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Change the downside of tuned carburettor addon

kaskader
kaskader Member Posts: 283
edited October 2022 in Feedback and Suggestions

Being 4.4 as billy is the most disgusting and pathetic experience you can get in dbd. Being able to start up chainsaw faster is nice but not for the insane prize of being 4.4...

Consider changing the downside or removing it.

Comments

  • Xernoton
    Xernoton Member Posts: 5,832

    Honestly, I would be fine with the downside if Billy's basekit was a bit stronger. The Tuned Carburator changes his play style and I actually enjoy using it occasionally because of that. Simply removing the downside of this addon would lower Billy's skillfloor drastically imo and I'm not sure that's a good idea. Its one of his best addons anyway so maybe BHVR should have a look at his other addons instead.

  • Archol123
    Archol123 Member Posts: 4,634

    I don't think it is even close to being one of his best addons... Most of them are really terrible besides mothers helpers the engravings there's really not that much ... I mean his iridescent ones are basically meme addons and the drift king addons as well... So what else does he have? The problem about the 4.4 is it takes him a lot longer to get to a position where he can curve the survivor... and even back reving it is terrible as you take longer to catch up... I don't really think it's a good addon... I'd be happy to be shown the value of it, but right now I just don't see it...

  • Gandor
    Gandor Member Posts: 4,261

    When I play against Billy, I count on knowledge when his chainsaw will activate. I got instakilled quite a few times thanks to this addon. This works especially well for skilled billies that don't m1 often and use ability to move thru map a lot

  • Archol123
    Archol123 Member Posts: 4,634

    But billy players wont just activate it right away they will almost always feather it at a tile and position themselves in a way to force the survivor in a curvable spot so in those cases it really does not matter how long the charge time is... The really good billys don't even run that but use engravings... either both or doom engravings and lopro... So I can't really agree with that..

  • Gandor
    Gandor Member Posts: 4,261

    Sure. If you use the addon wrong, then don't expect good result. The addon is strong at surprise factor. If you rev chainsaw all the time, then how could the addon be good for you?

  • Archol123
    Archol123 Member Posts: 4,634

    Because usually you do not just get to back rev people all the time? What do you mean by using it wrong man xD If you get back rev'ed the addon really does not matter, you messed up at this point anyway and will probably go down... Especially when you're 4.4 m/s and need longer to catch up to people...

    I mean.. just what kind of gameplay are you assuming here? People just being in the open with no tiles around and you're right behind them and you just get them by surprise because they didn't start juking the back rev?? You will basically never get to just back rev survivors that know what they're doing ... Unless they're working on a gen in deadzone or something like that... What is this argument even xD

    The whole concept of billy is using your chainsaw all the time... for mobility for curving for everything... What the hell man :D:D

  • TeabaggingGhostface
    TeabaggingGhostface Member Posts: 3,108

    Imo they could change it by making your chainsaw sprint speed a bit slower

  • Archol123
    Archol123 Member Posts: 4,634

    Basically bringing back a weaker version of old crack billy when combined with engravings... Could be fine I guess.

  • Gandor
    Gandor Member Posts: 4,261

    For example when going for a different loop. When knowing you cat get to that T from LT because he would rev that chain for too long. For knowing you can make it in that long side of 4wall, because activating that chainsaw will take long enough. But if you are pre-reving all the time, then WHAT IS the benefit of the addon? So again. You are using it wrong and wonder why it has bad effect? Like taking scratch mirror and going for most open maps instead of lery's. You are using the addon wrong by what you said

  • Aven_Fallen
    Aven_Fallen Member Posts: 16,258

    They should just rework it completely. Billy should not have Chargetime Add Ons to being with, so those which are in the game right now should be completely reworked, because otherwise they have to have those huge downsides.

  • Archol123
    Archol123 Member Posts: 4,634


    But is the distance you're loosing because you are 4.4m/s not bigger than the distance you gain because your chainsaw is faster? Let's do the math on it... Charging the chainsaw takes 2.5 seconds during which you move with 3.68 m/s... 20% off with the addon makes it 2 seconds... So you are basically 4.4-3.68= 0.72m/s for half a second faster... so you effectively gain 36cm... But then again you catch up 20cm/s slower over all because of the reduced base movementspeed... I mean... you are just taking a lot longer to gain the position to use the chainsaw... But a good survivor won't just walk down a narrow path where he cannot dodge left or right against billy... The situation you're describing is just mostly not a thing against good players... The same goes for the TL wall... Running it as a 4.4m/s killer is not that easy...

  • Gandor
    Gandor Member Posts: 4,261

    You logic makes about as much sense as saying pallets are useless, because they buy you only 2-3s to break it. It does not matter that it increase looping time. That needs to be ignored....

    Same thing with carburator. If that 0.5s makes difference between hitting survivor at window or running to the wall, then it's stupid to count centemeter difference in absolute numbers. Not to mention that it gives you burst speed instead of slow catching up - which works especially well on unsafe loops.

    Going back to the beginning - it's not the addons fault you have no clue how to use it well.

  • Devil_hit11
    Devil_hit11 Member Posts: 8,768

    @Archol123 post is correct. The reason why billy used charge-time add-on is due to his movement speed when holding his chainsaw. Its similar problem with Trickster's holding knives. he slowdown to 92%(?). The extra cm are difference between the survivor looping tightly and billy inability to curve.

    Otz tried make a video on killer-changes. He just did not bother to fully elaborate on billy's problems.

    Not to mention that it gives you burst speed instead of slow catching up - which works especially well on unsafe loops.

    Killer don't care about downing survivors with their ability on unsafe loops. They only care about downing the survivor at safest looping structures.

    If you ask me, the tuning guide should be base-kit at 30% without negatives and mother helper should be reworked to reduce successful & missed cooldown by 25%. Ideally these add-on should be base-kit for billy but survivor would complain about billy being unfun.

  • reeves7
    reeves7 Member Posts: 306

    Billy is weak and only good in the hands of pro billy mains who makes no mistakes who plays only him and no other killers. He needs a massive add on buff and basekit buff

  • Archol123
    Archol123 Member Posts: 4,634

    Dude first: Do you think a good survivor does not know you run that addon? They can tell the difference between 4.4 and 4.6 just by looking at you chasing them... So you will not catch them offguard with it... Then the increased looping time also means they will get some windows or pallets they usually would not get... When you cannot use the chainsaw for example... Which is a massive downside...

    2nd. The thing about the centimeter difference in absolute numbers is that it is the whole of it... if you get more distance on them without the addon that means you will rather hit them without it... How does it give you a burst speed? It is literally the same speed with or without the addon? Also unsafe loops are usually round shaped and you basically cannot use the saw on those loops unless you have engravings...

    It seems to me you don't understand how Billy works dude... But let me explain further... I'll give you an example at which distance the addon becomes worthless... There is a certain distance until the point at which you want to start using the chainsaw... Let's say this point is the same with or without the addon... As it is rather a distance to the survivor then a fixed point... Now we will calculate from which distance onwards the addon will not help but hinder you in the process...

    I did the math for the distances of 20 m and 25 m, I would assume that it is probably the distance you spend in a long wall jungle gym to run around it once after vaulting the window to the window again. So here we go:

    Normal Billy with no Addon:

    9.2m (while charging the saw (2,5sec) + 4.6m + 4.6m + 2.3m (half a second of normal ms) = 20.5 m = 5 seconds

    Billy with addon:

    7.36m (while charging the saw (2sec) + 4.4m + 4.4m +4.4m = 20.56 m = 5 seconds...

    So with this distance we see a very small difference of 6 cm extra you gain by using a purple addon...

    Now once again for 25 m we just add another second of the normal movement speed

    Billy with Addon:

    20.56m+4.4m = 24.96m = 6 seconds

    Billy with no Addons:

    20.5 + 4.6 =25.1m = 6 seconds

    Billy with no addons is now travelling an additional 14 cm compared to with the addon.

    So from somewhere inbetween those two distances not using the addon actually benefits you... Considering you will take way more distance to catch up to a survivor usually, since they also move so it is not a fixed distance anymore... The addon is really not benefitting you in a normal chase...

    I hope this makes it clear for you why this addon is just not good...

  • Archol123
    Archol123 Member Posts: 4,634

    If I made any calculation errors please let me know...

  • Xernoton
    Xernoton Member Posts: 5,832

    Engravings are way more versatile, no argument there. But the Tuned Carburator gives you a considerable advantage. Often enough you'll have to chase the survivor around a loop a few times before you actually get in range for a curve. With this addon your charge time is drastically reduced, which allows you to start reffing a lot later than usual, allowing the survivor to make less distance before the curve.

    It is true that Billy has pretty bad addons overall. Mother's Helpers are not very useful imo, maybe because I play around pallet stuns and break them with a 99ed chainsaw right after they got dropped. He has only 3 addons that are really good, some ok addons and a ton of addons that are way too situational to be useful.

    You are right, however, about 99ing the chainsaw. When you do that with this addon it really doesn't help. The point is to adapt in a way that allows you to go for insta saws and that is why like the addon. It simply incentivises players to play in a different way.

  • Archol123
    Archol123 Member Posts: 4,634

    But when you loop around the object you take far longer to catch up due to reduced movementspeed in addition to your already bigger hitbox which allows the survivor to loop tighter around the loop.... I don't really see this addon as an advantage in that situation... I'd need an example to make it clear what kind of loop your talking about... Because when we take a jungle gym the survivor can just get in some aditional loops as you're 4.4 and then drop the pallet... So... Need more information on that one...

  • Xernoton
    Xernoton Member Posts: 5,832
    edited October 2022

    Most survivors are completely uncurveable at such save loops as junge gyms, if you are not running engravings. They just have too much time to react. In that situation the Tuned Carburator will not help you.

    However some loops like the stone pillars on Temple of Purgation and several loops on Eyrie of Pain are mostly complicated to hit because the short wall to long wall ratio is horrible, forcing you to basically backreff. With the Tuned Carburatot that is a lot more manageable because the survivor simply can't get around the next corner fast enough.

    This addon is not going to help you, if you have to catch up to the survivor before you can go for your chainsaw, no argument there. But when a survivor is caught a bit out of position or you run a stealth build (which is surprisingly fun on Billy) it can help you immensely.

  • Archol123
    Archol123 Member Posts: 4,634

    But then again... When the survivor is out of position you will get a down anyway... My problem with the addon is that it basically makes it a lot harder to come to a spot where you can effectively use your chainsaw... Because the survivor can loop you for much longer because of the lower movementspeed and get far more value out of every tile because of that...

    I don't really know about the tiles on eyrie but as soon as you have a tile with a pallet in it the survivor will just drop it early and then there is nothing you can do about it especially with the horrible collision on some tiles on the map... If I understand you correctly on the Eyrie example... You're basically saying backreving is easier on those tiles because of the shorter activation? (correct me if I'm wrong here...) Assuming that's what you are saying... during the additional half a second chainsaw charge the survivor gains 16cm... I don't really think that is that much to be honest... and again you would need to run around it for ages with the survivor not dropping the pallet and as a 4.4 killer.... I cannot see much value there to be honest... Unless you are really close to a pallet and that's why you cannot backrev... and even then you would have caught up faster when not using it... I'm sorry man but I just don't think it is worth it in any situation so far...

    I would not even go as far as to say back revving is easier with the addon... Let's say you use it to get close to a survivor and the survivor runs in a straight line away from you... It is a complete deadzone... You have a 3 second cooldown after the chainsaw so the survivor gains at least 12 meters...(we can ignore the movementspeed you have during the cooldown as it applies equally to with and without addons...) While being 4.4 m/s you gain 40 cm per second and therefore need 30 seconds to catch up... while you only need 20 seconds with no addons... This longer catchup time does not justify the shorter chainsaw charge... When you are at their back what does it even matter at that point how long your chainsaw takes? They gain barely any distance when backreving ... They would gain like 1.5m if it took you 5 seconds to charge... and even that would not matter...

    I cannot comment on the stealth build suggestion... But I always thought you would run either steering addons or his iridescent ones when you try making a stealth build? Why would you need this addon in the situation? Are you just walking next to them and then reving the saw? xD Because that sounds terrible my man xD

  • Archol123
    Archol123 Member Posts: 4,634

    Also what stone pillars on temple? Do mean the ones laying on the floor the long way? or those really unsafe ones with the pallet? Because I thought the ones laying the long way were curveable? But might be wrong there... Or do you mean the arch thing? that always spawns behind the main building or on the side? with the one pallet?

  • Xernoton
    Xernoton Member Posts: 5,832

    I would need to show you what I mean via video. Unfortunately I'm not able record myself right now. Its not quite back revving but going for the chainsaw when the survivor has something of about 4-8m of distance. On many loops you simply cannot hit them because the charge time slows you down too much that they will make it around the next corner before you can reach them. With the Tuned Carburator this happens less. It is situational but it should not be underestimated.

    Yeah, sorry. I was a bit unclear on that one. I meant the 4 (still standing) stone pillars with the pallet near shack. There are quite a few more loops with similar proportions in the game and I find the Tuned Carburator actually helps dealing with them.


    Maybe I overestimate the addon a bit. But I think it has it's uses especially on harder maps.

  • Archol123
    Archol123 Member Posts: 4,634


    I don't know, on these unsafe loops I mostly wouldn't even bother, just force the pallet drop and then use the saw i guess... But I would need to try it out... But then again on unsafe loops you should get the hit anyway most of the time...