We have temporarily disabled The Houndmaster (Bone Chill Event queue) and Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.

Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
The Dead by Daylight team would like your feedback in a Player Satisfaction survey.

We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.

Access the survey HERE!

Why Do Survivors DC When This Happens?

Iron_Cutlass
Iron_Cutlass Member Posts: 3,359
edited January 2023 in General Discussions

After playing an hour or so of DBD, I have been having matches recently where Survivors just consistently DC and ruin the match for everyone; with this happening in both Survivor and Killer matches I played.

But why would someone DC from a match, what horrible act did the Killer (or me in some instances) do to push a Survivor to DC?

They (and I) waited out Dead Hard or outplay the Survivors.

It feels like there are a lot of players that just really do not like being outplayed in the slightest. You wait out DH, they DC. You use your power effectively and down them, they DC. And for SoloQ, I feel like this is a huge issue that ruins matches for everyone; SoloQ Survivors get thrown into a match they cannot physically win, Killers are forced to play a long and drawn out match in which their is barely any action or excitement because the match is already a 3v1 at 5 generators (I personally just find it boring).

And this just leads me to the question, of why do Survivors DC consistently, and what can be done to solve this issue? Killers DCing was a huge issue in my matches pre-6.1.0 Patch, but now the inverse is happening.

EDIT: Since people do not understand what I am saying, yes some people are absolute babies and DC over the drop of a feather, but in general, more DCs are happening as community frustration with the game grows. I feel like there needs to be a solution for DCing that doesnt ruin the match for everyone, as well as solving some of the root issues that causes DCing in the first place similar to what Patch 6.1.0 did for Killers.

Post edited by Iron_Cutlass on

Comments

  • roundpitt
    roundpitt Member Posts: 578
    edited January 2023

    A lot of people DC after they pallet blind me, I break the pallet and then hit them during the blind, because I can hear their grunts of pain and little footsteps.

    They don’t learn not to blind at pallets, they just DC so they can try again on another killer.

    Extremely toxic behavior.

    Some of them try to slow vault over the pallet after a blind. I can see the button prompt not popping up so I know you are slow vaulting my dude. Same thing, DC immediately when you grab them.

  • Sava18
    Sava18 Member Posts: 2,439

    They don't actually want to play the game and will DC at anything that will tilt them. B4 all the people defending it start coming in with their worthless explanations.

  • StarLost
    StarLost Member Posts: 8,077

    Dude, I've seen people DC/suicide because:

    • I found them first.
    • They tried some fancy tech and it failed.
    • They literally challenged me to a chase at shack and lost.
    • I'm playing <insert killer here>.
    • They were literally only doing an archive.
  • HugTechLover
    HugTechLover Member Posts: 2,482

    The amount of DC’s I get in the first 30 seconds of Lethal pursuer blight is ridiculous. I lethal rush a survivor within 15 seconds of the game started, boom dc. Then that dc causes another dc, and before I know it, I’m searching for hatch a minute 30 in.

  • WesCravenFan
    WesCravenFan Member Posts: 2,638

    It all comes down to people riding that "I bought the game and if I am not having fun I have a right to quit!" attitude.


    It's all about them. Screw everyone else!

  • HugTheHag
    HugTheHag Member Posts: 3,140

    DC penalty should get a rework. Be extended and slower to recover.

  • solarjin1
    solarjin1 Member Posts: 2,232

    Definitely need to be some option to just forfeit after a dc. Once a teammate dc at the start the match is already lost.. The kill rates probably close to 70% honestly. Can't go 4 to 5 games without someone leaving for one reason or another.

  • Sava18
    Sava18 Member Posts: 2,439

    I don't think that solves issues. In fact it removes any possible feelings of guild the initial DC'er would have. It's simple harsher punishment's are needed. Although I am probably a rarity I want to alt+f4 the second a survivor DC game is over. It just kills any want to play the game when that happens for me.

  • HugTheHag
    HugTheHag Member Posts: 3,140
    edited January 2023

    I think DC'ers already don't feel guilt. They wouldn't DC if they did.

    What I suggested could work paired with a harsher penalty.

  • AmpersandUnderscore
    AmpersandUnderscore Member Posts: 1,896

    DC isn't something people should be doing, and every player who does it is going to have their own 'reason' for it. And even having a 'reason' isn't an excuse.

    But if you spend any time at all online where people talk about this game, you'll inevitably hear the phrase 'I'm not responsible for your fun'.

    Going out of your way to ruin someone else's match is literally the only goal of some players.

  • Nirgendwohin
    Nirgendwohin Member Posts: 1,251

    it would be nice to see some stats for disconnecting in relation to the mmr. i rarely see any disconnects from survivor. its often the killer who disconnects.

  • C3Tooth
    C3Tooth Member Posts: 8,266

    I see "your fun is not my responsibility" here all the time.

    I mean, if DS penalty is harsher, they would just suicide on hook or afk. The best part of it is the time people DC will be less because of waiting.

  • WesCravenFan
    WesCravenFan Member Posts: 2,638

    There is a difference between fun not being your responsibility across factions, such killer versus survivor and needing to get their objectives done, and people deliberately sabotaging their OWN team for selfish purposes.

  • Ayodam
    Ayodam Member Posts: 3,203

    It used to confuse me when killers would say that but cry about survivors DCing. I’m sure he’s gonna produce some over explained variant of “it’s different!!11” to rationalize this.

  • Wampirita
    Wampirita Member Posts: 809

    TBH i never seen DC cuz of failed DH, because it's not as braindead perk as it's used to be, but that sound hysterical.

    I personally never DC, doesn't matter which side I play, but ngl, I don't really judge if killer DC's. I'm a biased killer main, but killer's dc ends match, so no one gets hurt by it besides whiny bully squads.

    DC for survivor should match the killer one to an extent. My list of changes would be like that:

    • If DC happened under 5 min of the game, end the match
    • Non-leavers + killer get a big point compensation (i'd say like 5k in every category)
    • the leaver penalty STARTS at 30 min, and increases every time
    • ^...or keep the penalty as is, or/and even better - create low priority queue/create punishment lobby which would be created of players like them. Leavers would have to play/escape/do some special challenges in X amount of matches in those lobbies to be able to go back to normal lobbies. "Punished" players would be prohibited of entering swf groups until they redeemed themselves.


    On the topic of DC reasons, I shall share my favorite ones too:

    • being downed first, absolutely favorite one
    • not liking a particular killer (I main Bubba, I can say it happens A LOT to me)
    • map offering from the killer (or killer's map winning in case of more offerings from their side), hypocrisy much.
    • being found after playing immersive all game, waiting for everyone to die
    • Mikaela DC'd on me, cuz I destroyed a totem she wanted to boon (I was there first, totem was in absolutely crap spot, and there's still 4 totems so). I know the reason, cuz she waited till the end of the game to scream at me.
    • Multiple occasions of DC over an early dropped shack pallet
    • DC cuz they didn't want to be saved (???)
  • C3Tooth
    C3Tooth Member Posts: 8,266

    I mean, some killers use everything to take me out of the match in 2min. Because they can only win in 3v1 games.

    But I stand right under hook giving up, let them have 3v1 game and suddenly I hurt killers' feeling.


  • AmpersandUnderscore
    AmpersandUnderscore Member Posts: 1,896

    100% this.

    Not to mention the people who are most likely to say this actually mean: 'I'm going to do everything in my power to make sure your game is as unfun as possible'.

  • hex_uwu
    hex_uwu Member Posts: 201

    Long answer?

    People DC for any multitude of reasons. Maybe they're a sore loser. Maybe their takeout just arrived. Maybe they hate that killer. Maybe their dog is choking. Maybe they went down and saw all their teammates crouching in a conga line. Maybe their internet went out. Maybe they're having a bad day or a series of bad games and whatever maybe small or insignificant thing was the final straw that broke the camel's back.

    It's frustrating, especially for their remaining teammates, but unfortunately this is the state of dbd now. The amount of times I've loaded into a game against a certain killer and heard a teammate DC early in the match and thought 'fair enough' is actually comical.

  • Akumakaji
    Akumakaji Member Posts: 5,487

    There is a lot of truth to this. The thing that cured me was a day with a string of bad games that were just beyond aweful. I had DCed and ragequit a couple of times, eaten the 15min and 30min penalties and finally sobered up and decided "Duuuude, you can't keep this up. Just play the game or take the L :)" and then after hooking two survivors and being in a fun chase with a third I had a legit internet service provider DC and slipped into the higher penalties :D I was miffed, but also realized what had lead to this: my dumb ragequits over nothing. Yeah, I got bullied, but not 4 times in a row, I was just projecting. The thing is, when you try to game the system, sometimes the system strikes back with a legit DC.

    I was logged out of the game for an extended period and didn't touch it for a couple of days to cool down my penalties. After that I think I never ragequit again, but handled tough situations with a shrug of my shoulders. If a killer wanted to tunnel me, so be it, and if a SWF wanted to bully me I could always watch something on my second screen while staring at a wall, but I never again let the spur of the moment get the better of me. And know what? A couple of times I even made a comeback. You know how bullies have a tendency to swarm a killer who has given up and try to get their attention? A few times after I cooled off I re-entered the match with new vigor and no intention to win, but just to "stick it to them" and it worked.

    A cool head is really the most important thing in this game, and if the game gets the better of you, its probably best to take a break, be it just a couple of hours or a couple of days. It happens to all of us.

  • RainehDaze
    RainehDaze Member Posts: 2,573

    There is a fundamental difference that in playing an online multiplayer game with terms and conditions, you have actually agreed to play the damn game so that the other people in your match can also play the game.

    It may not be your responsibility to make it fun for the other side, but it is your responsibility to take part. Kind of something you agree to whenever you look for a match, that.