Fat Shaming
After the recent update, there's a ton of places that block the killer but not the survivor. The one I just experienced was on Springwood. There were tall hedges that looked like you could pass through them, but only survivors can.
The survivors knew about it and kept leading me over there. It was literally impossible to continue chasing because it was a long hedge wall with a small opening that only survivors can get through.
Some of them aren't as bad, but this one basically breaks the game.
Comments
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A bad spawn can completely ruin a match. I had a recent game on Ormond where a rock spawned next to the shack where survivors could pass and I couldn't which created an infinite. I felt like I lost the match in an instant.
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Fat shame spots or almost fat shame spots break the game for both sides. You never know if you get stuck and get free hit if you try to squeeze thru. On the killer side it's even worse with permanent infinites it creates. They are fully unloopable.
I don't mind that some loops will be artificially prolonged so long as it's clear if that boulder touches the TL or not. But please remove fat shaming spots
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They need to just kill switch the whole game while they work on a fix for this... not sure how this got out of PTB
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On top of the wild Springwood spawns that can already happen with shack window have save palette loop next to it (on top of strong buildings) any fat-shaming tiles are beyond disgusting on Springwood.
BHVR please delete Badham Pre-school 2 through 5.
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Hello, when you want to report a bug, please check the bug report section (https://forum.deadbydaylight.com/en/categories/bugs) to see if it has been reported already and upvote it, otherwise open a new report following the guidelines.
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