http://dbd.game/killswitch
i am curious, what is your Definition of Tunneling?
as per title, please let me know what your definition of tunneling? is it straight off the hook? or is it still tunneling if the survivor is simply put, the last one unhooked, with an indefinite time span?
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Feels like tunneling if they get hooked next, even if time has passed...but I feel like official tunneling is straight off hook....idc either way, i'll tunnel if I'm tired of dealing with sweaty SWF's..it's just smarter gameplay.
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I see, understandable. my personal definition is straight off the hook i choose them. i tend to give just unhooked survivors a small chance, but if i let you go and find you a bit later, that isnt tunneling for me. you were given a chance
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I'd say tunneling is when you specifically go after a target multiple times and ignore everyone else despite opportunities to go for other survivors. However, if enough time has passed, or if the survivor puts themselves directly into danger again (such as trying to bodyblock or jumps on a gen), I still say they are fair game.
As a killer, if I hook someone, I typically leave the area and give them ample time to "reset". However, they don't always take that time to run off and reset and sometimes go right for a generator again - they're back on the menu at that point, imho.
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Sometimes it is definitely the fault of the survivor, i've had times i've played as surv and just kept accidentally running into the killer...I felt like an idiot at the time, and it was both upsetting and frustrating..but it was my own fault.
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For us its:
Going after the most recently hooked survivor despite there being another equally viable target without attempting to chasing another.
For examples:
A killer hell bent on chasing survivor A despite survivors B, C, and D taking hits, being on death hook, and running to deadzones is defiantly tunneling.
Survivor B who unhooked A is chased but then leads the killer to A and A goes back on hook is NOT tunneling.
Survivor A was unhooked next to the killer by B and Survivor B runs to the safest loop without taking agro (aka a hit) while A runs to a deadzone is not considered tunneling by our standards. (By dictionary standards it technically is but we consider it capitalizing on stupid)
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The definition of tunneling that prevails among survivor primary players is so wide and abused as to be meaningless. I base this assertion off of profiles, in game comments, youtube and this forum. You should piece together your own meaning from the community.
My personal definition is you are the survivor that the killer needs to get out of the match now, for whatever reason.
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I would completely agree with this.
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Going after someone who has just been unhooked. I don't care if you have hooked two other survivors since hooking survivor A, if A gets unhooked only afterwards and you are straight up going for them it's tunneling, very simple.
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Tunneling to me is a Killer going straight after an unhooked Survivor, they might hit the savior beforehand but quickly go back to person who was just unhooked.
Anything other than that? I mean theres not really a name for it really. Definitely aint Tunneling tho
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Tunneling is specifically targeting another player for whatever reason. One example is maybe their name is Gay David. The killer specifically went after them.
Going after the person who just got unhooked since you are nearby isn't tunneling. It's just playing the game.
If I get upset at survivor that's looping me and just keep chasing them, that's tunneling.
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Going after the same survivor when they're unhooked. If you can squeeze in a successful chase before they're unhooked, but still go back specifically for them, it's still a tunnel in my opinion same as if you give up on your current chase to go look for them as soon as you get the unhook notification.
Hooking the same survivor twice after a lapse of time post-unhooking is generally accidental and doesn't count.
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Tunneling is anytime you chase a Survivor for more than 30 seconds, or if you hook the same Survivor more than once.
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Simply put I class tunneling if I hyperfocus one survivor at a time.
I don't class it as tunneling if a survivor fresh off the hook runs at the killer because they have BT or something. Now taking a hit off the hook with BT is fine but otr allows them to overly abuse that and at that point the survivor who does that is fair game.
Mainly there are 2 terms.
Killer tunneling - when the killer purposely goes out of there way to target the same survivor again and again
Survivor induced tunneling - when a survivor puts them self in a position that leaves the killers best option to tunnel.
The survivor induced can't even be called tunneling but instead be call smart and logical gameplay from the killer
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Tunneling is going after somebody the moment they get of the hook giving them no breathing room and ignoring any other target even if they would be easier hits
Anything that isn't that is not "tunneling" or atleast not the kind you can complain about.
The unfair part of tunneling was mostly in the past where you could go down before having any way to defend yourself. With the baseline endurance that pretty much (with a few exceptions) doesn't excist anymore.
I don't actually think tunneling is a problem anymore. It's kinda like the Zerg Rush from starcraft. It's a cheese strat that will crush noobs but will cost you the game vs people who know what they are doing
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Tunneling is only straight off the hook targeting the same player. A single hit to make them mend is not tunneling.
If the survivor gets off the hook and immediately jumps on the generator that is at 80% next to the hook, they are fair game. They negated any tunneling rules right there.
Tunneling is not hooking the same player twice in a row. This often happens in a game because a survivor has bad strategy or none at all. If you didn’t chase them straight off hook, it’s not tunneling.
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Usually straight off the hook but if a killer is always opting to go after the same survivor when they spot more than one then that qualifies imo.
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Tunneling - or tunnel vision - is a playstyle where your goal is to focus on a single survivor with the goal of killing them as fast as possible because a 3v1 is far easier to deal with than a 4v1. This doesn't have to happen only at the start of the match: If a killer is seeing that survivors are getting gens done quick they sometimes look for a survivor they can kill quick and their eyes are only on their target (tunnel vision) and ignores the other survivors. I see a lot of survivors complaining about it but in most cases it wasn't even tunneling. Sometimes the survivors run in the killer and let's be honest: Why shouldn't a killer take the free hook or even a free kill?
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For me? Straight off the hook, ignoring any other easier targets or common sense.
If you're the only person I can find when I'm remotely in the area, or someone else runs to a truly horrible set of tiles and you just ran into a deadzone, or you're a complete plonker and think having just been unhooked means I'm going to ignore your trying to cleanse a plaything totem straight away, then sorry: you're going to get downed again.
I feel no obligation to specifically seek out a harder, uninjured target that I might not even have any idea where to find just because you were on hook last.
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Tunneling is impossible in DBD.
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i would classify tunneling as going after someone within like 20 seconds or so of the unhook, or tunnel visioning on one guy until they're erased from the game, generally if they're dead at 3 or 4 total hooks that means you tunneled them
to be fair these things generally happen in tandem lol, if you're tunnel visioning one guy you're probably going after them right of the unhook too
of course, all bets are off if they're jumping in your face trying to get you to kill them lmao, and sometimes they're just not very good so they keep accidentally waltzing into you, I wouldn't necessarily count that either.
yeah pretty much this
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Focusing a single survivor at any cost - even if it will cost you the game. Ignoring every opportunity even if easier to obtain to focus a survivor.
That's what I view as tunneling but admittedly I rarely see that actually occur. It may sound contradictive but I don't consider double hooking someone tunneling if it's an easier option. Mostly when it's in the realm of throwing the game or you blatantly didn't need to focus that one survivor.
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People can think whatever they want but I don't agree with "if you hit someone not too long after they get off hook, or go for them as opposed to someone else that's tunneling." It's not, it's called playing smart, why would I prioritize someone else in a chase who has 1 or no hooks as opposed to someone who's on death hook? That just doesn't make any sense to me at all.
For me tunneling is targeting someone in and outside the game, for example, a ttv is in a game, and you go to yourself "oh I'm gonna target this ttv because I hate ttv's!" That's what I think is tunneling, and it's pretty toxic. But prioritizing someone who has more hooks than all the other people in the lobby? I don't think that's tunneling, again i think it's just playing smart.
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Ignoring all other survivors, even those sitting right there on a gen near you, in favour of having tunnel vision on one particular survivor.
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Playing efficiently.
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Not even that.
True tunneling is a all or nothing strat and really isn't as efficient as people believe. A lot of people who say they got "genrushed" are people who try this all or nothing strat and failed
You want to bring the game to 3v1 as fast as possible but good survivors will absolutely punish you if you focus solely on one of them.
The most effecient way to play is hook survivor A, get B while another survivor resques A, get A again while another gets B, and then get another (preferably B) while A is getting resqued to then hunt A down.
Constant pressure with only one survivor being able to work on gens and still get the 3v1 situation very fast. This ofcourse isn't easy/always possible to get survivors before the previous one was resqued but in terms of effeciency this will always beat focussing solely on A and nothing else
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Emphasis on the "equally" part. I have had many times where survivors get mad that i tunneled because my 2 target choices were.
- Guy that just got unhooked in a dead zone inside my terror radius.
- Guy that is running to the most powerful structure on the entire map in an area where there are no gens for me to patrol.
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I said that in jest. 😉
(As for discussing strategies, it depends on so many factors : killer, map, tactic of the survivors, ...)
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Yeah I agree with rulebreaker
"Going after the most recently hooked survivor despite there being another equally viable target without attempting to chasing another."
Only 2 scenarios where I tunnel. Can't find the unhooker because they are hiding and I am not doing that well. Someone forcing bt/otr, that one gets under my skin.
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Going after the same survivor to get them out of the game asap. Might be the efficient play or not depending on circumstances.
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Personally I differentiate between "tunneling" and "hard tunneling" - the first is if there is some delay, e.g. the killer takes a free hit on someone else or finishes their previous business (things like kicking another gen or actually picking the person they downed while you were on hook before going back to search for you). It's not like they forgo each and every other activity in order to tunnel you out but they sure don't waste any time to get to you the second they are able to. ---- And then there is "hard tunneling". It usually goes hand in hand with at least being a "back to hook Andy". While the killer might not face camp you on top, they go out of their way to make sure they will be there when you get unhooked. They may take the free hit on the unhooker, maybe even down them if they get a chance - but they will always go for the recently unhooked. They will ignore body blocks and hooking other survs downed in the pursuit of their tunnel, generally don't care about gen-pressure and will generally also not care if they get run right into a gen being repaired. At most they'll take a swing at the repairing surv - but that's about it.
The former is annoying and the latter is obnoxious, imo.
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If one survivor is hooked again and again killer ignoring others usually only killer goes to kick gens to get eruption working and then returning to hook. That's my definion of tunneling. But if killer has hooked multiple survivor but decides to take someone out who is on struggle hook when 1-2 gen left that's not tunneling. If someone is unhooked instantly after you turn your back that is not tunneling either only if you go after them again after that then maybe it is. Or at least those cases makes tunneling perfectly fair.
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