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Can we have a few more build slots per killer?

One of the best features DBD has added is the ability to store three builds per character.

This already works fine for survivors since they're basically just different skins with the same basic mechanics, and you can switch freely between them in the lobby, but it's not uncommon for me to find myself wishing I had 5-10 extra slots per killer so I can set them all up beforehand and freely switch between the various builds in the lobby.

This could make game queues much faster in some cases and save a lot of time.

(I'm not opposed to each individual survivor having extra slots, either, but killers need it most, IMO.)

Comments

  • YOURFRIEND
    YOURFRIEND Member Posts: 3,389

    I would really like.... Ten build slots. Sometimes I'm brimming with ideas and I have to take screenshots of the dumb stuff I come up with to remember them. Surely it can't be that taxing from a database perspective?

  • By my calculations, this would cost less thsn 500GB of space, and that's being very generous with the numbers (assuming inefficient storage and more player accounts than are probably currently registered).

    That's per server, yeah, but it's not like 500GB is expensive these days, and that's, again, assuming we're using more space than strictly necessary and leaving some room to grow.

  • The_Killer_Legacy
    The_Killer_Legacy Member Posts: 43

    That's a reasonable suggestion. It would benefit everyone really, I think 5 slots would be a good amount.

  • DBDVulture
    DBDVulture Member Posts: 2,437

    What you really should be asking for is 6 perk slots when not playing Blight/Nurse.

  • Emeal
    Emeal Member Posts: 5,175

    I dont understand why bHVR needs to store Perk Builds, Power Builds and Item Builds on their ends.

    aswell as cosmetic Builds-

    Would make much more sense to store these thing locally.

    I also dont get why I cant make a Perk Build to share on other killers or without addons being saved aswell.

    Current systems are a good start but much is left desired.