The most overpowered ability in casual games
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the Michael Myers add on that allows him to instantly kill any survivor when he reaches tear 3 should not be in the game, I don’t care it it’s much harder to get nothing should allow you to instantly kill survivors that you haven’t touched all game
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Hopefully someday they will buff Myers and then they’ll get rid of it.
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Or just anytime myers is in tier 3 jump in a locker and make him grab you so he can only hook you or slug you.
The only thing wrong with it is it should have a cosmetic indicator, like a necklace with a tombstone, something you can see so you know its in play and it'd be fine.
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If there are casual games and ranked match games
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You died to it once and got salty. You won't see it again for months if you play every day. It's fine and fun to see when you see it.
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This. He's going to have the add on. I get that deadzones happen and he has a small TR in tier 2, but survivors don't play lockers at all against him on the first tier 3 for some reason. Why risk it at all? Potentially extending the chase is not worth the risk of dying at 3 gens.
90% of Myers I run into have Tombstone. Just hold W and jump in lockers once he's starting to get close.
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In 6 years I encountered this maybe 5 times.
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The hand with which he grabs you is opened in tier 3 if he has either tombstone addon. That is the visual sign you can use to know if he has it or not.
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I'm jealous of those of you who never see it; I see it two to three times a week. It's boring to verse on that regularity as you just jump into lockers so Micheal can't kill you immediately. He can, however, carry you to someplace away from a locker, drop you until you wiggle off and then kill you if he can hit you before you get to a locker.
There's also very little BP and it's super hard to pip up. With Legion, I might mend a billion times but at least I do chases and get BP.
That said, I wouldn't really care about it if BHVR removed depipping so, when pipping up at Iri, you don't depip because somebody was being an idiot, tbagged Myers, and then led him straight to where you're doing a gen.
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Wrong.
The opened hand is based on his current movement speed and not the Add-on he is using. Judith's Tombstone makes him slower in Tier 3 (104.5 %) that's why his hand is opened, same as in Tier 1 (105 %).
If he has Pwyf with 3 Tokens, his hand will be closed. If he has Tombstone Piece, his hand will be closed because he moves at normal 115 %.
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I like this idea, but instead of a necklace while in tier 3 his left hand could be gesturing... in a particular way.
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Even Onryo can't do that as easy as Michael. So yeah...
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Yeah Michael definitely needs a proper add-on pass, he has some of the most ridiculous and some of the most pointless add-ons on any killer in the game.
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Love those games, matches are so much more engaging when the killer poses a (no additional chances) threat. Personally wish more killers could invoke this in a match.
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I don't mind it, I only get annoyed when another survivor leads him to me. Which happens so often with Tombstone Myers that I suspect the survivors in question suspect he has it and want him to use it on someone else
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Nerd.
J/k
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"instantly kill survivors that you haven't touched all game"
I think you mean "in early/mid game", because Rancor allows you to do (almost) exactly that to the obsession, or even to several people if the obsession changes player.
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Yh it sucks. Hate playing against tombstone. Even woth locker plays it's still pretty rough because you can't run a decent chase. Plus it can come as a surprise. I got deleted like 3-4minutes into a game in RPD once. Not a fun experience. Insta dying on no hooks with about 5k bp.
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Myers - Flipping the bird to gaming conventions and balancing decisions since 2016.
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Sadako's kill is basekit.
Myers requires an Iri Add On that requires you to gamethrow for 5 minutes straight.
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I'd like to see how you condemn a good survivors without iri tape. xD
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I'd like to see you instakill a Survivor with Myers without an add on.
One CAN be done.
The other is literally not possible.
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" It's fine and fun to see when you see it."
Yep, was totally fun to see the Tombstone Piece when Myers did not see me the whole game and I ended with 2k BPs. I did not even feed a single bit of Stalk to him and he downed the first Survivor normally, still I was out of the game immediatly.
Myers needs some Love, he is terrible outdated, they need to buff him and remove the Tombstone Piece and Unlimited Evil in the process.
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Well she can't condemn without iri addon, and he can't instakill without iri addon... I think it's fair. xD
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I don't think the rarity of something makes it fair.
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Even as someone who mostly plays killer, I hate it. It feels cheap because other killers have to do so much to get someone out of the game, but with this add-on you just touch them and they're out. Jumping in locker to get grabbed, the only counterplay btw.
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And here I thought it was Camping/Tunneling. 🤷♂️
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I have 100% gotten condemned kills without running any add ons.
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That's a thing I learned when I used to be a Myers Main back in 2016/17 xD
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to me, honestly myers gets never interesting, im always annoyed when i face a myers. And i lately try to play him, just as boring as going against him..
no in fact, its worse playing as him as going against him, at least there is that little game of trying to not feed him stalks and break LoS, using your enviorment tacticly which is kinda interesting. And if you play him its just "hold w+stalk -> 3 gens gone -> instakill/instadown"
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If I remember correctly it was a condition to get the license. So I don't think it will leave completely.
And btw, just the purple addon is the true problem, not Evil Incarnate. If you run the pink Tombstone solo you need to know what you are doing but then it is good too.
They just need to make it that (if you use the purple addon) you can only either a) mori people who have been hooked at least once (or twice), b) people who are fully stalked (which would be very bad for the viability for the addon) or c) you can only mori once and after that you can't use EWIII anymore (incentive to use it later in game rather than early).
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Perhaps Tombstone can be reworked.
Instead of being able to kill a survivor on the spot, why not make him a complete monster in T3?
While in T3, gain the following effects:
▪︎Getting stunned by a pallet grants a 50% pallet break speed bonus and 7% haste effect for 10 seconds.
▪︎Survivors who have been fully stalked can be killed on the spot, even while in the dying state.
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Lol. The addon that has a ton of counterplay and requires mikey to lose anywhere from ATLEAST 2 gens and sometimes 3-5 gens getting his THREE HUNDRE PERCENT STALK, then taking a MOVEMENT penalty when he gets the ability that is countered by good looping or simply lockers, and is a RED addon
This entire thread is more entitled crying.
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It’s Tombstone Piece (purple) that is the bigger problem. Pair it with J. Myers Memorial and it can be quite easy to: 1. get your Tier III to 99%, 2. walk up to a survivor with your small Tier II Terror Radius, and 3. pop Tier III and kill them before they even know what’s happening (and before they have a chance to hop in a locker or anything else).
You can basically do the same thing with Judith’s Tombstone, but it’s at least a little harder.
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I usually do the hair plus judiths. Gives me a much bigger challenge having to get a couple hooks in tier 1/2 to slow the game down and having to stalk that much makes it feel fair.
I haven't toyed with the purple one much because it seems as you said a bit strong, admittedly.
But even then man all they need to do is hop in a locker and its no different from his instadown because it's still a single hook that can get a blind/sabo.
The purple and red addon are VERY strong but also so easy to counter. I had a mikey game where i had tier three with one gen done (both red add ons) and only got the first mori. After that all three just looped tight and used lockers. Admittedly the looping only helps a little against the red one but it fully counters the purple one.
Too many of this discussions are never based around what level of skill the players are all playing at.
The real problem is michael is a VERY weak killer without these addons, so these players probably lose often. They are then stuck with low skill survivors who aren't ABLE to deal with the tombstones addons as easily as higher skilled survivors are able to deal with him. Nerf those addons without a rework and his pick rate would drop tremendously, and again even then those addons don't always work against good teams.
99% of this games problems are balance based. Michael hasn't been updated in what, 20+ killers? He can't keep up without his addons. I've stopped playing him because you basically have to prestige killers now to get the good addons. I don't think I see purple addons until a 20-30% of my blood web nor red addons til the second half if not further.
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Well, it's on you if you didn't have fun in that game. 2k BP? Were you hiding in the corner the entire game? Oh no, you died. Who cares? Move on to the next one.
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i only hate tombstone myers players if they play it during anniversary events. like you hate bps or what?
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Nah, I did a Gen. It is not like it takes much to get to Tier 3 with a Tombstone Piece.
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Well as much as I'd love to see those insta kill addons burned to oblivion (reference btw), they cant do that without even addressing the elephant in the room with Michael
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Make tombstone basekit, but with a catch
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yea those add ons are problematic however i enjoy facing them lol. i will always enjoy a myers game.
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