Faster Bloodweb purchasing
Why do you make us waste so much time purchasing things on the Bloodweb?
Why do I have to click and hold for over 1 full second to purchase 1 item of many that I have to go through, only to get to the next page which is even larger? Not to mention having to wait multiple seconds for a giant number to appear on my screen, mocking my ability to add 1 to the previously displayed number!
So now each character has 100 Prestige levels, and 50 levels to get 1 Prestige. When this was introduced, why was the purchase time not taken into account? That's a LOT of our time purchasing things from the BW.
How do I know this? Well first off, math. Second, I recently just spend over half an hour just leveling up. Why? I had over 2M to spend and the game won't give any more unless I do so, which I think is also a poor design choice but that's another discussion. Is that what you want your players to be doing? Wasting their life in the "shop" instead of playing the actual game?
Please increase the speed of purchasing, or at least add a "quick" or "fast" purchase mode that lets you instantly acquire them with no delay. You can simply bind it to a key, like SHIFT or CTRL, or even make it a menu/interface toggle button. In addition, please remove the new level number pop-up and just highlight the level change at the top of the screen below the Survivor name. That way you can still prove to us your game knows how to count by 1 and we won't be inconvenienced. We don't need a giant number blocking the thing we're trying to quickly run through every time we spend about 50k.
Also, why not use the center node as a "Buy All" button for the level in which the Entity doesn't consume any nodes?
These QoL speed improvements will help with convenience and pre-game flow, so we can focus on playing the actual game!
Comments
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One thing you could do is time management. For example, how long do you spend in the queue waiting for the next match to start? At least a minute, right? Whatever time it takes to find a lobby, and then the 60-second countdown (unless everyone readies up before the countdown ends, which almost NEVER happens).
You could be spending that time spending the bloodpoints. And also not letting your BP balance escalate that high to begin with helps, too.
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Thanks for the advice, but it doesn't so much apply to me (and I'm guessing many others who have 1k+ hrs in the game). Also, either way, it is extra unnecessary time spent leveling. How many pages can you get through in 45 seconds?
When I am solo q'ing I always go with whatever has the BP incentive bonus, so my match-up time is less than a minute (usually less than 30s). At that point, I'm trying to coordinate with everyone else if I can so that leaves little to no time spent in the BW (for survivors). When I'm with a group, I'm usually busy doing something in another window or also coordinating a co-op plan.
For Killers, I can only level up that Killer's BW (for now, I read the Dev update news so that's a slight improvement we will be able to level other Killer's while q'd).
Also, you can't really help not going over the limit when Grade resets and they give you 2M. Not to mention the constant BP bonus awards/weekends/holidays. Plus the incentive awards, and the consecutive match BP bonus.
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feelfree to drop by and comment as both our posts are on the same topic and you have some great ideas here
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