a event.