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OP perk "tackle"

Yamaoka
Yamaoka Member Posts: 4,321
If David King had a teachable perk named "rugby tackle" allowing him to tackle/stun the killer for 2 seconds once per trial [unless the killer counters with a M1 attack which causes the survivor to go down instantly while tackling]. Do you think it would become like a ds 2.0?

Comments

  • Hoodied
    Hoodied Member Posts: 13,020

    @Yamaoka said:
    If David King had a teachable perk named "rugby tackle" allowing him to tackle/stun the killer for 2 seconds once per trial [unless the killer counters with a M1 attack which causes the survivor to go down instantly while tackling]. Do you think it would become like a ds 2.0?

    No because it can be countered easily, unless you break the killers neck with it

  • t3hp0larbear
    t3hp0larbear Member Posts: 76
    Yes, and on top of that it would further encourage direct confrontation with the killer which this game isn't supposed to be about.
  • BigBadPiggy
    BigBadPiggy Member Posts: 678

    But what if the killer is one that is twice his height (Basically half of the killers) Or somebody like Clown? Thicc boi is gonna be able to tank the tackle like a sumo wrestler.

  • Yamaoka
    Yamaoka Member Posts: 4,321

    But what if the killer is one that is twice his height (Basically half of the killers) Or somebody like Clown? Thicc boi is gonna be able to tank the tackle like a sumo wrestler.

    Tackling the clown will result in a mighty belly jiggle causing wiggle effects on the clown for 2 seconds, of course!
  • BACKSTABBER
    BACKSTABBER Member Posts: 1,809
    edited February 2019

    @Yamaoka said:
    If David King had a teachable perk named "rugby tackle" allowing him to tackle/stun the killer for 2 seconds once per trial [unless the killer counters with a M1 attack which causes the survivor to go down instantly while tackling]. Do you think it would become like a ds 2.0?

    you almost did it, conditions should be with the next survs:

    • must be in healthy state (not in wounded)
    • must run and then press space (is like a dead hard mechanics but you are not wounded)
    • causes long exhaustion (so can use more times in the match)
    • can only stun the killer while transporting a surv (surv is dropped)
  • BigBadPiggy
    BigBadPiggy Member Posts: 678

    @Yamaoka said:
    BigBadPiggy said:

    But what if the killer is one that is twice his height (Basically half of the killers) Or somebody like Clown? Thicc boi is gonna be able to tank the tackle like a sumo wrestler.

    Tackling the clown will result in a mighty belly jiggle causing wiggle effects on the clown for 2 seconds, of course!

    The Clown's belly wiggle will cause space and time to wiggle as well, altering everything we know and love.

  • Blueberry
    Blueberry Member Posts: 13,590
    edited February 2019

    Completely broken and terrible design. Next we'd being giving machetes and rifles in the chests.

  • BigBadPiggy
    BigBadPiggy Member Posts: 678

    @Blueberry said:
    Completely broken and terrible design.

    The title said "OP PERK" key word "OP"

  • Yamaoka
    Yamaoka Member Posts: 4,321
    Blueberry said:

    Completely broken and terrible design. Next we'd being giving machetes and rifles in the chests.

    You realize you'd have to run towards the killer to use this single-use perk which will make him swing in 9 out of 10 cases causing the survivor to go down instantly, don't you?
    Most people would probably give the killer a free hook with this perk 😂
    I still agree it's an op perk (albeit situational) which is why I asked if it was like a ds 2.0