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Is it fair ?

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Comments

  • rafajsp
    rafajsp Member Posts: 475

    @artist said:
    artist said:


    rafajsp said:

    @artist said:

    rafajsp said:

    artist said:
    
    
    
    rafajsp said:
    
    Now i understand why Killers dodge SWFs !
    
    I've never seen this tryhard level before ...
    
    And abuse of strong loops (which i refused to chase for obvious reasons.)
    
    Thanks god console has names ...
    
    
    
    
    
    you're playing ruin instasaw billy you shouldn't be having problems
    
    I don't.
    

    Read the title.

    Not about my build, it's about their scum build.

    As far as I know I'm not running anything besides some tracking as I have no communication with survivors ;)

    is it fair? is it fair for you to have this build in the hundreds of other games you dont go against this? is it fair for them to be running 4 ds against all the killers who don't run all the ######### you do? id say no for both but it doesn't seem like either side cares

    So I'm supposed to run a perkeless build vs 4 survivors no matter if they are or not swf.

    Ah ... maybe I should run Monstrous Shrine, Insidous, Territorial Imperative and Distressing, looks good.

    Thanks I pass.

    exact same could be said for the survivors buddy, try not to run "op" ######### if ur gonna complain about "op" ######### is what I'm getting at

    quotes are there because ruin in itself isnt op, just stupid strong on top tier killers. instasaw still pretty dumb tho

    Are you playing the same game bro ?
    Ruin gets destroyed once the game is loaded cuz spots are ######### and devs improved nothing ...
    Instasaw increases 2 seconds for the Rev.
    C'mon ...
    You really wanna try to convince me I'm in advantage here survivor main ?

  • artist
    artist Member Posts: 1,520
    rafajsp said:

    @artist said:
    artist said:


    rafajsp said:

    @artist said:

    rafajsp said:

    artist said:
    
    
    
    rafajsp said:
    
    Now i understand why Killers dodge SWFs !
    
    I've never seen this tryhard level before ...
    
    And abuse of strong loops (which i refused to chase for obvious reasons.)
    
    Thanks god console has names ...
    
    
    
    
    
    you're playing ruin instasaw billy you shouldn't be having problems
    
    I don't.
    

    Read the title.

    Not about my build, it's about their scum build.

    As far as I know I'm not running anything besides some tracking as I have no communication with survivors ;)

    is it fair? is it fair for you to have this build in the hundreds of other games you dont go against this? is it fair for them to be running 4 ds against all the killers who don't run all the ######### you do? id say no for both but it doesn't seem like either side cares

    So I'm supposed to run a perkeless build vs 4 survivors no matter if they are or not swf.

    Ah ... maybe I should run Monstrous Shrine, Insidous, Territorial Imperative and Distressing, looks good.

    Thanks I pass.

    exact same could be said for the survivors buddy, try not to run "op" ######### if ur gonna complain about "op" ######### is what I'm getting at

    quotes are there because ruin in itself isnt op, just stupid strong on top tier killers. instasaw still pretty dumb tho

    Are you playing the same game bro ?
    Ruin gets destroyed once the game is loaded cuz spots are ######### and devs improved nothing ...
    Instasaw increases 2 seconds for the Rev.
    C'mon ...
    You really wanna try to convince me I'm in advantage here survivor main ?

    2 seconds makes a pretty big difference in a game like this. ruin isn't always instantly destroyed, and time is wasted needing to find and destroy it. I'm trying to convince you to not complain about ######### like this if this is how you regularly play, as games with 4 ds happened 1/100 games. you may not be in advantage this game but I can tell you that you most likely are in the other 99 games
  • Orion
    Orion Member Posts: 21,675

    @artist said:
    2 seconds makes a pretty big difference in a game like this. ruin isn't always instantly destroyed, and time is wasted needing to find and destroy it. I'm trying to convince you to not complain about ######### like this if this is how you regularly play, as games with 4 ds happened 1/100 games. you may not be in advantage this game but I can tell you that you most likely are in the other 99 games

    2 seconds only makes a difference if you're playing killer. There is no survivor who'd take a perk that would shave off 2 seconds of a generator, or a heal, or opening the gate. The fact that 2 seconds are even relevant in the first place is yet more proof of how underpowered killers are.

  • rafajsp
    rafajsp Member Posts: 475

    @artist said:
    rafajsp said:

    @artist said:

    artist said:

    rafajsp said:
    
    @artist said:
    
    rafajsp said:
    

    artist said: rafajsp said: Now i understand why Killers dodge SWFs ! I've never seen this tryhard level before ... And abuse of strong loops (which i refused to chase for obvious reasons.) Thanks god console has names ... you're playing ruin instasaw billy you shouldn't be having problems I don't.

    Read the title.
    
    Not about my build, it's about their scum build.
    
    As far as I know I'm not running anything besides some tracking as I have no communication with survivors ;)
    
    is it fair? is it fair for you to have this build in the hundreds of other games you dont go against this? is it fair for them to be running 4 ds against all the killers who don't run all the ######### you do? id say no for both but it doesn't seem like either side cares
    
    
    
    So I'm supposed to run a perkeless build vs 4 survivors no matter if they are or not swf.
    
    Ah ... maybe I should run Monstrous Shrine, Insidous, Territorial Imperative and Distressing, looks good.
    
    Thanks I pass.
    
    
    
    exact same could be said for the survivors buddy, try not to run "op" ######### if ur gonna complain about "op" ######### is what I'm getting at
    

    quotes are there because ruin in itself isnt op, just stupid strong on top tier killers. instasaw still pretty dumb tho

    Are you playing the same game bro ?

    Ruin gets destroyed once the game is loaded cuz spots are ######### and devs improved nothing ...

    Instasaw increases 2 seconds for the Rev.

    C'mon ...

    You really wanna try to convince me I'm in advantage here survivor main ?

    2 seconds makes a pretty big difference in a game like this. ruin isn't always instantly destroyed, and time is wasted needing to find and destroy it. I'm trying to convince you to not complain about ######### like this if this is how you regularly play, as games with 4 ds happened 1/100 games. you may not be in advantage this game but I can tell you that you most likely are in the other 99 games

    1 in 99.
    Definitely not the same game.
    Thanks bro.

  • artist
    artist Member Posts: 1,520
    Orion said:

    @artist said:
    2 seconds makes a pretty big difference in a game like this. ruin isn't always instantly destroyed, and time is wasted needing to find and destroy it. I'm trying to convince you to not complain about ######### like this if this is how you regularly play, as games with 4 ds happened 1/100 games. you may not be in advantage this game but I can tell you that you most likely are in the other 99 games

    2 seconds only makes a difference if you're playing killer. There is no survivor who'd take a perk that would shave off 2 seconds of a generator, or a heal, or opening the gate. The fact that 2 seconds are even relevant in the first place is yet more proof of how underpowered killers are.

    how? I can recall many times where if I had 2 more seconds I couldve made a pallet, vault, or completed a gen right before the killer showed up. I can agree I wouldnt justify using a perk for it (but u can kind of count dead hard) but it definitely matters for both sides
  • rafajsp
    rafajsp Member Posts: 475

    @Orion said:

    @artist said:
    2 seconds makes a pretty big difference in a game like this. ruin isn't always instantly destroyed, and time is wasted needing to find and destroy it. I'm trying to convince you to not complain about ######### like this if this is how you regularly play, as games with 4 ds happened 1/100 games. you may not be in advantage this game but I can tell you that you most likely are in the other 99 games

    2 seconds only makes a difference if you're playing killer. There is no survivor who'd take a perk that would shave off 2 seconds of a generator, or a heal, or opening the gate. The fact that 2 seconds are even relevant in the first place is yet more proof of how underpowered killers are.

    Specially on console with ######### FPS I see lot of killers being juked over and over, even a noob can juke a novice killer and upload to YouTube.
    I could run the common add-ons ones, doesn't matter.
    But greens are good vs swf because you need every second to beat them.

  • artist
    artist Member Posts: 1,520
    rafajsp said:

    @artist said:
    rafajsp said:

    @artist said:

    artist said:

    rafajsp said:
    
    @artist said:
    
    rafajsp said:
    

    artist said: rafajsp said: Now i understand why Killers dodge SWFs ! I've never seen this tryhard level before ... And abuse of strong loops (which i refused to chase for obvious reasons.) Thanks god console has names ... you're playing ruin instasaw billy you shouldn't be having problems I don't.

    Read the title.
    
    Not about my build, it's about their scum build.
    
    As far as I know I'm not running anything besides some tracking as I have no communication with survivors ;)
    
    is it fair? is it fair for you to have this build in the hundreds of other games you dont go against this? is it fair for them to be running 4 ds against all the killers who don't run all the ######### you do? id say no for both but it doesn't seem like either side cares
    
    
    
    So I'm supposed to run a perkeless build vs 4 survivors no matter if they are or not swf.
    
    Ah ... maybe I should run Monstrous Shrine, Insidous, Territorial Imperative and Distressing, looks good.
    
    Thanks I pass.
    
    
    
    exact same could be said for the survivors buddy, try not to run "op" ######### if ur gonna complain about "op" ######### is what I'm getting at
    

    quotes are there because ruin in itself isnt op, just stupid strong on top tier killers. instasaw still pretty dumb tho

    Are you playing the same game bro ?

    Ruin gets destroyed once the game is loaded cuz spots are ######### and devs improved nothing ...

    Instasaw increases 2 seconds for the Rev.

    C'mon ...

    You really wanna try to convince me I'm in advantage here survivor main ?

    2 seconds makes a pretty big difference in a game like this. ruin isn't always instantly destroyed, and time is wasted needing to find and destroy it. I'm trying to convince you to not complain about ######### like this if this is how you regularly play, as games with 4 ds happened 1/100 games. you may not be in advantage this game but I can tell you that you most likely are in the other 99 games

    1 in 99.
    Definitely not the same game.
    Thanks bro.

    are you losing as ruin instasaw billy? I guess it rly is a different game lmfao
  • artist
    artist Member Posts: 1,520
    rafajsp said:

    @Orion said:

    @artist said:
    2 seconds makes a pretty big difference in a game like this. ruin isn't always instantly destroyed, and time is wasted needing to find and destroy it. I'm trying to convince you to not complain about ######### like this if this is how you regularly play, as games with 4 ds happened 1/100 games. you may not be in advantage this game but I can tell you that you most likely are in the other 99 games

    2 seconds only makes a difference if you're playing killer. There is no survivor who'd take a perk that would shave off 2 seconds of a generator, or a heal, or opening the gate. The fact that 2 seconds are even relevant in the first place is yet more proof of how underpowered killers are.

    Specially on console with ######### FPS I see lot of killers being juked over and over, even a noob can juke a novice killer and upload to YouTube.
    I could run the common add-ons ones, doesn't matter.
    But greens are good vs swf because you need every second to beat them.

    oh that's right. I forgot to factor that in too. I play pc so things may be different, sorry
  • rafajsp
    rafajsp Member Posts: 475

    @artist said:
    Orion said:

    @artist said:

    2 seconds makes a pretty big difference in a game like this. ruin isn't always instantly destroyed, and time is wasted needing to find and destroy it. I'm trying to convince you to not complain about ######### like this if this is how you regularly play, as games with 4 ds happened 1/100 games. you may not be in advantage this game but I can tell you that you most likely are in the other 99 games

    2 seconds only makes a difference if you're playing killer. There is no survivor who'd take a perk that would shave off 2 seconds of a generator, or a heal, or opening the gate. The fact that 2 seconds are even relevant in the first place is yet more proof of how underpowered killers are.

    how? I can recall many times where if I had 2 more seconds I couldve made a pallet, vault, or completed a gen right before the killer showed up. I can agree I wouldnt justify using a perk for it (but u can kind of count dead hard) but it definitely matters for both sides

    It matters for killer who has to take advantage of every second vs swf.
    I like swf, makes me a better player ... but not a scum swf group.

  • Orion
    Orion Member Posts: 21,675

    @artist said:
    how? I can recall many times where if I had 2 more seconds I couldve made a pallet, vault, or completed a gen right before the killer showed up. I can agree I wouldnt justify using a perk for it (but u can kind of count dead hard) but it definitely matters for both sides

    Botany Knowledge.

  • artist
    artist Member Posts: 1,520
    Orion said:

    @artist said:
    how? I can recall many times where if I had 2 more seconds I couldve made a pallet, vault, or completed a gen right before the killer showed up. I can agree I wouldnt justify using a perk for it (but u can kind of count dead hard) but it definitely matters for both sides

    Botany Knowledge.

    that too. plus the bonus of saving medkit charges 
  • Orion
    Orion Member Posts: 21,675

    @artist said:
    that too. plus the bonus of saving medkit charges 

    So you wouldn't mind if Botany Knowledge only had tier I? That'd take off two seconds from the healing.

  • artist
    artist Member Posts: 1,520
    Orion said:

    @artist said:
    that too. plus the bonus of saving medkit charges 

    So you wouldn't mind if Botany Knowledge only had tier I? That'd take off two seconds from the healing.

    I would mind, as it would also decrease the efficiency of charges, and if I'm running botany I most likely bring a medkit
  • tt_ivi_99
    tt_ivi_99 Member Posts: 1,463
    rafajsp said:

    @tt_ivi_99 said:
    Play Billy/Nurse with Broken perks and add-ons and a Red Mori, that's what I do. No SWF players are getting out of my games alive.

    I wish I could have the courage.
    But instead I keep my Mori's unnused, got almost a hundred LUL.

    That's why Moris exist, to combat a good group of survivors.