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DH - too many autodh's or?...
Hey guys, I just want to know your opinion on one quite subtle thing...
In many matches I play as killer I easily can see someone using DH, the animation is visible so I know when to strike, just wait for it to end. Sometimes, on the other hand, it just don't work that way, the survs have DH when the animation didn't even started and just run away to the other tile with deep wound.
"Ok, so maybe they just do it perfectly timed" I thought.
Gone to soloQ as surv as usual, took DH. My observation is - if animation isn't fully started, the DH won't work. See it was used (exhaust), but didn't protect me from the hit, get hooked.
My question is - is this game this bugged with connection issues or other things (like totally bugged dh), or there are so many subtle cheaters with autodh? It wasn't one time, in like 10 matches got at least 3 people who used DH that way, and I don't play killers too often.
Comments
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There could be plenty of autodh's but your observation about DH isn't really correct too. Like, there's small difference between what you see as a killer and what you see as survivor. You as killer can see no animation at all but survivor should see its start (if uses DH fair). This timelag is small enough, you can't call it connection issues tbh, just a natural way of things, still you can't compare appearance of perfect timings between killers pov and survivors pov so easily. Especially in those situations where survivors expect you to hit as soon as possible (like unhook in your face or close pallet or spins or smth like that).
Also, there are other perks and items with endurance effect and sometimes it's them or crazy luck (and luck isn't that rare).
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The perks argumentation can be easily avoided - after the game I could see if someone used OTR or someone got BT or something like that, so that's a big no for me.
The microlag argumentation is pretty convincing, but hell... using it clearly like that 2/3 times or more in a match? That's what made me thinking about this topic. I can't say anything wrong about my connection to the game, so maybe it's from their side? And why I couldn't repeat that any time myself?
The luck one... maybe luck, on my MMR it shouldn't be a big problem tbh to have someone playing like a god with ideal mind games and feeling when to use DH. Dunno.
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You can detect it and bHVR is looking for it.
If a Player hits EVERY DEAD HARD 'for some reason', its very detectable and it would flag their account for investigation.
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You couldn't repeat it because this perk requires you to get used to it. I couldn't too, I have nice reaction time but with DH you should also use clairvoyance, I suppose. I press it perfectly (according to picture) but I have to press it perfectly according to servers. Here I'm exhausted on the ground with no profit. Now I don't use exhaustion perks at all because of their inconsistencies and my frustration about them. Don't like be angry because of servers RNG and loose lithe because killer has ping 200. Still, my friends (after dozens of games) are able to get away from stupid situations and sometimes even clamed as cheaters and "nice autodh lol" because of that. And in other games same people shout "goddamn stupid dh WORK PLEASE".
Like. Don't get me wrong. AutoDH definitely exists. And I'm sure people use it. Of course your cases could be autodh. And yes, cheats are big problem. But you asked what else could it be and it could be anything (cheats, skill, luck, unluck, bug, lag, anything). Don't loose your sanity over it and don't become too paranoid with no proofs. It's just more healthy that way :D
Of course, it's up to you to decide how to explain those DHs. And anyway, you are free to report those players just in case.
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True, and that makes it so devious. A player could just be really really good at the game and have amazing game sense ... or they could just be a script kiddy who barely knows what he is doing, but getting off of the salt.
But there are a few give aways: did the person do a 180°, ran into you and bait your swing to DH? Totally legit.
Did they look over their shoulder and keeping a close eye on you while running away, sway left and right, anticipated your first two hestiations and still DH on your third opportunity? Totally legit and mad skills coupled with nerves of steel.
Did they just run straight away and never so much as glanced over their shoulder, yet DH at the perfect moment without so much as a single frame of the animation showing? Yeah, thats one of the bad apples. Bonus points if they play rather bonkers and fall for 2/3 of your mind games and have a name like "frdf-7".
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Still kinda... Well, I bet you know people can use red stain as a distance measure, use sound clue of long hit and be lowkey intuitive about "now or never" moments for killers. I myself was in situations where I was perfectly aware without looking back. Like the only 99% way to see scripts seems to be swinging on dropped pallet :/
It could be me problem (not really problem for me tho) but I can't help but see cheats only if there's no other way, and I see those "other ways" pretty everytime with rare exceptions xD I've seen this Otz's video (https://youtu.be/L4Q7MDmCA6E ) of Nancy with DH. She either hacker with autoDH or has the steeliest balls I've ever seen. Still, it's more believable for me that she accidentally chaged her DH button last game or her "e" broke :DD maybe because I don't use cheats but definitely could accidentally find myself having no button for some interactions (been there, was awkward).
So yeah, don't mind me here, I can find a legit excuse for everything lol Your advices don't loose usefulness bc of it. Good points.
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What you see when you use Dead Hard is different to what you see when other people use Dead Hard.
The short version: The game timestamps exactly when someone Dead Hards or hits a Survivor, then tells the server what they did. If the server gets conflicting messages ("I hit the survivor" and "I used Dead Hard"), it needs to figure out who was first. It uses the timestamps to figure out who was actually first.
The problem is: Any online game has latency. Because you're not physically next to the other person in the real world, it takes time for that info to reach the other person. On the other hand, you see what you're doing instantly.
So when you hit someone and it doesn't look like they used Dead Hard yet, they might have and that info just hasn't reached you yet. Meanwhile when you use it as a Survivor, you see the animation instantly, but you don't see that the Killer has already started swinging. When the server sees that, it checks which came first and resolves it as fairly as it can.
TLDR: Latency plays a role here, I wouldn't immediately assume they're cheating.
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There is a way to tell if it’s a cheat. If you swing and purposely miss the persons DH animation will play automatically. It’s a way to see if it’s a cheat.
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This game has the most abysmal servers of any online title I have ever played.
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You want to know if they use auto DH? Just swing near them but not at them and they will use dh because the program only detects that the hit was in the general range of them.
I caught a cheater like this.
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Except it becomes obvious when it happens multiple times a match, or if you just swing randomly in a spot that doesn't make sense and they suddenly dead hard. Its happening at a rate such that i nearly have 1 a game at this point.
The hackers of old that used crazy speedhacks and completed all 5 gens in 10 seconds are gone. Now we have the hackers of today, that do it so subtly that it takes having 2k hours to even notice that the survivor is moving 3% faster all the time with no perks to do it, or that they are just slightly further than they should be when you regain LoS around a corner. Or a killer that somehow always knows where you are despite having no aura or information perks.
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The thing is, if the client gets a message from the server telling the killer is starting a swing, it's pretty trivial for a cheater to automate a DH reaction.
I've seen DH happening after any amount of time waiting so I'm guessing it's how it works.
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That still doesn't tell you anything because they could be thinking you're about to hit them instead of purposely missing the attack, there is no real in game way to tell whether it's a cheat or not no matter what otz or others will try to claim, BHVR can tell an auto dead hard because the timestamps will always be the exact same timing instead of varying like it would a normal player
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We're at the mercy of a black hat deciding to become a white hat. If the devs are given info on how an alleged auto-DH is done, then they can do something about it. Until then, I wouldn't worry about it since it can't be fixed.
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What Peanits described is literally standard for all online pvp systems.
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I was seeing a ton of auto dh's relatively before the cheater patch. After that, I have not seen a single survivor not dh when baited by me as blight, which is the best dh baited in the game period. And I am most definitely high mmr and it usually works for me 90% of the time because of when I play. So you are probably not experiencing auto dh.
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Uh huh. One of the community managers for the company doesn't admit any fault and says everything is in fact, hunky dory? You don't say. Unprecedented.
I don't care about dead hard. What I care about is that behavior interactive rents the most bottom-dollar servers with the most inconsistent tickrate they can find. When I down a survivor and they pop up on the ground anywhere from half a foot to two feet away from where my screen showed I downed them? The servers have such difficulty processing input that having more than two AI zombies taxes them. These things are just navigating on simple barebones nodes. They should not be computationally taxing at all. This stuff has a knock-on effect for everything in the game. It's responsible not only for dead hard feeling bad, but inconsistent hits through pallets and windows and projectile powers missing or hitting where they should or should not.
So yeah, lag is a thing. Expecting behavior interactive to circumvent the speed of light and physics to provide a better video game is obviously ridiculous. What they could do however is invest in anything but the cheapest, most underwhelming servers they possibly can.
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Auto dead hard is very common these days. and its very very frustrating... Youll see it alot as killer but as survivor try to follow the match when you are dead and you follow some of your teammates.
You have teammates that try to heal you when you have no mither, or predrop every single pallet without doing anything else. Its ussually an epic games account with less then 5 prestige and THEN see him do the PERFECT deadhard in the middle of nowhere.
It boggles my mind, its such a small hack but gamechanging. Its fair to say that 1 out of 3 uses auto dead hard in this game.
You cannot deny if you play survivor without auto deadhard and you try to deadhard, it almost never work like you want too
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I can promise you, you don’t have a cheater every single game. Auto DH is not a common thing. DH is not hard to hit.
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I'm in my thirties, friend. I've played hundreds of online games and these are among the worst. No exaggeration. I'm not talking about lag, I'm talking about the abysmally variable tickrate they run at. They're inconsistent at relaying information to and from the client in a way that strongly suggests they are underpowered for the task they are assigned. I extrapolated further in a post a little ways up.
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lol
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The theory behind timing DH is pretty simple. You look behind you and basically wait until you see that initial attack/lunge animation and push the button. The problem is that it works sometimes and other times it doesn't. The perk is very inconsistent when used the correct way & I'm guessing it probably works better for people with better computers and better connections. Playing on the series X and trying to figure out when the best time to hit it is basically just guess work. I guess that's why a lot of people spin fake into DH because it probably gives them more success using the perk.
I have seen in the past a lot of people I suspect to be using some sort of auto scripts for DH. I've had whole teams that land every single one multiple times, even when trying to bait out the DH. Been playing survivor a bit more lately so I haven't really noticed if there's been a decrease or not.
It's also the kinda hack that could be very hard to detect if it's using like sound to trigger the script. It could basically be something that monitors every killers attack/lunge noise in the background which activates the DH much faster than you can visually see on the screen.
The perk redesign is kinda bad & easily open to being abused by hacks & most people wouldn't even question it.
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One video about auto dead hard and now every killer from here to Timbuktu wants to use it as their reason for losing.
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You think a third of survivors are cheating? That's quite the claim....
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Oh Yes, Subtle hacks. Doesn't even have to buy a program, you can change some setting in your folder to have an advantage already, like seeing the killer redstain through walls etc.
If they could only have match replay, which they wont, it would solve alot of questions
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Funnily enough, I've been seeing less and less auto DH as the weeks progress. Here's hoping the dev team stepped up their anti-cheat game if they won't ever fix DDOSing.
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Hard to tell, people may be getting better at using DH, maybe there are more people running scripts, there isnt definite proof for any claim so it all falls in the realm of doubt.
On a sidenote two days ago I played against someone who hit every single DH perfectly, even against baits who usually do trick people half the time, I obviusly grew suspicious, after the match ended I checked profile: Private and 1 VacBan in another game 400 days ago...
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It is a real issue though. The thing with subtle hack is that they are meant to be hidden so you can only guess if they were legit or not. Not to say every good player is cheating but sometimes it feels a little too good. Sometimes it's pretty obvious though
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It is a real issue, it just isn't nearly as prevalent as people think it is, I get accused of cheating semi-regularly but I usually only play while streaming, you're welcome to see the accusation and the video of the match to see how someone could come to the conclusion that I cheated.
People are far too confident to call cheating or hacking when a lot of people just don't, it's likely easier for them to think they lost to a cheater than admit they just had a bad game.
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There are some really suspicious DHs, but most of the time - they just got lucky, or read you.
The easiest way to test is to wait for them to be a bit away from you and swing. Auto DH will go off, but a human player won't use it.
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My friend, i have 2.5k hours in this game. I can tell you when it is obvious that someone is doing it. You can easily test them, swing on the opposite side of a wall or pallet where they would never get hit, and then watch them dead hard. It happens so often now.
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