We have temporarily disabled The Houndmaster (Bone Chill Event queue) and Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.

Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
The Dead by Daylight team would like your feedback in a Player Satisfaction survey.

We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.

Access the survey HERE!

If you find someone who ragequits on hook for no reason

Do your absolute best to keep them alive.

Save them before they finish, heal them, do your best to keep them alive. Don't let them out of the game.

If I catch someone doing this in my games, I will never kill them no matter how long they stand at the hook. I'll keep them alive until the very end, and only kill them to make sure they won't get hatch.

If they want out of the game and don't want to eat the DC penalty (wonder why they're scared of it), make it as much of a long and grueling process as possible. Be like the Spirit I just played against who grabbed this guy off a totem, saw he was trying to suicide on hook and refused to play, and never killed him until the very end.

Hopefully one of these days they deal with this silly mechanic.

Comments

  • Marc_123
    Marc_123 Member Posts: 3,689

    Just got 3 insta dcs and then 2 dcs... and one killing on hook.

    Pretty much today.

  • Thusly_Boned
    Thusly_Boned Member Posts: 2,984

    If I'm the killer and see someone trying to suicide on hook, or who gives themselves up to me early in the game, I will absolutely save them for last.

    As a surv, I'll teabag them then unhook, or unhook then teabag, depending on their hook state progress.

  • JustAnotherNewbie
    JustAnotherNewbie Member Posts: 1,941

    I just had a teammate who got hooked once in basement and proceeded to kill himself. I even got hooked cause I was trying to get to him in time. Isn't that great🙄

    That game was so winnable if he had only decided to play, lol.

  • EvilSerje
    EvilSerje Member Posts: 1,070

    DC'ers worse than campers and tunnelers.

  • tippy2k2
    tippy2k2 Member Posts: 5,208

    As a survivor, I will grab them ASAP because I want the points for the altruism. What happens to them after that is none of my concern

    As a killer, it's probably one of the closest things to BM I get. If I notice someone is trying to die on the hook at five gens for no reason, I will put that person on the ground and make them bleed out. You're getting a timeout Mr Survivor, whether it's by my hand or by the DC penalty. I care not which way you choose as I've already decided your team gets to escape regardless of your choice.

  • Grandpa_Crack_Pipe
    Grandpa_Crack_Pipe Member Posts: 3,306
  • Sava18
    Sava18 Member Posts: 2,439

    It really depends on how I am feeling. If I am not tired they are getting slugged and never hooked.

  • Saitamfed
    Saitamfed Member Posts: 1,622

    Nah, if someone wants to die, then let them die. No need to pay with the same coin. However, if I catch someone who is unwillingly going to, even try, to get one of the three gens done and there's another survivor who is struggling to finish the game, then I am going to kill the one hiding in lockers (IF I am able) and then let the other escape.

  • Huge_Bush
    Huge_Bush Member Posts: 5,424

    If a teammate does it, I'll spam the unhook animation over and over just to aggravate them. If they can't handle loss, they should go play a single player game.

  • bm33
    bm33 Member Posts: 8,274

    One time I left the room when I was in my survivor lobby. My dog must've hit the button on the controller for me to look for a match. I came back to the Oni hitting my character out the exit. Got decent amount of BP and enough emblems to safety pip. No idea what my team/Oni did while farming to get me the BP/emblems but I was genuinely surprised that happened. 😂


    I let people die on hook that attempt escape. Atleast with them I know I'm in a 3v1, way prefer that to the players that just hide the whole match waiting for hatch. I'd rather the devs adjust the game to make players on both sides want to play over quitting in whatever way (afk, DC, suicide, etc.).

  • TheMidnightRidr
    TheMidnightRidr Member Posts: 600

    Played 7 or 8 matches so far. A Survivor DCs at the beginning every. Single. Time. It was funny for a bit. Now it’s not.

  • Araphex
    Araphex Member Posts: 696

    I report them. Ragequitting is a bannable offense.

  • Kweh
    Kweh Member Posts: 89

    A 1v3 will still more than likely end before a 15-minute DC timeout. If you think this is some insane 5-head gotcha, you're wrong.

  • HoodedWildKard
    HoodedWildKard Member Posts: 2,013

    I just slug em every time I see them. But if it gets down to last two then I will kill them. And let the other surv go.

  • BougieBlackChick
    BougieBlackChick Member Posts: 316

    Nah, I don’t have the time nor do I care enough to do any of this. In fact, if I see someone who just got on first hook and they’re already intentionally killing themselves on hook OR put themselves in second state because they were too impatient to wait for a teammate to come and get them, I won’t attempt rescue.


    Too many times I’ve ended up downed and hooked by trying to unhook a teammate who didn’t want to be saved, or because they were mad that every teammate didn’t immediately drop what they were doing and run for their rescue the minute they touched hook.


    Im not taking unnecessary hooks for that crap. I’m gonna continue the game.

  • Katzengott
    Katzengott Member Posts: 1,210
    edited December 2022

    I love using Reassurance on them in these scenarios. And i still do ingame reports EVERY SINGLE TIME when someone DCs or kills him/herself early in the game. Because i can't think of any less unsportsmanlike action.

  • Grandpa_Crack_Pipe
    Grandpa_Crack_Pipe Member Posts: 3,306

    No, it's me inconveniencing them as much as I possibly can, because they've decided to kill their team via babyrage and I think they've earned it.

  • momisplayingdbd
    momisplayingdbd Member Posts: 24

    Well... I did this once... Haddie was trying to suicide and I unhooked her but after the unhook, she followed me everywhere to troll me. She dropped the pallets, she fast vaulted, she missed all skill checks... killer came and downed me, hooked and I thought the killer would get her too but no... legion left her near me and she just stood there. Another teammate saw that I was going to second stage and came but than Haddie did the unhook animation, just to show she was unhooking and the mate left and went back to the gen but she just faked... i got the second stage and the teammate came again and this time he nodded to Haddie and unhooked me but legion came again and ... well... game over. In the endgame chat Haddie said..."Ur trash... just let me die and go next because I hate legion"...

    After this experience I have mix feelings about unhooking someone who wants to die and move on.

    I am new here, I am an older lady, mom of 2. I am actually a shooter lady but I wanted to try something new and my son, he is 20 y.o. (yeah i know i am old) He said... Mom try DBD.... and now I have around 300 hours and trying to git gud all by myself because my son doesn't play DBD anymore. I made some friends but they are all killers.... I am a survivor main, soloQ, casual and non toxic. I always try my best for the team and I am that one who gives my own life for another random teammate.

    Sorry if i wrote something wrong, english is not my native language...

  • HarlockTaliesin
    HarlockTaliesin Member Posts: 763

    Almost exactly what I said. Reading comprehension is an important life-long skill.

  • MaTtRoSiTy
    MaTtRoSiTy Member Posts: 2,112

    I just unhook them so I can get some points out of it, even heal them if they decide to go afk and don't hold shift to prevent me doing so.

    It sucks I know but I am not going to hold people in a match they don't want to play, I have quit on hook myself so I get it (Legion match, team all grouping up and healing every time etc).

    As killer if they want out I just hook them rather than forcing them to stay in the match by ignoring them, though I do understand why some people do

  • Grandpa_Crack_Pipe
    Grandpa_Crack_Pipe Member Posts: 3,306

    Yeah, I don't really get the whole angle of being all cool and blasé about being a quitter who actively fights commitment in whatever way possible. Like it's the season-pass ticket to get into the Salty Spitoon.

    Though I can respect it on some level. Like yes, I WILL throw my teammates to the wolves, and I WILL AFK if I can't do so immediately, and I may even sandbag them if they desperately try to keep me in a game I queued up for. My shame is fast, but I am faster.

  • brokedownpalace
    brokedownpalace Member Posts: 8,813

    I don't have time for that. I just let them go.

  • Starboy
    Starboy Member Posts: 7

    Personally, when I see a survivor who doesn't want to play, I leave him lying on the floor until he bleeds out completely.

  • Hexonthebeach
    Hexonthebeach Member Posts: 461

    I mostly kill myself on hook, because toxic teammates. Versus camping killer I try to stay alive as long as possible.

  • shalo
    shalo Member Posts: 1,535

    It says right there in game that purposefully losing the game and not participating is reportable.


  • solarjin1
    solarjin1 Member Posts: 2,232

    as a survivor i rarely see that. My teammates always quitting from being down to quickly 90% of the time

  • DragonMasterDarren
    DragonMasterDarren Member Posts: 2,873

    If i catch a survivor killing themselves on hook, i let their teammates unhook them and then leave them slugged or on my shoulder as long as i can.

    They want to leave? They can disconnect and take the penalty, not abuse game mechanics to get out a match they don't feel like finishing

  • TWiXT
    TWiXT Member Posts: 2,063
    edited December 2022

    My Friends and I did a few 3 man SWF games wherein all of us brought in Reassurance with the sole purpose being to punish any rando who tries to suicide on the hook, or facecamping killers.

    It worked like a charm, We'd see them try to struggle off the hook, hit em with reassurance, wait for it to run out, and hit em again, until they'd been on the hook for an extra 90 seconds, and then rescue them and repeat the process if they got hooked again. This turned out to be too frustrating for most of them, and they'd just DC instead, which gave us all a good laugh. Otherwise we'd use Reassurance as it's intended to frustrate a facecamping killer, or provide us an edge in the endgame rescue attempts. Love that perk, and it's perfect for this kind of situation, provided you have a team that can coordinate with you.

  • Rudjohns
    Rudjohns Member Posts: 2,216

    Nah, if someone is killing themselves on hook at 5 gens I will do the same

  • Rudjohns
    Rudjohns Member Posts: 2,216
    edited December 2022

    People will go AFK if they can't kill themselves on hook

    That's not the answer

    Maybe the devs should investigate why people do not want to play the game?

  • usesPython
    usesPython Member Posts: 121

    BHVR hasn't updated that screen in ages, the stuff that's actually reportable can be found here: https://forum.deadbydaylight.com/en/kb/articles/139-game-rules

    You'll notice that suiciding on hook and going AFK aren't listed as reportable offenses

  • This content has been removed.